Player Matchup

Scylla
Scylla
Blackbriar1
Scylla
Level 125
God Stats
9W - 7L
1,681 SR
Queue Stats
300W - 247L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
CynicalProwler
Sun Wukong
Level 146
God Stats
64W - 57L
1,689 SR
Queue Stats
771W - 747L
1,598 Elo+
Solo
Cerberus
Cerberus
DRxTREY
Cerberus
Level 107
God Stats
6W - 5L
1,620 SR
Queue Stats
247W - 194L
1,629 Elo+
Party 2
Serqet
Serqet
Pyzal
Serqet
Level 132
God Stats
0W - 4L
1,163 SR
Queue Stats
314W - 260L
1,612 Elo+
Party 2
Charybdis
Charybdis
SensyB
Charybdis
Level 128
God Stats
0W - 3L
1,454 SR
Queue Stats
75W - 77L
1,526 Elo+
Solo
Team Averages
Level 128
1,522 SR
1,596 Elo+

VS

Team Averages
Level 134
1,474 SR
1,521 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DrC4BR4
Janus
Level 158
God Stats
4W - 10L
1,347 SR
Queue Stats
108W - 113L
1,503 Elo+
Solo
Ymir
Ymir
ItsJustMojo
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
ItsJustTwigz
Sylvanus
Level 118
God Stats
10W - 7L
1,521 SR
Queue Stats
193W - 198L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Shakalom
Danzaburou
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
413W - 453L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 6 / 0
8,978
599
5,210
11,607
4,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CynicalProwler
Sun Wukong
17
2 / 0 / 0
10,220
681
11,350
14,955
11,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
DRxTREY
Cerberus
17
0 / 1 / 3
9,650
643
7,218
18,565
20,586
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Pyzal
Serqet
19
3 / 4 / 2
11,266
751
13,143
15,682
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
SensyB
Charybdis
16
1 / 4 / 1
9,712
647
8,458
14,653
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
1 / 1 / 11
10,882
725
17,838
9,079
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
DrC4BR4
Janus
20
7 / 1 / 3
13,114
874
15,912
7,627
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 6
10,706
714
8,183
14,305
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
ItsJustTwigz
Sylvanus
17
1 / 1 / 8
10,134
676
10,780
12,177
7,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Shakalom
Danzaburou
17
2 / 2 / 8
11,065
738
12,088
15,830
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
15
15
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
11
6.5
L
Scylla
0
6
0
0
L
Sun Wukong
CynicalProwler
Sun Wukong
2
0
0
2
L
Cerberus
DRxTREY
Cerberus
0
1
3
1.5
W
Janus
DrC4BR4
Janus
7
1
3
8.5
W
4
1
6
7
W
Sylvanus
ItsJustTwigz
Sylvanus
1
1
8
5
L
Serqet
Pyzal
Serqet
3
4
2
1
L
Charybdis
SensyB
Charybdis
1
4
1
0.38
W
Danzaburou
Shakalom
Danzaburou
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
64,801
75,462
Taken
59,018
50,839
Mitigated
29,760
18,493
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,838
5,815
58
851
9,079
3,481
998
2,341
6,738
50,544
0
L
Scylla
5,210
208
0
784
11,607
4,280
0
7,348
3,805
29,422
0
L
Sun Wukong
CynicalProwler
Sun Wukong
11,350
960
0
6,541
14,955
11,573
0
10,642
3,874
0
37,449
L
Cerberus
DRxTREY
Cerberus
7,218
65
0
5,800
18,565
20,586
0
11,769
6,255
26,539
0
W
Janus
DrC4BR4
Janus
15,912
824
0
500
7,627
3,827
172
596
6,939
75,028
0
W
8,183
1,393
0
2,405
14,305
7,939
60
3,642
10,096
27,834
0
W
Sylvanus
ItsJustTwigz
Sylvanus
10,780
3,321
4,884
5,216
12,177
7,540
880
1,128
10,039
24,165
3,588
L
Serqet
Pyzal
Serqet
13,143
3,058
0
1,448
15,682
9,389
0
9,639
5,678
0
49,197
L
Charybdis
SensyB
Charybdis
8,458
3,116
0
3,920
14,653
5,011
0
10,004
4,197
0
51,957
W
Danzaburou
Shakalom
Danzaburou
12,088
4,132
0
5,268
15,830
6,973
1,575
4,721
10,568
0
39,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
55,901
348
Minions Killed
344
0
Camps Cleared
0
1,390,435
Distance Traveled
1,607,336
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,882
725
51
3
0
308,851
6
L
Scylla
8,978
599
54
4
0
210,490
0
L
Sun Wukong
10,220
681
62
4
0
303,709
3
L
Cerberus
9,650
643
47
3
0
316,502
0
W
Janus
13,114
874
171
11
0
378,848
2
W
Ymir
10,706
714
29
2
0
315,527
0
W
Sylvanus
10,134
676
27
2
0
309,305
2
L
Serqet
11,266
751
97
6
0
316,507
2
L
Charybdis
9,712
647
88
6
0
243,227
3
W
Danzaburou
11,065
738
66
4
0
294,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role