Player Matchup

Fafnir
Fafnir
MeatHookMan
Fafnir
Level 18
God Stats
9W - 3L
1,655 SR
Queue Stats
23W - 8L
1,725 Elo+
Party 1
Chiron
Chiron
MoeDeee
Chiron
Level 109
God Stats
2W - 1L
1,450 SR
Queue Stats
76W - 68L
1,675 Elo+
Party 1
Chang'e
Chang'e
SquidgyBow58001
Chang'e
Level 131
God Stats
2W - 0L
1,669 SR
Queue Stats
127W - 114L
1,672 Elo+
Party 1
Team Averages
Level 86
1,591 SR
1,691 Elo+

VS

Team Averages
Level 66
1,340 SR
1,312 Elo+
Mulan
Mulan
Big_Daddy_J30
Mulan
Level 103
God Stats
20W - 27L
1,482 SR
Queue Stats
409W - 527L
1,382 Elo+
Party 2
Susano
Susano
TheOGTrash-Can
Susano
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,148 Elo+
Party 2
Scylla
Scylla
frogman0089
Scylla
Level 89
God Stats
2W - 4L
1,259 SR
Queue Stats
503W - 665L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 0 / 10
8,026
803
1,657
6,640
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
MoeDeee
Chiron
13
11 / 1 / 2
8,855
886
10,161
8,235
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 10
7,672
767
10,110
8,275
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,279
728
9,527
12,425
8,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 8 / 0
5,626
563
2,286
9,934
4,346
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
1 / 3 / 0
6,825
683
3,529
6,502
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fafnir
0
0
10
5
W
Chiron
MoeDeee
Chiron
11
1
2
12
W
3
1
10
8
L
0
8
0
0
L
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
15,342
23,150
Taken
28,861
12,124
Mitigated
15,935
12,785
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,527
1,281
180
2,147
12,425
8,941
0
5,702
6,723
0
25,537
W
Fafnir
1,657
503
0
2,523
6,640
5,534
271
1,192
5,272
4,912
0
W
Chiron
MoeDeee
Chiron
10,161
5,383
676
2,944
8,235
3,356
1,495
1,729
6,340
0
47,513
W
10,110
1,367
2,259
4,383
8,275
3,234
640
483
7,712
26,146
0
L
2,286
323
0
211
9,934
4,346
0
2,963
6,971
0
6,055
L
Scylla
3,529
61
0
870
6,502
2,648
0
3,481
3,021
21,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
19,730
105
Minions Killed
90
7
Camps Cleared
2
564,676
Distance Traveled
449,975
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,279
728
31
3
1
165,576
1
W
Fafnir
8,026
803
13
1
1
196,823
0
W
Chiron
8,855
886
63
6
5
187,131
3
W
Chang'e
7,672
767
29
3
1
180,722
2
L
Susano
5,626
563
12
1
0
126,651
0
L
Scylla
6,825
683
47
5
1
157,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role