Player Matchup

Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Divine Rath
Danzaburou
Level 84
God Stats
1W - 1L
1,691 SR
Queue Stats
112W - 115L
1,397 Elo+
Solo
Sol
Sol
Oreo_pit1993
Sol
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
50W - 52L
1,316 Elo+
Solo
Olorun
Olorun
Tompstomp7593
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,489 Elo+
Solo
Cthulhu
Cthulhu
oOShiftyOneOo
Cthulhu
Level 117
God Stats
6W - 4L
1,502 SR
Queue Stats
233W - 265L
1,393 Elo+
Solo
Team Averages
Level 109
1,506 SR
1,419 Elo+

VS

Team Averages
Level 114
1,456 SR
1,358 Elo+
Shiva
Shiva
Bramblecat
Shiva
Level 83
God Stats
2W - 2L
1,454 SR
Queue Stats
120W - 116L
1,223 Elo+
Party 1
Chernobog
Chernobog
MiasmaticFaith
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,218 Elo+
Party 1
Hun Batz
Hun Batz
Tragedy671
Hun Batz
Level 158
God Stats
8W - 10L
1,351 SR
Queue Stats
1,180W - 1,268L
1,408 Elo+
Solo
Hades
Hades
lvTHANATOSvl
Hades
Level 156
God Stats
30W - 14L
1,612 SR
Queue Stats
654W - 709L
1,440 Elo+
Solo
Neith
Neith
phirestor
Neith
Level 146
God Stats
3W - 1L
1,362 SR
Queue Stats
153W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 6 / 4
10,041
772
5,963
15,401
13,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Divine Rath
Danzaburou
15
1 / 7 / 7
8,684
668
11,610
14,851
6,142
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 5
8,876
683
12,008
15,663
5,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 8 / 4
8,550
658
11,337
19,755
8,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
1 / 6 / 7
10,273
790
11,910
18,011
23,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 3 / 15
9,549
735
7,607
19,234
16,817
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
MiasmaticFaith
Chernobog
17
6 / 2 / 15
10,489
807
16,817
10,803
5,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Tragedy671
Hun Batz
19
7 / 2 / 22
11,510
885
15,013
17,658
9,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 2 / 17
11,594
892
18,582
12,673
8,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
phirestor
Neith
20
8 / 2 / 21
11,460
882
19,754
13,997
7,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
123
10
Kills
33
33
Deaths
11
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
4
1
W
Shiva
2
3
15
3.17
L
Danzaburou
Divine Rath
Danzaburou
1
7
7
0.64
W
Chernobog
MiasmaticFaith
Chernobog
6
2
15
6.75
L
2
6
5
0.75
L
2
8
4
0.5
W
Hun Batz
Tragedy671
Hun Batz
7
2
22
9
W
10
2
17
9.25
L
Cthulhu
1
6
7
0.75
W
Neith
phirestor
Neith
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
77,773
83,681
Taken
74,365
57,553
Mitigated
48,181
21,818
Healing
37,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,963
5,141
1,711
1,558
15,401
13,840
195
3,223
12,178
0
9,645
W
Shiva
7,607
640
4,180
6,432
19,234
16,817
521
7,590
11,644
0
14,847
L
Danzaburou
Divine Rath
Danzaburou
11,610
4,579
1,031
1,950
14,851
6,142
406
3,939
10,912
0
18,997
W
Chernobog
MiasmaticFaith
Chernobog
16,817
8,973
1,558
2,705
10,803
5,515
2,644
6,103
4,700
36
32,202
L
12,008
2,660
527
4,358
15,663
5,628
840
4,578
11,085
24,722
0
L
11,337
7,770
2,363
6,230
19,755
8,850
328
3,499
16,256
22,124
0
W
Hun Batz
Tragedy671
Hun Batz
15,013
3,973
2,305
7,085
17,658
9,362
813
8,997
8,661
0
39,835
W
18,582
1,566
1,689
3,801
12,673
8,635
1,500
5,046
7,627
32,375
0
L
Cthulhu
11,910
923
699
1,391
18,011
23,093
120
3,379
14,632
32,359
0
W
Neith
phirestor
Neith
19,754
11,147
1,683
6,381
13,997
7,852
3,401
7,519
6,478
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
54,602
117
Minions Killed
195
0
Camps Cleared
0
986,575
Distance Traveled
1,252,515
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,041
772
8
1
0
205,716
0
W
Shiva
9,549
735
15
1
0
293,367
2
L
Danzaburou
8,684
668
18
1
0
181,034
1
W
Chernobog
10,489
807
28
2
0
254,239
1
L
Sol
8,876
683
40
3
0
196,539
1
L
Olorun
8,550
658
17
1
0
155,756
0
W
Hun Batz
11,510
885
58
4
0
250,522
0
W
Hades
11,594
892
45
3
0
241,317
0
L
Cthulhu
10,273
790
34
3
0
247,530
2
W
Neith
11,460
882
49
4
0
213,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role