Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AAxeFFecT
Jormungandr
Level 85
God Stats
6W - 1L
1,776 SR
Queue Stats
85W - 76L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HiirezIsBawd
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,730 SR
Queue Stats
68W - 49L
1,503 Elo+
Party 1
Fenrir
Fenrir
johnnyhustle
Fenrir
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 78L
1,494 Elo+
Party 1
Team Averages
Level 113
1,601 SR
1,485 Elo+

VS

Team Averages
Level 107
1,532 SR
1,474 Elo+
Geb
Geb
Dante595
Geb
Level 86
God Stats
5W - 3L
1,672 SR
Queue Stats
292W - 292L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
LxTony_
Xing Tian
Level 123
God Stats
4W - 2L
1,632 SR
Queue Stats
436W - 447L
1,428 Elo+
Solo
Chernobog
Chernobog
ReinventUrExit
Chernobog
Level 126
God Stats
3W - 2L
1,535 SR
Queue Stats
131W - 136L
1,477 Elo+
Solo
Freya
Freya
SwampMonstRD
Freya
Level 42
God Stats
0W - 4L
1,115 SR
Queue Stats
38W - 55L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
TheFoggyWho
Zhong Kui
Level 156
God Stats
9W - 8L
1,705 SR
Queue Stats
377W - 376L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 1 / 12
9,952
766
13,766
8,609
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
16
4 / 3 / 13
9,475
729
11,108
11,742
6,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
AAxeFFecT
Jormungandr
16
1 / 1 / 13
8,922
686
8,021
11,821
10,600
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
HiirezIsBawd
Ah Muzen Cab
18
3 / 1 / 14
9,965
767
22,273
12,035
6,831
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
9 / 3 / 9
10,336
795
14,517
15,319
14,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,582
660
6,481
17,429
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
LxTony_
Xing Tian
14
2 / 4 / 3
8,526
656
5,591
14,269
19,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
ReinventUrExit
Chernobog
16
1 / 5 / 4
8,444
650
10,700
16,282
8,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 3
9,208
708
6,689
14,886
7,261
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
TheFoggyWho
Zhong Kui
16
1 / 4 / 4
8,587
661
12,981
16,410
19,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
23
Kills
7
9
Deaths
23
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
12
12
W
Artemis
 
Artemis
4
3
13
3.5
W
Jormungandr
AAxeFFecT
Jormungandr
1
1
13
7.5
L
0
3
4
0.67
W
Ah Muzen Cab
HiirezIsBawd
Ah Muzen Cab
3
1
14
10
L
Xing Tian
LxTony_
Xing Tian
2
4
3
0.88
L
Chernobog
ReinventUrExit
Chernobog
1
5
4
0.6
L
3
7
3
0.64
L
Zhong Kui
TheFoggyWho
Zhong Kui
1
4
4
0.75
W
Fenrir
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,685
Damage
42,442
59,526
Taken
79,276
43,805
Mitigated
76,013
25,831
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,766
838
3,127
1,894
8,609
5,082
509
4,852
3,630
22,399
0
W
Artemis
 
Artemis
11,108
5,869
1,226
327
11,742
6,509
239
6,586
4,841
0
18,557
W
Jormungandr
AAxeFFecT
Jormungandr
8,021
902
1,618
2,410
11,821
10,600
206
4,943
6,796
24,449
0
L
6,481
299
1,111
2,266
17,429
20,935
0
6,301
10,792
14,313
0
W
Ah Muzen Cab
HiirezIsBawd
Ah Muzen Cab
22,273
6,072
2,343
3,519
12,035
6,831
769
8,398
3,466
0
44,206
L
Xing Tian
LxTony_
Xing Tian
5,591
425
2,045
2,108
14,269
19,241
116
3,925
10,156
10,335
0
L
Chernobog
ReinventUrExit
Chernobog
10,700
4,569
1,720
3,572
16,282
8,906
22
4,171
11,824
0
27,880
L
6,689
2,249
1,309
1,930
14,886
7,261
35
4,515
10,246
17,607
0
L
Zhong Kui
TheFoggyWho
Zhong Kui
12,981
471
199
3,507
16,410
19,670
70
2,875
13,349
28,165
0
W
Fenrir
14,517
2,700
4,222
5,145
15,319
14,783
0
6,093
9,051
0
18,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,650
Gold Earned
43,347
137
Minions Killed
181
0
Camps Cleared
0
1,386,446
Distance Traveled
1,131,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,952
766
29
2
0
280,601
1
W
Artemis
9,475
729
20
2
0
252,756
0
W
Jormungandr
8,922
686
30
2
0
275,066
1
L
Geb
8,582
660
13
1
0
241,645
0
W
Ah Muzen Cab
9,965
767
51
4
0
282,162
2
L
Xing Tian
8,526
656
17
1
0
204,382
2
L
Chernobog
8,444
650
40
3
0
247,818
1
L
Freya
9,208
708
42
3
0
216,791
0
L
Zhong Kui
8,587
661
69
5
0
220,667
0
W
Fenrir
10,336
795
7
1
0
295,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role