Player Matchup

Yu Huang
Yu Huang
Daath0
Yu Huang
Level 36
God Stats
0W - 5L
1,130 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 1
Hachiman
Hachiman
DiesEveryGame
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 1
King Arthur
King Arthur
MacStagBrick
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 1
Cthulhu
Cthulhu
MaxIsStupid
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 1
Ao Kuang
Ao Kuang
Quided
Ao Kuang
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 1
Team Averages
Level 27
1,377 SR
1,107 Elo+

VS

Team Averages
Level 50
1,406 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cocodrilo25
Anubis
Level 48
God Stats
1W - 1L
1,122 SR
Queue Stats
3W - 8L
1,397 Elo+
Solo
King Arthur
King Arthur
Eljefeuno
King Arthur
Level 89
God Stats
5W - 7L
1,252 SR
Queue Stats
100W - 100L
1,518 Elo+
Party 2
Arachne
Arachne
KingHEROBEAST
Arachne
Level 49
God Stats
12W - 5L
1,656 SR
Queue Stats
45W - 51L
1,492 Elo+
Solo
Ra
Ra
KiritoAmake
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Daath0
Yu Huang
15
1 / 4 / 7
9,167
458
13,556
12,627
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
DiesEveryGame
Hachiman
13
2 / 11 / 4
8,434
422
5,223
17,185
6,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MacStagBrick
King Arthur
14
2 / 5 / 3
9,039
452
6,797
18,784
15,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MaxIsStupid
Cthulhu
14
4 / 5 / 10
10,218
511
8,396
21,711
25,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Quided
Ao Kuang
15
7 / 10 / 6
9,772
489
13,865
25,519
11,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 2 / 10
11,084
554
19,622
16,950
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
3 / 3 / 3
10,050
503
9,798
14,664
8,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Eljefeuno
King Arthur
18
12 / 3 / 1
11,785
589
20,342
17,766
17,536
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
17
6 / 2 / 8
10,475
524
14,673
17,538
8,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 6 / 6
9,329
466
8,670
11,131
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
16
Kills
35
35
Deaths
16
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
10
6.5
W
Anubis
3
3
3
1.5
L
Yu Huang
Daath0
Yu Huang
1
4
7
1.13
L
Hachiman
DiesEveryGame
Hachiman
2
11
4
0.36
W
King Arthur
Eljefeuno
King Arthur
12
3
1
4.17
W
Arachne
6
2
8
5
W
6
6
6
1.5
L
King Arthur
MacStagBrick
King Arthur
2
5
3
0.7
L
Cthulhu
MaxIsStupid
Cthulhu
4
5
10
1.8
L
Ao Kuang
Quided
Ao Kuang
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
73,105
95,826
Taken
78,049
64,921
Mitigated
47,262
12,683
Healing
29,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,622
11,333
0
10,387
16,950
7,540
91
8,783
8,167
0
85,084
W
Anubis
9,798
390
0
7,336
14,664
8,298
0
7,812
6,852
86,222
0
L
Yu Huang
Daath0
Yu Huang
13,556
2,875
0
250
12,627
6,300
1,132
3,136
9,491
72,304
0
L
Hachiman
DiesEveryGame
Hachiman
5,223
3,258
0
1,567
17,185
6,081
662
3,412
13,773
0
41,667
W
King Arthur
Eljefeuno
King Arthur
20,342
2,226
0
2,567
17,766
17,536
290
6,312
11,454
578
94,427
W
Arachne
14,673
10,781
0
6,232
17,538
8,900
0
6,181
11,357
0
94,652
W
8,670
1,170
874
2,333
11,131
4,988
0
6,729
4,402
46,992
2,795
L
King Arthur
MacStagBrick
King Arthur
6,797
964
0
1,770
18,784
15,681
255
748
18,036
0
57,709
L
Cthulhu
MaxIsStupid
Cthulhu
8,396
788
1,014
1,875
21,711
25,275
140
7,300
14,411
35,580
0
L
Ao Kuang
Quided
Ao Kuang
13,865
4,753
0
6,207
25,519
11,584
0
3,774
21,745
41,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
52,723
384
Minions Killed
565
0
Camps Cleared
0
1,766,217
Distance Traveled
1,758,564
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,084
554
113
6
0
319,357
3
W
Anubis
10,050
503
126
6
0
311,145
5
L
Yu Huang
9,167
458
117
6
0
350,661
4
L
Hachiman
8,434
422
68
3
0
331,417
0
W
King Arthur
11,785
589
137
7
0
369,972
3
W
Arachne
10,475
524
114
6
0
392,872
0
W
Ra
9,329
466
75
4
0
365,218
1
L
King Arthur
9,039
452
80
4
0
343,441
0
L
Cthulhu
10,218
511
55
3
0
379,836
1
L
Ao Kuang
9,772
489
64
3
0
360,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role