Player Matchup

Janus
Janus
GhostTSO
Janus
Level 158
God Stats
9W - 5L
1,601 SR
Queue Stats
342W - 254L
1,712 Elo+
Party 2
Tyr
Tyr
IceCream C N S
Tyr
Level 155
God Stats
1W - 1L
1,467 SR
Queue Stats
128W - 130L
1,536 Elo+
Solo
Anhur
Anhur
Mjonkey
Anhur
Level 148
God Stats
5W - 3L
1,711 SR
Queue Stats
138W - 79L
1,777 Elo+
Party 2
Khepri
Khepri
SourSea
Khepri
Level 145
God Stats
8W - 7L
1,543 SR
Queue Stats
460W - 374L
1,739 Elo+
Party 2
Bacchus
Bacchus
Spitfire56709
Bacchus
Level 44
God Stats
1W - 3L
1,424 SR
Queue Stats
102W - 61L
1,673 Elo+
Party 2
Team Averages
Level 130
1,549 SR
1,687 Elo+

VS

Team Averages
Level 74
1,579 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
Ahnold95
Tsukuyomi
Level 21
God Stats
4W - 4L
1,525 SR
Queue Stats
77W - 55L
1,599 Elo+
Solo
Fenrir
Fenrir
Wiked Mouse
Fenrir
Level 160
God Stats
26W - 26L
1,698 SR
Queue Stats
1,265W - 1,229L
1,590 Elo+
Solo
Neith
Neith
bigodeloko91
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Ah Puch
Ah Puch
hugo_chavinho52
Ah Puch
Level 87
God Stats
1W - 2L
1,586 SR
Queue Stats
3W - 8L
1,418 Elo+
Party 1
Merlin
Merlin
kevin_maldade
Merlin
Level 89
God Stats
1W - 2L
1,585 SR
Queue Stats
2W - 12L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GhostTSO
Janus
17
3 / 2 / 4
9,690
745
12,366
14,742
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 7
9,100
700
7,425
14,961
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Mjonkey
Anhur
18
7 / 0 / 5
10,215
786
18,028
14,822
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
SourSea
Khepri
16
1 / 1 / 9
10,045
773
3,740
11,597
14,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
17
2 / 3 / 6
9,744
750
7,246
9,184
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahnold95
Tsukuyomi
15
1 / 2 / 3
8,760
674
16,457
12,430
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
17
5 / 3 / 2
9,872
759
9,202
16,373
10,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 1
8,329
641
6,237
6,954
2,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
8,381
645
5,446
13,563
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 1
8,567
659
6,796
10,632
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
15
Kills
6
7
Deaths
15
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ahnold95
Tsukuyomi
1
2
3
1.25
W
Janus
GhostTSO
Janus
3
2
4
2.5
W
2
1
7
5.5
W
Anhur
Mjonkey
Anhur
7
0
5
9.5
W
Khepri
SourSea
Khepri
1
1
9
5.5
W
Bacchus
2
3
6
1.67
L
Fenrir
5
3
2
2
L
0
1
1
0.5
L
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,805
Damage
44,138
65,306
Taken
59,952
52,480
Mitigated
32,248
17,715
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ahnold95
Tsukuyomi
16,457
3,544
0
3,309
12,430
8,855
0
3,893
8,113
0
31,978
W
Janus
GhostTSO
Janus
12,366
424
53
1,202
14,742
6,884
151
1,677
12,669
48,879
0
W
7,425
1,281
0
4,696
14,961
14,530
0
2,557
12,138
113
25,577
W
Anhur
Mjonkey
Anhur
18,028
10,702
0
5,477
14,822
8,436
34
2,632
11,852
0
51,692
W
Khepri
SourSea
Khepri
3,740
303
2,766
2,274
11,597
14,634
0
3,306
8,097
11,944
0
W
Bacchus
7,246
144
0
1,247
9,184
7,996
0
2,070
6,981
33,907
0
L
Fenrir
9,202
1,173
0
1,492
16,373
10,712
904
7,041
8,957
0
28,475
L
6,237
952
246
1,448
6,954
2,879
520
3,203
3,674
0
24,635
L
5,446
307
320
2,142
13,563
5,622
0
4,292
8,771
31,429
0
L
6,796
114
173
904
10,632
4,180
0
4,106
6,245
27,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
43,909
295
Minions Killed
231
0
Camps Cleared
0
1,388,483
Distance Traveled
1,293,484
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,760
674
35
3
0
270,776
1
W
Janus
9,690
745
79
6
0
309,402
0
W
Tyr
9,100
700
48
4
0
306,351
3
W
Anhur
10,215
786
78
6
0
257,010
1
W
Khepri
10,045
773
17
1
0
252,746
1
W
Bacchus
9,744
750
73
6
0
262,974
0
L
Fenrir
9,872
759
39
3
0
291,630
4
L
Neith
8,329
641
45
3
0
241,766
1
L
Ah Puch
8,381
645
54
4
0
259,845
0
L
Merlin
8,567
659
58
4
0
229,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role