Player Matchup

Horus
Horus
BlueBerryPie206
Horus
Level 157
God Stats
17W - 12L
1,597 SR
Queue Stats
385W - 373L
1,567 Elo+
Party 2
Sol
Sol
Jackhammer777666
Sol
Level 156
God Stats
7W - 7L
1,437 SR
Queue Stats
71W - 63L
1,551 Elo+
Party 2
Athena
Athena
MrBojangles147
Athena
Level 146
God Stats
10W - 4L
1,710 SR
Queue Stats
323W - 293L
1,538 Elo+
Party 2
Izanami
Izanami
SpawnxThunder
Izanami
Level 129
God Stats
14W - 7L
1,671 SR
Queue Stats
269W - 243L
1,472 Elo+
Solo
Nemesis
Nemesis
timster9900
Nemesis
Level 104
God Stats
4W - 2L
1,448 SR
Queue Stats
64W - 57L
1,532 Elo+
Solo
Team Averages
Level 138
1,573 SR
1,532 Elo+

VS

Team Averages
Level 83
1,690 SR
1,509 Elo+
Mulan
Mulan
PvPeedMyself
Mulan
Level 41
God Stats
8W - 3L
2,009 SR
Queue Stats
118W - 124L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Qman979
Kukulkan
Level 107
God Stats
1W - 2L
1,563 SR
Queue Stats
30W - 23L
1,539 Elo+
Solo
Skadi
Skadi
UniversalHealth
Skadi
Level 85
God Stats
43W - 37L
1,572 SR
Queue Stats
305W - 344L
1,525 Elo+
Party 1
Yemoja
Yemoja
Wolfmanjack808
Yemoja
Level 60
God Stats
6W - 5L
1,678 SR
Queue Stats
202W - 237L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
dirty dimer
Ne Zha
Level 121
God Stats
58W - 49L
1,627 SR
Queue Stats
503W - 479L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,996
692
7,691
9,749
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 4
7,486
576
5,942
6,512
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 5
7,424
571
3,609
7,206
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
14
4 / 0 / 0
8,411
647
9,476
7,919
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
timster9900
Nemesis
12
3 / 1 / 2
7,514
578
4,175
9,527
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,583
429
4,128
12,086
7,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Qman979
Kukulkan
12
0 / 3 / 1
6,468
498
3,489
6,080
2,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 0
5,944
457
6,045
9,323
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,923
456
1,951
10,614
5,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
13
2 / 1 / 0
7,504
577
3,067
10,439
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
1
0
4
3
W
1
0
5
3.5
L
0
8
0
0
L
Kukulkan
Qman979
Kukulkan
0
3
1
0.17
W
Izanami
4
0
0
4
L
0
2
0
0
L
0
2
0
0
L
Ne Zha
2
1
0
2
W
Nemesis
timster9900
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
18,680
40,913
Taken
48,542
20,863
Mitigated
22,556
19,438
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,691
4,470
279
5,578
9,749
6,906
0
280
9,469
0
54,906
W
5,942
1,937
0
4,376
6,512
2,689
1,650
2,507
4,005
58,435
0
W
3,609
1,259
2,141
2,410
7,206
4,774
52
1,376
5,830
17,488
0
L
4,128
1,259
0
2,667
12,086
7,033
0
583
10,948
0
29,950
L
Kukulkan
Qman979
Kukulkan
3,489
353
0
359
6,080
2,883
0
3,078
3,002
54,729
0
W
Izanami
9,476
6,273
0
2,802
7,919
2,659
1,266
501
7,418
0
75,647
L
6,045
2,837
0
500
9,323
2,931
0
724
8,599
0
51,112
L
1,951
687
2,825
2,573
10,614
5,713
80
4,052
6,562
19,124
0
L
Ne Zha
3,067
888
0
2,171
10,439
3,996
0
1,114
9,243
0
58,351
W
Nemesis
timster9900
Nemesis
4,175
1,364
0
1,852
9,527
3,835
0
1,585
7,942
0
51,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
31,422
422
Minions Killed
367
0
Camps Cleared
0
1,303,974
Distance Traveled
1,213,871
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,996
692
92
7
0
264,144
2
W
Sol
7,486
576
94
7
0
236,539
2
W
Athena
7,424
571
26
2
0
276,250
6
L
Mulan
5,583
429
56
4
0
200,437
2
L
Kukulkan
6,468
498
94
7
0
241,921
2
W
Izanami
8,411
647
132
10
0
235,847
5
L
Skadi
5,944
457
80
6
0
238,984
0
L
Yemoja
5,923
456
37
3
0
238,342
0
L
Ne Zha
7,504
577
100
8
0
294,187
1
W
Nemesis
7,514
578
78
6
0
291,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role