Player Matchup

Atlas
Atlas
Celtay
Atlas
Level 155
God Stats
3W - 1L
1,311 SR
Queue Stats
32W - 44L
1,481 Elo+
Party 1
Medusa
Medusa
Midnightmunt
Medusa
Level 126
God Stats
4W - 6L
1,295 SR
Queue Stats
22W - 28L
1,508 Elo+
Party 1
Agni
Agni
MrSlender1
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Team Averages
Level 100
1,369 SR
1,496 Elo+

VS

Team Averages
Level 15
1,500 SR
1,195 Elo+
Sylvanus
Sylvanus
FlowAyden
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Susano
Susano
HYPERPOPLISTENER
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2
Cu Chulainn
Cu Chulainn
justcro
Cu Chulainn
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Celtay
Atlas
16
3 / 0 / 16
12,342
771
11,094
11,337
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
18
11 / 1 / 7
12,550
784
23,263
9,673
4,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 14
11,715
732
17,979
8,380
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlowAyden
Sylvanus
15
1 / 4 / 2
10,376
649
7,030
18,502
20,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 8 / 0
9,901
619
8,338
18,440
8,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
justcro
Cu Chulainn
14
0 / 7 / 3
9,272
580
4,725
22,797
17,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
19
Kills
4
4
Deaths
19
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
Celtay
Atlas
3
0
16
11
L
Sylvanus
FlowAyden
Sylvanus
1
4
2
0.5
L
3
8
0
0.38
W
Medusa
11
1
7
14.5
W
5
3
14
4
L
Cu Chulainn
justcro
Cu Chulainn
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,336
Damage
20,093
29,390
Taken
59,739
25,098
Mitigated
46,884
3,697
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Celtay
Atlas
11,094
4,422
219
1,556
11,337
17,078
447
2,781
8,556
29,875
0
L
Sylvanus
FlowAyden
Sylvanus
7,030
2,215
1,246
4,570
18,502
20,570
60
9,677
8,825
27,569
0
L
8,338
2,115
0
148
18,440
8,461
0
10,244
8,196
0
35,871
W
Medusa
23,263
13,089
0
1,922
9,673
4,592
1,143
2,759
6,914
0
53,227
W
17,979
2,515
0
0
8,380
3,428
819
2,063
6,317
49,285
0
L
Cu Chulainn
justcro
Cu Chulainn
4,725
1,062
869
1,812
22,797
17,853
189
10,356
12,441
0
25,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,607
Gold Earned
29,549
175
Minions Killed
127
9
Camps Cleared
3
901,607
Distance Traveled
763,343
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,342
771
29
2
1
310,365
2
L
Sylvanus
10,376
649
33
2
1
226,898
0
L
Susano
9,901
619
57
4
1
253,173
3
W
Medusa
12,550
784
71
4
5
317,401
7
W
Agni
11,715
732
75
5
3
273,841
2
L
Cu Chulainn
9,272
580
37
2
1
283,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role