Player Matchup

Chaac
Chaac
Barrera0014
Chaac
Level 102
God Stats
14W - 36L
1,504 SR
Queue Stats
26W - 49L
1,348 Elo+
Party 1
Hercules
Hercules
CoochMcgooch22
Hercules
Level 20
God Stats
6W - 8L
1,491 SR
Queue Stats
17W - 34L
1,377 Elo+
Party 1
Eset
Eset
Lady_Starfish
Eset
Level 127
God Stats
9W - 17L
1,529 SR
Queue Stats
27W - 47L
1,343 Elo+
Party 1
Rama
Rama
TenGaugePancake
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
joepeth92
Zhong Kui
Level 156
God Stats
5W - 7L
1,647 SR
Queue Stats
31W - 55L
1,340 Elo+
Party 1
Team Averages
Level 82
1,534 SR
1,381 Elo+

VS

Team Averages
Level 73
1,452 SR
1,349 Elo+
Izanami
Izanami
Flybigguy9567
Izanami
Level 25
God Stats
7W - 10L
1,398 SR
Queue Stats
28W - 66L
1,284 Elo+
Party 3
Kukulkan
Kukulkan
Vane_Zape
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,352 Elo+
Party 2
Mulan
Mulan
jaygirlmfers
Mulan
Level 109
God Stats
8W - 17L
1,367 SR
Queue Stats
83W - 133L
1,329 Elo+
Party 3
Cthulhu
Cthulhu
vargrormani65
Cthulhu
Level 121
God Stats
7W - 11L
1,398 SR
Queue Stats
114W - 155L
1,364 Elo+
Party 3
Olorun
Olorun
walter_akihiko1
Olorun
Level 81
God Stats
1W - 1L
1,597 SR
Queue Stats
83W - 91L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 14
10,013
910
18,669
13,376
10,295
Hercules
14
1 / 0 / 12
8,631
785
2,248
5,943
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 14
9,409
855
9,576
8,820
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 0 / 10
10,663
969
14,189
8,650
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
joepeth92
Zhong Kui
18
9 / 0 / 13
10,217
929
17,402
12,077
10,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 8 / 1
8,384
762
5,331
13,584
5,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Vane_Zape
Kukulkan
14
1 / 5 / 2
7,931
721
7,885
10,199
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 7 / 1
7,223
657
6,078
17,722
14,454
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
13
0 / 6 / 4
7,560
687
7,541
15,127
16,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 6 / 1
8,010
728
5,865
14,073
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
32
Kills
4
4
Deaths
32
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
W
Hercules
1
0
12
7
L
Izanami
2
8
1
0.31
W
3
3
14
3.33
W
12
0
10
17
L
Kukulkan
Vane_Zape
Kukulkan
1
5
2
0.4
L
1
7
1
0.21
W
Zhong Kui
joepeth92
Zhong Kui
9
0
13
15.5
L
Cthulhu
0
6
4
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,084
Damage
32,700
48,866
Taken
70,705
32,530
Mitigated
47,129
19,294
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,669
4,865
0
4,769
13,376
10,295
584
3,906
9,300
0
41,940
W
Hercules
2,248
625
0
2,109
5,943
3,909
118
2,888
2,974
0
9,676
L
Izanami
5,331
4,122
0
839
13,584
5,488
29
5,655
7,887
0
18,844
W
9,576
656
1,179
1,598
8,820
3,945
2,401
5,350
3,313
29,315
0
W
14,189
11,781
0
5,379
8,650
4,200
2,287
3,109
5,276
0
43,686
L
Kukulkan
Vane_Zape
Kukulkan
7,885
673
0
0
10,199
4,881
0
6,284
3,871
25,444
0
L
6,078
835
453
890
17,722
14,454
0
5,451
12,146
0
13,796
W
Zhong Kui
joepeth92
Zhong Kui
17,402
1,466
0
4,260
12,077
10,181
4,502
5,123
6,712
35,688
0
L
Cthulhu
7,541
314
1,148
1,178
15,127
16,416
0
4,650
10,332
15,566
0
L
5,865
3,688
113
1,802
14,073
5,890
1,801
4,938
9,100
34,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
39,108
247
Minions Killed
165
0
Camps Cleared
0
1,169,346
Distance Traveled
887,983
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,013
910
47
4
0
253,064
1
W
Hercules
8,631
785
20
2
0
159,950
0
L
Izanami
8,384
762
29
3
0
136,802
0
W
Eset
9,409
855
56
5
0
239,890
0
W
Rama
10,663
969
63
6
0
262,569
0
L
Kukulkan
7,931
721
44
4
0
191,820
0
L
Mulan
7,223
657
16
1
0
172,916
1
W
Zhong Kui
10,217
929
61
6
0
253,873
2
L
Cthulhu
7,560
687
19
2
0
208,072
0
L
Olorun
8,010
728
57
5
0
178,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role