Player Matchup

Sun Wukong
Sun Wukong
Branbran_Tiger
Sun Wukong
Level 129
God Stats
1W - 0L
1,482 SR
Queue Stats
57W - 75L
1,410 Elo+
Party 2
Fenrir
Fenrir
Sweatt_324
Fenrir
Level 143
God Stats
4W - 10L
1,458 SR
Queue Stats
253W - 237L
1,585 Elo+
Party 2
Chang'e
Chang'e
keyboardxmosh
Chang'e
Level 122
God Stats
29W - 23L
1,473 SR
Queue Stats
148W - 190L
1,433 Elo+
Solo
Team Averages
Level 131
1,471 SR
1,476 Elo+

VS

Team Averages
Level 77
1,263 SR
1,312 Elo+
Neith
Neith
DrankMilk
Neith
Level 82
God Stats
0W - 5L
1,062 SR
Queue Stats
18W - 33L
1,318 Elo+
Party 1
Ares
Ares
PrinceofRussia98
Ares
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,405 Elo+
Party 1
Ao Kuang
Ao Kuang
ragingcowwaffles
Ao Kuang
Level 35
God Stats
17W - 18L
1,226 SR
Queue Stats
299W - 446L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Branbran_Tiger
Sun Wukong
14
4 / 3 / 8
9,347
719
12,744
15,997
8,579
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Sweatt_324
Fenrir
14
5 / 0 / 7
9,520
732
14,929
14,617
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
15
3 / 1 / 7
9,334
718
16,007
11,250
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrankMilk
Neith
14
0 / 2 / 4
9,096
700
13,357
12,159
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
7,872
606
5,498
16,044
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 0
9,704
746
9,070
19,786
20,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Branbran_Tiger
Sun Wukong
4
3
8
2.67
L
Neith
DrankMilk
Neith
0
2
4
1
L
0
6
2
0.17
W
Fenrir
Sweatt_324
Fenrir
5
0
7
8.5
W
Chang'e
3
1
7
6.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
27,925
41,864
Taken
47,989
28,324
Mitigated
43,554
16,148
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Branbran_Tiger
Sun Wukong
12,744
5,218
924
2,352
15,997
8,579
834
5,951
10,046
0
34,561
L
Neith
DrankMilk
Neith
13,357
3,580
0
3,340
12,159
6,612
75
4,468
7,247
0
54,434
L
5,498
272
0
1,947
16,044
16,410
0
5,854
9,254
10,380
0
W
Fenrir
Sweatt_324
Fenrir
14,929
3,361
0
2,905
14,617
14,179
705
5,360
9,257
0
26,180
W
Chang'e
16,007
1,005
4,076
5,891
11,250
5,566
265
3,779
7,471
41,552
0
L
9,070
4,335
1,706
4,623
19,786
20,532
0
4,777
13,686
19,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
26,672
136
Minions Killed
130
7
Camps Cleared
5
782,597
Distance Traveled
633,289
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,347
719
60
5
2
238,915
2
L
Neith
9,096
700
101
8
1
230,255
2
L
Ares
7,872
606
13
1
1
190,767
2
W
Fenrir
9,520
732
25
2
2
275,399
3
W
Chang'e
9,334
718
51
4
3
268,283
1
L
Ao Kuang
9,704
746
16
1
3
212,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role