Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DmanLev
Chiron
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 128L
1,367 Elo+
Party 2
Merlin
Merlin
DocWhiskey
Merlin
Level 64
God Stats
0W - 2L
1,184 SR
Queue Stats
20W - 29L
1,441 Elo+
Party 2
Terra
Terra
Forg3Cast
Terra
Level 155
God Stats
0W - 2L
1,358 SR
Queue Stats
19W - 21L
1,524 Elo+
Party 1
Chernobog
Chernobog
HighAndSmighty
Chernobog
Level 157
God Stats
15W - 15L
1,492 SR
Queue Stats
973W - 969L
1,553 Elo+
Solo
Team Averages
Level 123
1,407 SR
1,477 Elo+

VS

Team Averages
Level 82
1,526 SR
1,512 Elo+
Thoth
Thoth
F2CGameWorld
Thoth
Level 85
God Stats
3W - 6L
1,109 SR
Queue Stats
262W - 269L
1,387 Elo+
Solo
Hou Yi
Hou Yi
FifthPenguin656
Hou Yi
Level 106
God Stats
5W - 4L
1,624 SR
Queue Stats
249W - 246L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Hasao1221
Ah Puch
Level 67
God Stats
1W - 0L
1,502 SR
Queue Stats
42W - 42L
1,426 Elo+
Solo
Zeus
Zeus
JWAMP
Zeus
Level 104
God Stats
4W - 2L
1,698 SR
Queue Stats
102W - 70L
1,659 Elo+
Solo
Sylvanus
Sylvanus
LordOfWar101101
Sylvanus
Level 48
God Stats
2W - 0L
1,697 SR
Queue Stats
13W - 8L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 7 / 3
10,901
606
10,793
17,323
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
DmanLev
Chiron
17
3 / 8 / 4
10,632
591
10,726
20,711
7,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
DocWhiskey
Merlin
17
0 / 6 / 8
10,301
572
21,796
20,179
8,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Forg3Cast
Terra
18
1 / 3 / 7
11,347
630
13,637
25,710
36,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
HighAndSmighty
Chernobog
17
2 / 6 / 5
10,641
591
20,737
21,020
10,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
11,272
626
11,483
15,975
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 20
12,374
687
20,633
19,864
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Hasao1221
Ah Puch
20
5 / 1 / 15
13,109
728
20,605
13,178
6,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
JWAMP
Zeus
20
13 / 1 / 11
13,911
773
30,488
17,709
9,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
18
6 / 3 / 13
11,520
640
12,778
28,099
26,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
103
9
Kills
30
30
Deaths
10
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
7
3
0.64
L
Chiron
DmanLev
Chiron
3
8
4
0.63
L
Merlin
DocWhiskey
Merlin
0
6
8
0.67
W
3
4
14
2.5
W
3
1
20
13
L
Terra
Forg3Cast
Terra
1
3
7
1.5
W
Ah Puch
Hasao1221
Ah Puch
5
1
15
12.5
L
Chernobog
HighAndSmighty
Chernobog
2
6
5
0.75
W
Zeus
JWAMP
Zeus
13
1
11
18.5
W
Sylvanus
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,689
Damage
95,987
104,943
Taken
94,825
70,391
Mitigated
62,511
44,688
Healing
60,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,793
666
226
590
17,323
7,121
41
13,094
4,229
32,456
0
L
Chiron
DmanLev
Chiron
10,726
2,921
2,114
3,436
20,711
7,877
0
16,078
4,618
0
18,232
L
Merlin
DocWhiskey
Merlin
21,796
782
2,928
4,669
20,179
8,365
0
14,966
5,213
48,272
0
W
11,483
642
2,342
1,563
15,975
7,672
1,372
8,015
7,960
22,698
0
W
20,633
7,818
2,029
4,419
19,864
11,311
2,286
11,366
8,498
0
49,823
L
Terra
Forg3Cast
Terra
13,637
1,095
13,896
12,586
25,710
36,962
0
16,844
8,866
19,503
0
W
Ah Puch
Hasao1221
Ah Puch
20,605
334
1,917
4,065
13,178
6,964
1,374
7,658
5,520
53,231
0
L
Chernobog
HighAndSmighty
Chernobog
20,737
8,424
2,798
1,445
21,020
10,066
0
14,357
6,663
0
40,142
W
Zeus
JWAMP
Zeus
30,488
2,265
996
1,772
17,709
9,805
1,922
8,850
8,859
56,375
0
W
Sylvanus
12,778
1,633
25,851
15,708
28,099
26,759
918
10,337
17,762
19,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
62,186
229
Minions Killed
201
0
Camps Cleared
0
1,515,913
Distance Traveled
1,607,601
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,901
606
57
3
0
242,824
0
L
Chiron
10,632
591
38
2
0
291,128
2
L
Merlin
10,301
572
55
3
0
292,068
0
W
Thoth
11,272
626
11
1
0
311,569
0
W
Hou Yi
12,374
687
67
4
0
310,549
0
L
Terra
11,347
630
6
0
0
388,398
0
W
Ah Puch
13,109
728
67
4
0
325,117
0
L
Chernobog
10,641
591
73
4
0
301,495
1
W
Zeus
13,911
773
50
3
0
339,212
1
W
Sylvanus
11,520
640
6
0
0
321,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role