Player Matchup

Hercules
Hercules
Charismatic
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,369 Elo+
Party 3
Anhur
Anhur
Cl0aked3mu
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,489 Elo+
Party 3
Sylvanus
Sylvanus
JiggyNick
Sylvanus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
NotChrisWolfe
Danzaburou
Level 63
God Stats
3W - 1L
1,715 SR
Queue Stats
68W - 68L
1,432 Elo+
Party 2
Discordia
Discordia
oOAnarchyOo
Discordia
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 51L
1,465 Elo+
Party 2
Team Averages
Level 86
1,543 SR
1,444 Elo+

VS

Team Averages
Level 104
1,429 SR
1,467 Elo+
Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BeefBoySupreme
Medusa
Level 63
God Stats
1W - 2L
1,237 SR
Queue Stats
153W - 164L
1,470 Elo+
Party 1
Fenrir
Fenrir
Mamamutsuki
Fenrir
Level 140
God Stats
3W - 2L
1,439 SR
Queue Stats
137W - 151L
1,450 Elo+
Party 1
Chang'e
Chang'e
WnxDafriz
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,471 Elo+
Party 1
Nike
Nike
haxena
Nike
Level 112
God Stats
1W - 1L
1,469 SR
Queue Stats
65W - 77L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Charismatic
Hercules
20
8 / 3 / 12
12,521
783
19,808
26,436
36,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
14
0 / 8 / 8
9,666
604
9,091
17,351
8,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
JiggyNick
Sylvanus
18
6 / 6 / 15
11,237
702
29,521
26,641
28,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NotChrisWolfe
Danzaburou
19
4 / 4 / 12
11,303
706
19,231
18,178
10,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
oOAnarchyOo
Discordia
18
5 / 6 / 12
11,148
697
33,868
17,668
9,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
11 / 2 / 13
13,367
835
30,466
33,988
22,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 7 / 16
10,935
683
20,186
22,262
11,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
4 / 7 / 17
11,675
730
12,491
20,007
13,511
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
WnxDafriz
Chang'e
18
5 / 5 / 15
11,179
699
12,324
23,365
11,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
haxena
Nike
19
3 / 3 / 21
12,343
771
15,802
35,236
29,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
109
23
Kills
27
27
Deaths
24
59
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
11
2
13
8.75
W
4
7
16
1.71
L
Hercules
Charismatic
Hercules
8
3
12
4.67
L
Anhur
0
8
8
0.5
L
Sylvanus
JiggyNick
Sylvanus
6
6
15
2.25
W
Fenrir
4
7
17
1.79
L
Danzaburou
NotChrisWolfe
Danzaburou
4
4
12
2.5
W
Chang'e
WnxDafriz
Chang'e
5
5
15
2.5
W
Nike
haxena
Nike
3
3
21
4.5
L
Discordia
oOAnarchyOo
Discordia
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,519
Damage
91,269
106,274
Taken
134,858
92,002
Mitigated
87,966
34,991
Healing
67,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
30,466
11,393
6,319
14,856
33,988
22,494
1,688
15,721
18,267
61,408
0
W
20,186
7,217
1,452
2,744
22,262
11,419
1,895
11,002
11,260
0
40,113
L
Hercules
Charismatic
Hercules
19,808
6,979
887
4,636
26,436
36,323
806
10,827
15,609
0
29,859
L
Anhur
9,091
2,843
320
1,159
17,351
8,275
590
6,274
11,077
0
24,253
L
Sylvanus
JiggyNick
Sylvanus
29,521
4,816
10,275
8,148
26,641
28,122
46
10,412
16,229
40,253
0
W
Fenrir
12,491
3,233
1,654
536
20,007
13,511
1,762
9,118
10,889
0
16,495
L
Danzaburou
NotChrisWolfe
Danzaburou
19,231
7,409
1,966
4,356
18,178
10,101
2,456
7,892
10,286
0
38,757
W
Chang'e
WnxDafriz
Chang'e
12,324
1,416
15,345
8,656
23,365
11,022
1,014
13,261
10,104
23,324
0
W
Nike
haxena
Nike
15,802
1,523
3,675
12,750
35,236
29,520
1,330
14,287
20,949
0
32,600
L
Discordia
oOAnarchyOo
Discordia
33,868
1,467
1,425
1,819
17,668
9,181
239
7,385
10,283
51,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
59,499
165
Minions Killed
173
0
Camps Cleared
0
1,253,712
Distance Traveled
1,452,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,367
835
45
3
0
303,529
0
W
Medusa
10,935
683
54
3
0
301,266
0
L
Hercules
12,521
783
36
2
0
278,688
0
L
Anhur
9,666
604
36
2
0
239,007
0
L
Sylvanus
11,237
702
14
1
0
221,082
0
W
Fenrir
11,675
730
10
1
0
266,851
0
L
Danzaburou
11,303
706
37
2
0
255,976
0
W
Chang'e
11,179
699
25
2
0
270,665
0
W
Nike
12,343
771
39
2
0
309,937
0
L
Discordia
11,148
697
42
3
0
258,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role