Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GaiBoiFarty
King Arthur
Level 4
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 3
Danzaburou
Danzaburou
RicRider
Danzaburou
Level 26
God Stats
1W - 2L
1,802 SR
Queue Stats
142W - 109L
1,495 Elo+
Party 2
Susano
Susano
Romanovic
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 54L
1,404 Elo+
Solo
Sol
Sol
Spectrum444
Sol
Level 57
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 3
Team Averages
Level 47
1,478 SR
1,572 Elo+

VS

Team Averages
Level 73
1,488 SR
1,581 Elo+
Achilles
Achilles
CHINGSUUUU
Achilles
Level 29
God Stats
11W - 7L
1,676 SR
Queue Stats
139W - 107L
1,571 Elo+
Party 1
Thanatos
Thanatos
CardinalPlus
Thanatos
Level 43
God Stats
25W - 13L
1,736 SR
Queue Stats
237W - 172L
1,598 Elo+
Party 1
Anubis
Anubis
NoXiousPower
Anubis
Level 102
God Stats
9W - 4L
1,496 SR
Queue Stats
190W - 122L
1,627 Elo+
Party 1
Thoth
Thoth
TheVincent27
Thoth
Level 125
God Stats
1W - 1L
1,224 SR
Queue Stats
234W - 163L
1,598 Elo+
Party 1
Pele
Pele
jostyn123
Pele
Level 68
God Stats
6W - 6L
1,308 SR
Queue Stats
36W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 4 / 5
10,606
1,061
17,096
11,961
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GaiBoiFarty
King Arthur
15
3 / 10 / 5
10,318
1,032
11,397
24,068
20,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
RicRider
Danzaburou
16
0 / 3 / 7
10,090
1,009
7,604
14,600
5,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Romanovic
Susano
16
3 / 12 / 4
10,563
1,056
7,603
21,118
7,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 4
9,652
965
6,321
15,123
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

79

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHINGSUUUU
Achilles
18
7 / 5 / 17
11,778
1,178
15,765
17,309
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
CardinalPlus
Thanatos
18
10 / 0 / 15
12,655
1,266
18,626
10,841
4,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
9 / 3 / 14
13,205
1,321
25,298
14,798
8,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 17
13,160
1,316
15,019
6,128
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
1 / 1 / 9
10,018
1,002
8,073
9,721
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
10
Kills
36
36
Deaths
10
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
5
1.38
W
Achilles
CHINGSUUUU
Achilles
7
5
17
3.1
W
Thanatos
CardinalPlus
Thanatos
10
0
15
17.5
L
King Arthur
GaiBoiFarty
King Arthur
3
10
5
0.55
W
Anubis
9
3
14
5.33
L
Danzaburou
RicRider
Danzaburou
0
3
7
1.17
L
Susano
Romanovic
Susano
3
12
4
0.42
L
1
7
4
0.43
W
9
1
17
17.5
W
Pele
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
82,781
86,870
Taken
58,797
43,959
Mitigated
35,432
4,626
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,096
2,751
335
1,617
11,961
4,806
0
4,325
7,508
46,414
0
W
Achilles
CHINGSUUUU
Achilles
15,765
5,299
0
1,069
17,309
14,170
0
7,132
8,854
0
18,053
W
Thanatos
CardinalPlus
Thanatos
18,626
4,097
0
10,946
10,841
4,634
0
4,308
6,269
0
35,007
L
King Arthur
GaiBoiFarty
King Arthur
11,397
751
0
0
24,068
20,693
0
14,798
9,069
103
19,893
W
Anubis
25,298
712
0
7,956
14,798
8,854
0
5,657
9,141
54,602
0
L
Danzaburou
RicRider
Danzaburou
7,604
2,634
0
1,225
14,600
5,188
0
7,565
6,928
0
32,425
L
Susano
Romanovic
Susano
7,603
1,422
0
0
21,118
7,827
0
9,288
11,597
0
21,512
L
6,321
2,266
0
1,449
15,123
5,445
0
4,341
10,529
18,018
1,921
W
15,019
841
0
1,148
6,128
2,976
0
2,924
3,204
45,883
0
W
Pele
8,073
1,276
0
243
9,721
4,798
0
2,847
6,874
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
60,816
191
Minions Killed
220
3
Camps Cleared
12
868,111
Distance Traveled
1,001,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,606
1,061
45
5
1
183,821
0
W
Achilles
11,778
1,178
5
1
0
188,247
0
W
Thanatos
12,655
1,266
16
2
7
225,612
2
L
King Arthur
10,318
1,032
22
2
1
180,275
0
W
Anubis
13,205
1,321
91
9
1
177,308
0
L
Danzaburou
10,090
1,009
58
6
0
172,154
0
L
Susano
10,563
1,056
31
3
1
176,148
0
L
Sol
9,652
965
35
4
0
155,713
0
W
Thoth
13,160
1,316
68
7
0
201,169
0
W
Pele
10,018
1,002
40
4
4
209,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role