Player Matchup

Zeus
Zeus
Silver I
VabuxMatox
Zeus
Silver I
Level 158
God Stats
3W - 1L
1,803 SR
Queue Stats
66W - 60L
1,185 MMR
Solo
Tyr
Tyr
Silver III
ibylink
Tyr
Silver III
Level 149
God Stats
5W - 10L
1,387 SR
Queue Stats
365W - 391L
854 MMR
Solo
Athena
Athena
Gold IV
vStickyWicky
Athena
Gold IV
Level 156
God Stats
7W - 7L
1,483 SR
Queue Stats
185W - 171L
1,387 MMR
Party 1
Kali
Kali
Silver III
vUnrivaled
Kali
Silver III
Level 153
God Stats
7W - 5L
1,645 SR
Queue Stats
180W - 194L
997 MMR
Party 1
Hachiman
Hachiman
Silver II
verdureneitor
Hachiman
Silver II
Level 135
God Stats
3W - 1L
1,592 SR
Queue Stats
255W - 263L
874 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,582 SR
1,059 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,546 SR
1,101 MMR
Kukulkan
Kukulkan
Silver V
CarRamrod77
Kukulkan
Silver V
Level 121
God Stats
4W - 5L
1,572 SR
Queue Stats
31W - 43L
850 MMR
Solo
King Arthur
King Arthur
Silver I
PeanTip
King Arthur
Silver I
Level 129
God Stats
1W - 2L
1,468 SR
Queue Stats
40W - 51L
1,212 MMR
Party 2
Hun Batz
Hun Batz
Silver III
ohnocringé
Hun Batz
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,137 MMR
Party 2
Sobek
Sobek
Silver I
pablin21
Sobek
Silver I
Level 149
God Stats
24W - 35L
1,515 SR
Queue Stats
185W - 205L
1,157 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
xxGeneralTeaxx
Ah Muzen Cab
Silver I
Level 157
God Stats
9W - 8L
1,671 SR
Queue Stats
195W - 204L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 11
17,554
605
46,208
19,211
10,950
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
20
2 / 7 / 10
15,011
518
18,449
40,712
51,641
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
19
2 / 6 / 22
15,011
518
12,919
37,313
54,272
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 11
17,444
602
30,311
39,181
26,228
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
verdureneitor
Hachiman
20
5 / 6 / 12
16,882
582
18,698
31,743
15,703
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
AtlasIshtarArachneLancelot

VS

Bans
ThothHadesNe ZhaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarRamrod77
Kukulkan
18
4 / 9 / 2
12,455
429
15,206
22,956
14,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PeanTip
King Arthur
20
6 / 5 / 3
14,702
507
22,170
34,852
51,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ohnocringé
Hun Batz
20
6 / 6 / 4
14,767
509
18,320
28,288
15,952
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
pablin21
Sobek
18
2 / 4 / 9
12,789
441
14,166
37,567
63,938
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
xxGeneralTeaxx
Ah Muzen Cab
20
7 / 11 / 0
13,761
475
28,450
35,167
19,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
35
Kills
25
26
Deaths
35
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CarRamrod77
Kukulkan
4
9
2
0.56
L
King Arthur
PeanTip
King Arthur
6
5
3
1.5
W
16
4
11
5.38
W
Tyr
2
7
10
1
L
Hun Batz
ohnocringé
Hun Batz
6
6
4
1.33
L
Sobek
pablin21
Sobek
2
4
9
1.63
W
Athena
2
6
22
2.17
W
10
3
11
5.17
W
Hachiman
verdureneitor
Hachiman
5
6
12
1.83
L
Ah Muzen Cab
xxGeneralTeaxx
Ah Muzen Cab
7
11
0
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,585
Damage
98,312
168,160
Taken
158,830
158,794
Mitigated
165,865
56,697
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CarRamrod77
Kukulkan
15,206
2,443
0
1,459
22,956
14,427
0
13,572
9,384
115,558
0
L
King Arthur
PeanTip
King Arthur
22,170
2,881
0
4,490
34,852
51,872
126
8,373
26,479
266
104,602
W
46,208
5,515
0
7,762
19,211
10,950
4,802
5,351
13,860
146,883
0
W
Tyr
18,449
3,143
0
13,769
40,712
51,641
2,278
3,955
36,757
112
104,523
L
Hun Batz
ohnocringé
Hun Batz
18,320
5,840
0
6,355
28,288
15,952
0
7,248
21,040
0
146,138
L
Sobek
pablin21
Sobek
14,166
1,154
830
7,718
37,567
63,938
0
15,921
21,646
32,227
2,316
W
Athena
12,919
3,270
0
8,778
37,313
54,272
805
9,412
27,341
32,851
0
W
30,311
18,724
0
13,134
39,181
26,228
4,760
6,680
32,501
59
183,073
W
Hachiman
verdureneitor
Hachiman
18,698
10,043
0
13,254
31,743
15,703
8,090
6,770
24,973
0
165,105
L
Ah Muzen Cab
xxGeneralTeaxx
Ah Muzen Cab
28,450
13,490
0
10,011
35,167
19,676
3,011
14,432
20,735
0
133,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,902
Gold Earned
68,474
820
Minions Killed
745
0
Camps Cleared
0
2,793,681
Distance Traveled
2,452,669
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,455
429
181
6
0
419,914
3
L
King Arthur
14,702
507
174
6
0
504,282
8
W
Zeus
17,554
605
183
6
0
508,344
14
W
Tyr
15,011
518
151
5
0
520,600
0
L
Hun Batz
14,767
509
183
6
0
558,540
12
L
Sobek
12,789
441
36
1
0
544,421
3
W
Athena
15,011
518
38
1
0
611,600
9
W
Kali
17,444
602
206
7
0
644,749
1
W
Hachiman
16,882
582
242
8
0
508,388
3
L
Ah Muzen Cab
13,761
475
171
6
0
425,512
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role