Player Matchup

Janus
Janus
Boatsi
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Gugliada99
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,325 Elo+
Party 1
Nike
Nike
Kilerpavo666
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,490 Elo+
Party 1
Sol
Sol
PervySage21
Sol
Level 102
God Stats
3W - 2L
1,616 SR
Queue Stats
120W - 127L
1,457 Elo+
Solo
Amaterasu
Amaterasu
UN TELETUBI
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,347 Elo+
Party 1
Team Averages
Level 66
1,523 SR
1,405 Elo+

VS

Team Averages
Level 98
1,619 SR
1,412 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
DarthKraken301
Bastet
Level 106
God Stats
12W - 9L
1,508 SR
Queue Stats
292W - 315L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
Inhalesumjane
Hou Yi
Level 32
God Stats
4W - 0L
1,748 SR
Queue Stats
41W - 51L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
JointedPack2652
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,428 Elo+
Solo
Discordia
Discordia
MURDEROFxCROWSx
Discordia
Level 73
God Stats
4W - 2L
1,839 SR
Queue Stats
130W - 142L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Boatsi
Janus
17
3 / 8 / 2
10,714
670
12,830
13,116
5,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Gugliada99
Sun Wukong
16
1 / 6 / 4
9,218
576
10,040
17,984
18,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 2 / 5
10,795
675
10,971
24,884
18,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 6 / 2
9,978
624
17,792
19,617
8,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
UN TELETUBI
Amaterasu
17
2 / 7 / 3
9,950
622
10,921
27,354
19,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
9 / 3 / 15
11,957
747
19,706
29,602
28,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 1 / 19
11,268
704
20,636
12,546
6,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 1 / 14
11,468
717
14,100
10,898
5,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 3 / 18
10,387
649
16,490
19,336
22,624
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
MURDEROFxCROWSx
Discordia
19
8 / 3 / 13
12,050
753
24,378
10,353
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
10
Kills
29
29
Deaths
11
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
3
15
5.5
L
Janus
Boatsi
Janus
3
8
2
0.5
W
4
1
19
13.5
L
Sun Wukong
Gugliada99
Sun Wukong
1
6
4
0.5
W
7
1
14
14
W
1
3
18
3.33
L
3
2
5
2.75
W
Discordia
MURDEROFxCROWSx
Discordia
8
3
13
4.83
L
1
6
2
0.33
L
Amaterasu
UN TELETUBI
Amaterasu
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
95,310
102,955
Taken
82,735
69,660
Mitigated
68,479
37,955
Healing
40,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
19,706
2,993
3,945
13,265
29,602
28,715
104
10,715
18,887
0
29,453
L
Janus
Boatsi
Janus
12,830
381
734
194
13,116
5,987
0
5,800
7,316
26,316
0
W
20,636
2,171
3,580
5,863
12,546
6,332
845
4,458
8,088
0
27,310
L
Sun Wukong
Gugliada99
Sun Wukong
10,040
1,277
1,738
3,780
17,984
18,122
0
5,100
12,884
0
16,385
W
14,100
5,834
2,349
3,094
10,898
5,601
1,321
4,062
6,836
115
30,773
W
16,490
815
1,987
3,271
19,336
22,624
620
8,247
11,089
31,465
0
L
10,971
843
931
10,460
24,884
18,214
0
11,512
13,372
0
33,879
W
Discordia
MURDEROFxCROWSx
Discordia
24,378
1,732
1,273
1,624
10,353
5,207
1,129
3,140
7,213
48,143
0
L
17,792
6,260
810
7,443
19,617
8,108
0
7,126
12,491
36,136
0
L
Amaterasu
UN TELETUBI
Amaterasu
10,921
4,729
2,525
9,340
27,354
19,229
0
11,420
15,934
0
19,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
57,130
150
Minions Killed
162
0
Camps Cleared
0
1,462,778
Distance Traveled
1,589,671
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,957
747
22
1
0
287,770
0
L
Janus
10,714
670
34
2
0
259,992
0
W
Bastet
11,268
704
11
1
0
370,728
0
L
Sun Wukong
9,218
576
8
1
0
289,227
2
W
Hou Yi
11,468
717
36
2
0
289,103
0
W
Cthulhu
10,387
649
30
2
0
333,030
3
L
Nike
10,795
675
41
3
0
326,944
7
W
Discordia
12,050
753
63
4
0
309,040
1
L
Sol
9,978
624
46
3
0
265,124
0
L
Amaterasu
9,950
622
21
1
0
321,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role