Player Matchup

Medusa
Medusa
BussyMilk69
Medusa
Level 97
God Stats
4W - 1L
1,663 SR
Queue Stats
89W - 108L
1,420 Elo+
Party 4
Discordia
Discordia
Sanafe
Discordia
Level 141
God Stats
3W - 1L
1,673 SR
Queue Stats
112W - 101L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Venado
Ne Zha
Level 134
God Stats
4W - 5L
1,500 SR
Queue Stats
112W - 99L
1,461 Elo+
Party 1
Mercury
Mercury
munchbar
Mercury
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,459 Elo+
Party 4
Sun Wukong
Sun Wukong
prolapsedFerret
Sun Wukong
Level 68
God Stats
1W - 1L
1,772 SR
Queue Stats
38W - 40L
1,453 Elo+
Party 4
Team Averages
Level 107
1,622 SR
1,451 Elo+

VS

Team Averages
Level 125
1,532 SR
1,475 Elo+
Cerberus
Cerberus
A Rogue Boulder
Cerberus
Level 129
God Stats
8W - 5L
1,652 SR
Queue Stats
514W - 535L
1,497 Elo+
Party 3
Freya
Freya
BunnyBooX
Freya
Level 117
God Stats
2W - 1L
1,334 SR
Queue Stats
215W - 236L
1,470 Elo+
Party 3
Raijin
Raijin
ShadowAngel8662
Raijin
Level 128
God Stats
3W - 1L
1,516 SR
Queue Stats
224W - 233L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
YellowBananas00
Heimdallr
Level 110
God Stats
7W - 6L
1,516 SR
Queue Stats
525W - 533L
1,443 Elo+
Party 2
Bacchus
Bacchus
ghostfacess124
Bacchus
Level 143
God Stats
3W - 0L
1,640 SR
Queue Stats
238W - 268L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 9 / 13
15,080
718
30,637
25,063
12,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Sanafe
Discordia
20
7 / 5 / 16
14,403
686
39,979
13,748
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Venado
Ne Zha
20
5 / 6 / 15
13,027
620
23,002
24,347
28,835
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
munchbar
Mercury
20
6 / 13 / 10
13,681
651
15,996
25,515
11,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
prolapsedFerret
Sun Wukong
19
2 / 6 / 10
12,477
594
11,378
22,182
23,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 9 / 20
13,584
647
9,068
34,754
47,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
BunnyBooX
Freya
20
6 / 6 / 15
13,598
648
20,500
26,538
16,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 5 / 18
14,678
699
23,146
22,011
13,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
YellowBananas00
Heimdallr
20
13 / 4 / 16
15,664
746
29,138
26,968
18,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 19
14,235
678
7,923
40,727
72,373
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
121
29
Kills
33
39
Deaths
29
64
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
9
20
1.44
W
Freya
BunnyBooX
Freya
6
6
15
2.25
L
Medusa
9
9
13
1.72
L
Discordia
Sanafe
Discordia
7
5
16
3
W
6
5
18
3
L
Ne Zha
Venado
Ne Zha
5
6
15
2.08
W
Heimdallr
YellowBananas00
Heimdallr
13
4
16
5.25
W
5
5
19
2.9
L
Mercury
munchbar
Mercury
6
13
10
0.85
L
Sun Wukong
prolapsedFerret
Sun Wukong
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,992
Damage
89,775
110,855
Taken
150,998
83,548
Mitigated
168,072
23,528
Healing
55,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,068
380
1,554
4,605
34,754
47,434
13
7,845
26,909
31,383
0
W
Freya
BunnyBooX
Freya
20,500
6,931
2,925
8,503
26,538
16,324
4,191
11,684
14,854
44,927
0
L
Medusa
30,637
11,223
2,117
5,106
25,063
12,323
4,333
12,331
12,729
0
57,933
L
Discordia
Sanafe
Discordia
39,979
479
909
1,846
13,748
6,964
1,094
6,547
7,201
65,122
0
W
23,146
1,129
3,089
3,537
22,011
13,904
562
5,962
16,049
58,265
0
L
Ne Zha
Venado
Ne Zha
23,002
3,180
780
3,813
24,347
28,835
650
11,112
13,235
0
39,652
W
Heimdallr
YellowBananas00
Heimdallr
29,138
8,798
2,723
10,746
26,968
18,037
5,781
8,074
18,894
0
60,999
W
7,923
1,318
2,543
15,200
40,727
72,373
617
6,414
34,313
14,568
0
L
Mercury
munchbar
Mercury
15,996
8,086
437
1,951
25,515
11,937
3,094
13,815
11,612
0
27,596
L
Sun Wukong
prolapsedFerret
Sun Wukong
11,378
1,424
2,049
4,520
22,182
23,489
1,025
16,592
5,434
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,668
Gold Earned
71,759
201
Minions Killed
260
0
Camps Cleared
0
1,972,167
Distance Traveled
1,748,213
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,584
647
63
3
0
359,618
0
W
Freya
13,598
648
42
2
0
329,742
2
L
Medusa
15,080
718
60
3
0
437,952
0
L
Discordia
14,403
686
53
3
0
364,354
2
W
Raijin
14,678
699
90
4
0
318,287
0
L
Ne Zha
13,027
620
29
1
0
399,237
1
W
Heimdallr
15,664
746
56
3
0
368,654
3
W
Bacchus
14,235
678
9
0
0
371,912
0
L
Mercury
13,681
651
30
1
0
400,022
1
L
Sun Wukong
12,477
594
29
1
0
370,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role