Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
SLeRmZ_McKeZiE
Set
Level 148
God Stats
14W - 25L
1,334 SR
Queue Stats
522W - 611L
1,374 Elo+
Party 1
Cupid
Cupid
WEEDME69
Cupid
Level 142
God Stats
2W - 4L
1,587 SR
Queue Stats
377W - 411L
1,444 Elo+
Party 1
Achilles
Achilles
lorenzomart-101
Achilles
Level 128
God Stats
1W - 1L
1,184 SR
Queue Stats
276W - 270L
1,435 Elo+
Solo
Terra
Terra
whiteboy2408
Terra
Level 117
God Stats
8W - 10L
1,608 SR
Queue Stats
372W - 430L
1,476 Elo+
Party 1
Team Averages
Level 137
1,443 SR
1,446 Elo+

VS

Team Averages
Level 111
1,534 SR
1,483 Elo+
Hou Yi
Hou Yi
AlexRFLestrange
Hou Yi
Level 147
God Stats
13W - 14L
1,491 SR
Queue Stats
781W - 813L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
BreakfastWizards
Kuzenbo
Level 88
God Stats
2W - 6L
1,505 SR
Queue Stats
730W - 734L
1,433 Elo+
Solo
Hun Batz
Hun Batz
Dadddini
Hun Batz
Level 134
God Stats
4W - 2L
1,751 SR
Queue Stats
48W - 44L
1,502 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IZahaaK G7
Cu Chulainn
Level 87
God Stats
5W - 1L
1,630 SR
Queue Stats
454W - 482L
1,476 Elo+
Party 2
Janus
Janus
MrTommyyy
Janus
Level 99
God Stats
0W - 2L
1,291 SR
Queue Stats
50W - 38L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 0
8,836
520
5,517
10,158
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 3
8,143
479
3,097
13,583
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
WEEDME69
Cupid
16
2 / 2 / 1
8,935
526
6,730
11,180
4,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
17
7 / 1 / 2
10,591
623
17,498
21,935
19,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 0 / 6
7,941
467
7,351
15,109
13,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,543
503
11,218
11,470
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 2
8,082
475
8,046
13,524
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
Dadddini
Hun Batz
13
0 / 6 / 3
7,726
454
6,314
15,226
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
IZahaaK G7
Cu Chulainn
14
1 / 5 / 0
8,464
498
9,882
19,179
17,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
MrTommyyy
Janus
13
2 / 1 / 1
7,924
466
5,676
7,495
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
0
3
L
1
2
1
0.75
L
2
3
2
1
L
Hun Batz
Dadddini
Hun Batz
0
6
3
0.25
L
Cu Chulainn
IZahaaK G7
Cu Chulainn
1
5
0
0.2
L
Janus
MrTommyyy
Janus
2
1
1
2.5
W
2
2
3
1.75
W
Cupid
WEEDME69
Cupid
2
2
1
1.25
W
Achilles
7
1
2
8
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,193
Damage
41,136
71,965
Taken
66,894
47,522
Mitigated
45,326
29,073
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,517
111
1,049
4,210
10,158
4,465
492
5,032
4,844
67,784
0
L
11,218
5,514
0
4,004
11,470
4,979
1,201
2,059
9,411
0
85,510
L
8,046
3,628
366
2,886
13,524
13,414
0
4,869
8,506
30,548
6,116
L
Hun Batz
Dadddini
Hun Batz
6,314
720
0
4,366
15,226
6,209
83
2,768
12,270
0
67,892
L
Cu Chulainn
IZahaaK G7
Cu Chulainn
9,882
2,375
0
1,809
19,179
17,759
0
0
19,179
0
70,223
L
Janus
MrTommyyy
Janus
5,676
231
0
896
7,495
2,965
0
2,157
5,212
59,717
0
W
3,097
1,587
0
1,242
13,583
5,952
0
1,135
12,350
0
61,533
W
Cupid
WEEDME69
Cupid
6,730
3,577
717
2,460
11,180
4,333
1,200
1,718
9,462
0
85,702
W
Achilles
17,498
5,273
0
11,989
21,935
19,310
0
766
21,099
0
85,408
W
7,351
988
2,058
5,348
15,109
13,462
0
3,719
11,367
33,937
2,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
40,739
564
Minions Killed
531
0
Camps Cleared
0
1,734,836
Distance Traveled
1,616,431
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,836
520
129
8
0
316,041
4
L
Hou Yi
8,543
503
146
9
0
265,841
0
L
Kuzenbo
8,082
475
46
3
0
348,875
1
L
Hun Batz
7,726
454
101
6
0
358,829
3
L
Cu Chulainn
8,464
498
126
7
0
332,569
0
L
Janus
7,924
466
112
7
0
310,317
7
W
Set
8,143
479
98
6
0
377,090
3
W
Cupid
8,935
526
146
9
0
330,981
0
W
Achilles
10,591
623
135
8
0
333,234
5
W
Terra
7,941
467
56
3
0
377,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role