Player Matchup

Khepri
Khepri
LazyDelMundo
Khepri
Level 159
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 6L
1,222 Elo+
Party 3
Thor
Thor
MrBullShark
Thor
Level 120
God Stats
9W - 9L
1,511 SR
Queue Stats
447W - 412L
1,540 Elo+
Party 1
Vulcan
Vulcan
MrMakoShark
Vulcan
Level 121
God Stats
22W - 25L
1,541 SR
Queue Stats
431W - 420L
1,560 Elo+
Party 1
Ymir
Ymir
MulletManUwU
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkullReaper817
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,867 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 3
Team Averages
Level 106
1,584 SR
1,391 Elo+

VS

Team Averages
Level 93
1,714 SR
1,646 Elo+
Awilix
Awilix
Baasana
Awilix
Level 157
God Stats
9W - 1L
1,962 SR
Queue Stats
358W - 189L
1,781 Elo+
Party 2
Charybdis
Charybdis
MasamuneSenpai
Charybdis
Level 120
God Stats
5W - 3L
1,178 SR
Queue Stats
77W - 88L
1,482 Elo+
Party 4
Tyr
Tyr
SigriedIronsides
Tyr
Level 129
God Stats
14W - 10L
1,659 SR
Queue Stats
288W - 191L
1,666 Elo+
Party 2
Baron Samedi
Baron Samedi
SinsofJohn
Baron Samedi
Level 12
God Stats
3W - 1L
1,869 SR
Queue Stats
18W - 4L
1,809 Elo+
Party 2
Cabrakan
Cabrakan
atheniannn
Cabrakan
Level 46
God Stats
6W - 5L
1,899 SR
Queue Stats
77W - 75L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 4 / 2
7,369
433
3,206
13,872
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 6 / 1
7,947
467
6,841
14,952
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
12
2 / 5 / 2
7,807
459
12,957
10,865
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 2 / 4
8,016
472
6,621
15,053
10,136
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Muzen Cab
SkullReaper817
Ah Muzen Cab
12
0 / 2 / 0
7,010
412
6,424
8,227
2,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baasana
Awilix
17
10 / 0 / 5
10,865
639
11,691
10,481
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
MasamuneSenpai
Charybdis
15
2 / 0 / 6
8,607
506
10,157
11,166
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 2
9,312
548
12,937
18,767
17,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SinsofJohn
Baron Samedi
16
3 / 2 / 4
10,081
593
7,738
11,958
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
atheniannn
Cabrakan
12
1 / 3 / 8
8,120
478
4,823
13,914
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
19
19
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
Baasana
Awilix
10
0
5
12.5
L
Khepri
1
4
2
0.5
W
Charybdis
MasamuneSenpai
Charybdis
2
0
6
5
L
4
6
1
0.75
L
Vulcan
2
5
2
0.6
L
1
2
4
1.5
W
3
3
2
1.33
W
Baron Samedi
SinsofJohn
Baron Samedi
3
2
4
2.5
L
Ah Muzen Cab
SkullReaper817
Ah Muzen Cab
0
2
0
0
W
Cabrakan
atheniannn
Cabrakan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
47,346
62,969
Taken
66,286
36,049
Mitigated
48,324
18,072
Healing
25,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Baasana
Awilix
11,691
4,635
0
2,031
10,481
4,866
0
1,636
8,811
0
101,453
L
Khepri
3,206
328
385
3,410
13,872
12,190
332
5,042
8,830
27,722
0
W
Charybdis
MasamuneSenpai
Charybdis
10,157
6,155
0
7,494
11,166
4,318
1,566
2,444
8,659
0
69,640
L
6,841
2,765
0
4,426
14,952
6,042
0
725
14,227
0
58,599
L
Vulcan
12,957
5,914
0
2,008
10,865
5,061
0
3,276
7,589
55,987
0
L
6,621
2,016
63
5,306
15,053
10,136
0
2,655
12,398
51,383
0
W
12,937
1,631
0
10,232
18,767
17,775
340
5,886
12,772
0
76,338
W
Baron Samedi
SinsofJohn
Baron Samedi
7,738
1,033
387
3,196
11,958
5,305
0
8,085
3,510
91,030
0
L
Ah Muzen Cab
SkullReaper817
Ah Muzen Cab
6,424
2,666
0
2,474
8,227
2,620
1,126
383
7,844
0
49,965
W
Cabrakan
atheniannn
Cabrakan
4,823
1,406
0
2,631
13,914
16,060
180
4,043
9,750
12,248
3,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
46,985
414
Minions Killed
558
0
Camps Cleared
0
1,500,490
Distance Traveled
1,661,998
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,865
639
141
8
0
410,140
5
L
Khepri
7,369
433
33
2
0
291,374
4
W
Charybdis
8,607
506
128
8
0
308,672
1
L
Thor
7,947
467
103
6
0
304,011
2
L
Vulcan
7,807
459
104
6
0
314,654
6
L
Ymir
8,016
472
78
5
0
307,053
5
W
Tyr
9,312
548
114
7
0
316,784
1
W
Baron Samedi
10,081
593
155
9
0
315,740
3
L
Ah Muzen Cab
7,010
412
96
6
0
283,398
3
W
Cabrakan
8,120
478
20
1
0
310,662
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role