Player Matchup

Jing Wei
Jing Wei
Eyras
Jing Wei
Level 56
God Stats
34W - 47L
1,448 SR
Queue Stats
365W - 401L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Manuel00
Baron Samedi
Level 104
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 16L
1,422 Elo+
Solo
Janus
Janus
RRMcfreely
Janus
Level 97
God Stats
1W - 4L
1,414 SR
Queue Stats
138W - 141L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TBonkerz
Cu Chulainn
Level 123
God Stats
41W - 35L
1,561 SR
Queue Stats
418W - 461L
1,495 Elo+
Party 1
Atlas
Atlas
ppiixxiipp
Atlas
Level 111
God Stats
27W - 30L
1,512 SR
Queue Stats
174W - 186L
1,479 Elo+
Party 1
Team Averages
Level 98
1,489 SR
1,459 Elo+

VS

Team Averages
Level 102
1,594 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Romanovic
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 54L
1,363 Elo+
Solo
Vulcan
Vulcan
SnickleFritz
Vulcan
Level 127
God Stats
2W - 0L
1,804 SR
Queue Stats
12W - 8L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
TYRANOID579
Gilgamesh
Level 123
God Stats
3W - 1L
1,667 SR
Queue Stats
145W - 152L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eyras
Jing Wei
16
0 / 4 / 2
10,370
864
8,680
15,514
7,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Manuel00
Baron Samedi
16
0 / 1 / 2
10,932
911
12,783
10,856
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
16
3 / 4 / 1
11,892
991
18,042
13,412
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TBonkerz
Cu Chulainn
16
0 / 1 / 3
10,496
875
11,632
14,834
18,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
16
2 / 1 / 2
11,127
927
6,621
14,088
23,284
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

196

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 0 / 6
11,488
957
15,387
7,647
4,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
17
1 / 1 / 5
10,990
916
7,256
13,960
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
1 / 0 / 9
12,560
1,047
6,117
14,453
22,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
17
4 / 2 / 6
12,460
1,038
23,486
10,498
5,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TYRANOID579
Gilgamesh
17
3 / 2 / 8
11,782
982
12,731
15,233
16,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
11
11
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
W
Chang'e
 
Chang'e
1
1
5
3.5
L
Jing Wei
Eyras
Jing Wei
0
4
2
0.25
L
Baron Samedi
Manuel00
Baron Samedi
0
1
2
1
L
Janus
3
4
1
0.88
W
Ares
1
0
9
5.5
W
Vulcan
4
2
6
3.5
L
Cu Chulainn
TBonkerz
Cu Chulainn
0
1
3
1.5
W
Gilgamesh
TYRANOID579
Gilgamesh
3
2
8
3.5
L
Atlas
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
64,977
68,704
Taken
61,791
62,162
Mitigated
56,775
7,015
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,387
8,549
0
1,709
7,647
4,386
0
4,514
3,045
0
41,498
W
Chang'e
 
Chang'e
7,256
625
5,014
4,599
13,960
8,119
0
8,813
5,147
25,423
0
L
Jing Wei
Eyras
Jing Wei
8,680
6,141
0
747
15,514
7,841
0
7,453
8,061
0
26,449
L
Baron Samedi
Manuel00
Baron Samedi
12,783
694
1,880
3,112
10,856
5,953
0
7,598
3,258
37,495
0
L
Janus
18,042
532
84
710
13,412
6,771
0
8,036
5,376
47,660
0
W
Ares
6,117
340
0
1,869
14,453
22,354
0
9,873
4,580
13,365
0
W
Vulcan
23,486
5,129
0
2,333
10,498
5,769
0
7,216
3,282
67,314
0
L
Cu Chulainn
TBonkerz
Cu Chulainn
11,632
1,379
0
0
14,834
18,313
0
7,475
7,359
0
34,364
W
Gilgamesh
TYRANOID579
Gilgamesh
12,731
4,088
0
71
15,233
16,147
0
7,030
8,203
861
21,149
L
Atlas
6,621
1,487
259
223
14,088
23,284
0
7,158
6,930
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
59,280
269
Minions Killed
239
3
Camps Cleared
15
1,143,661
Distance Traveled
1,231,075
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,488
957
58
5
3
217,499
1
W
Chang'e
10,990
916
41
3
1
249,703
1
L
Jing Wei
10,370
864
50
4
2
205,513
0
L
Baron Samedi
10,932
911
69
6
0
225,864
0
L
Janus
11,892
991
91
8
0
244,386
0
W
Ares
12,560
1,047
18
2
0
229,582
0
W
Vulcan
12,460
1,038
107
9
7
274,352
1
L
Cu Chulainn
10,496
875
47
4
1
222,706
0
W
Gilgamesh
11,782
982
15
1
4
259,939
2
L
Atlas
11,127
927
12
1
0
245,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role