Player Matchup

Mulan
Mulan
wCleox
Mulan
Level 34
God Stats
18W - 8L
1,754 SR
Queue Stats
178W - 131L
1,528 Elo+
Party 1
Nemesis
Nemesis
wJayx
Nemesis
Level 51
God Stats
24W - 11L
1,624 SR
Queue Stats
214W - 179L
1,504 Elo+
Party 1
Janus
Janus
zqmri
Janus
Level 48
God Stats
5W - 1L
1,612 SR
Queue Stats
258W - 255L
1,489 Elo+
Party 1
Team Averages
Level 44
1,663 SR
1,507 Elo+

VS

Team Averages
Level 75
1,386 SR
1,412 Elo+
Medusa
Medusa
DOCINHOk9
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,384 Elo+
Solo
Fenrir
Fenrir
Lvkevv_
Fenrir
Level 42
God Stats
5W - 9L
1,180 SR
Queue Stats
121W - 164L
1,412 Elo+
Solo
Janus
Janus
Str8ghtJacket
Janus
Level 56
God Stats
2W - 5L
1,479 SR
Queue Stats
155W - 183L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
wCleox
Mulan
12
3 / 2 / 6
8,298
754
9,584
10,886
7,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
wJayx
Nemesis
13
4 / 0 / 5
8,629
784
10,377
11,537
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
zqmri
Janus
12
2 / 1 / 4
7,604
691
5,411
7,941
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DOCINHOk9
Medusa
12
0 / 4 / 1
7,008
637
5,853
8,862
3,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lvkevv_
Fenrir
8
1 / 4 / 0
6,548
595
3,898
14,427
9,417
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 1
7,540
685
12,554
6,438
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
DOCINHOk9
Medusa
0
4
1
0.13
L
Fenrir
Lvkevv_
Fenrir
1
4
0
0.25
L
2
1
1
2.5
W
Mulan
wCleox
Mulan
3
2
6
3
W
Nemesis
wJayx
Nemesis
4
0
5
6.5
W
Janus
zqmri
Janus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
22,305
30,364
Taken
29,727
16,804
Mitigated
15,939
6,874
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DOCINHOk9
Medusa
5,853
2,168
0
500
8,862
3,832
369
1,853
7,009
0
22,441
L
Fenrir
Lvkevv_
Fenrir
3,898
552
0
1,379
14,427
9,417
0
2,901
11,526
124
9,419
L
12,554
287
0
1,244
6,438
2,690
231
1,519
4,919
26,703
0
W
Mulan
wCleox
Mulan
9,584
1,043
0
1,894
10,886
7,922
0
4,939
5,561
90
22,973
W
Nemesis
wJayx
Nemesis
10,377
4,597
216
4,760
11,537
5,637
0
4,489
6,614
33
33,170
W
Janus
zqmri
Janus
5,411
623
0
4
7,941
3,245
0
2,692
5,051
21,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
21,096
115
Minions Killed
97
8
Camps Cleared
2
696,159
Distance Traveled
636,862
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,008
637
51
5
0
220,952
1
L
Fenrir
6,548
595
7
1
1
203,904
3
L
Janus
7,540
685
39
4
1
212,006
2
W
Mulan
8,298
754
31
3
1
222,105
4
W
Nemesis
8,629
784
46
4
5
240,527
5
W
Janus
7,604
691
38
3
2
233,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role