Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aleexdomin
Sylvanus
Level 117
God Stats
0W - 1L
1,290 SR
Queue Stats
56W - 74L
1,452 Elo+
Solo
Team Averages
Level 113
1,430 SR
1,484 Elo+

VS

Team Averages
Level 100
1,510 SR
1,380 Elo+
Ra
Ra
FreeInTheSky
Ra
Level 156
God Stats
5W - 9L
1,394 SR
Queue Stats
115W - 88L
1,604 Elo+
Solo
Neith
Neith
IMDouc
Neith
Level 107
God Stats
2W - 3L
1,636 SR
Queue Stats
32W - 34L
1,481 Elo+
Solo
Guan Yu
Guan Yu
PinkySpace
Guan Yu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 4 / 1
6,859
686
5,642
12,493
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
 
Anhur
11
1 / 3 / 0
6,586
659
6,265
8,533
2,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Aleexdomin
Sylvanus
7
1 / 4 / 0
6,375
638
5,055
12,734
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
9,003
900
13,003
8,041
4,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
IMDouc
Neith
13
2 / 1 / 9
8,043
804
9,826
7,311
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
PinkySpace
Guan Yu
11
0 / 1 / 11
7,095
710
6,250
11,369
7,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
11
11
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
1
0.13
L
Anhur
 
Anhur
1
3
0
0.33
L
Sylvanus
Aleexdomin
Sylvanus
1
4
0
0.25
W
9
0
2
10
W
Neith
IMDouc
Neith
2
1
9
6.5
W
Guan Yu
PinkySpace
Guan Yu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
29,079
33,760
Taken
26,721
20,058
Mitigated
15,416
8,338
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,642
548
384
4,196
12,493
7,867
0
3,686
8,630
17,538
0
L
Anhur
 
Anhur
6,265
2,206
0
1,200
8,533
2,846
0
3,752
4,513
0
21,665
L
Sylvanus
Aleexdomin
Sylvanus
5,055
1,315
692
1,866
12,734
9,345
0
5,016
7,438
12,022
0
W
13,003
2,128
2,028
3,326
8,041
4,166
402
3,302
4,739
43,809
0
W
Neith
IMDouc
Neith
9,826
4,729
0
2,679
7,311
3,659
222
3,012
4,299
0
34,186
W
Guan Yu
PinkySpace
Guan Yu
6,250
1,459
905
3,437
11,369
7,591
296
4,878
6,491
0
12,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
24,141
83
Minions Killed
152
2
Camps Cleared
8
427,232
Distance Traveled
593,309
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,859
686
33
3
1
146,200
1
L
Anhur
6,586
659
45
5
1
160,913
2
L
Sylvanus
6,375
638
5
1
0
120,119
0
W
Ra
9,003
900
72
7
2
219,288
4
W
Neith
8,043
804
66
7
6
184,894
5
W
Guan Yu
7,095
710
14
1
0
189,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role