Player Matchup

Odin
Odin
B0rd4_017
Odin
Level 77
God Stats
12W - 7L
1,515 SR
Queue Stats
258W - 324L
1,388 Elo+
Party 4
Ishtar
Ishtar
XibaArrow
Ishtar
Level 125
God Stats
3W - 1L
1,106 SR
Queue Stats
57W - 76L
1,380 Elo+
Party 2
Lancelot
Lancelot
darck_ghost2002
Lancelot
Level 49
God Stats
7W - 4L
1,468 SR
Queue Stats
212W - 277L
1,300 Elo+
Party 4
Baron Samedi
Baron Samedi
eleFacuFT
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,327 Elo+
Party 4
Atlas
Atlas
hipolito
Atlas
Level 104
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 15L
1,283 Elo+
Party 2
Team Averages
Level 72
1,374 SR
1,336 Elo+

VS

Team Averages
Level 61
1,455 SR
1,328 Elo+
Ishtar
Ishtar
BananaBrando
Ishtar
Level 48
God Stats
3W - 12L
1,319 SR
Queue Stats
11W - 27L
1,271 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagicalDrip8169
Tsukuyomi
Level 74
God Stats
2W - 7L
1,284 SR
Queue Stats
66W - 81L
1,305 Elo+
Party 3
Atlas
Atlas
RedRiot9815
Atlas
Level 56
God Stats
5W - 7L
1,540 SR
Queue Stats
17W - 41L
1,258 Elo+
Party 1
Janus
Janus
TheIceWither
Janus
Level 64
God Stats
3W - 1L
1,716 SR
Queue Stats
243W - 222L
1,459 Elo+
Solo
Odin
Odin
macroreaper
Odin
Level 63
God Stats
7W - 4L
1,415 SR
Queue Stats
41W - 44L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 4 / 9
10,264
513
6,982
17,922
15,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
XibaArrow
Ishtar
17
4 / 2 / 4
10,550
528
15,474
17,960
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
16
3 / 4 / 11
9,682
484
9,900
15,775
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
eleFacuFT
Baron Samedi
16
6 / 3 / 6
10,305
515
22,567
13,861
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
hipolito
Atlas
13
2 / 1 / 9
9,412
471
5,740
17,477
17,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 2 / 2
9,305
465
10,778
13,318
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
MagicalDrip8169
Tsukuyomi
14
3 / 6 / 5
9,035
452
11,202
21,025
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
8,478
424
8,184
20,457
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 3 / 3
9,612
481
15,969
15,337
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 3
9,962
498
11,630
16,030
11,155
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
20
Kills
14
14
Deaths
20
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
5
4
9
2.38
L
Ishtar
1
2
2
1
L
Tsukuyomi
MagicalDrip8169
Tsukuyomi
3
6
5
0.92
L
1
5
3
0.5
L
5
3
3
2.17
W
Ishtar
XibaArrow
Ishtar
4
2
4
3
W
Lancelot
3
4
11
2.13
W
Baron Samedi
eleFacuFT
Baron Samedi
6
3
6
3
W
Atlas
hipolito
Atlas
2
1
9
6.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,663
Damage
57,763
82,995
Taken
86,167
55,970
Mitigated
53,014
24,753
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,982
623
0
3,856
17,922
15,311
55
2,146
15,696
0
61,494
L
Ishtar
10,778
5,542
0
4,097
13,318
5,866
839
1,708
11,610
0
75,918
L
Tsukuyomi
MagicalDrip8169
Tsukuyomi
11,202
3,520
0
5,795
21,025
9,280
0
4,782
16,243
0
60,153
L
8,184
2,761
511
3,109
20,457
21,016
204
8,555
11,902
23,633
4,595
L
15,969
1,521
149
3,126
15,337
5,697
334
9,464
5,873
64,819
0
W
Ishtar
XibaArrow
Ishtar
15,474
10,249
0
5,701
17,960
8,370
1,494
3,607
14,279
0
91,085
W
Lancelot
9,900
1,802
0
4,378
15,775
7,361
695
3,322
12,187
0
64,768
W
Baron Samedi
eleFacuFT
Baron Samedi
22,567
2,288
3,910
5,333
13,861
7,087
0
6,930
6,521
86,118
0
W
Atlas
hipolito
Atlas
5,740
1,467
0
1,575
17,477
17,841
0
6,239
10,970
22,265
0
L
11,630
1,599
0
420
16,030
11,155
0
3,798
12,232
0
57,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,213
Gold Earned
46,392
485
Minions Killed
470
0
Camps Cleared
0
1,929,441
Distance Traveled
1,873,813
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,264
513
99
5
0
390,780
1
L
Ishtar
9,305
465
133
7
0
346,824
2
L
Tsukuyomi
9,035
452
80
4
0
384,899
3
L
Atlas
8,478
424
27
1
0
403,910
10
L
Janus
9,612
481
101
5
0
368,189
6
W
Ishtar
10,550
528
151
8
0
348,151
3
W
Lancelot
9,682
484
97
5
0
430,191
0
W
Baron Samedi
10,305
515
105
5
0
352,727
2
W
Atlas
9,412
471
33
2
0
407,592
3
L
Odin
9,962
498
129
6
0
369,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role