Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MightyMason13
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,553 Elo+
Solo
Geb
Geb
SlatersLifeYT
Geb
Level 68
God Stats
0W - 1L
1,682 SR
Queue Stats
57W - 69L
1,460 Elo+
Party 2
Sol
Sol
kara_shogun
Sol
Level 120
God Stats
1W - 1L
1,782 SR
Queue Stats
82W - 76L
1,628 Elo+
Party 2
Team Averages
Level 119
1,593 SR
1,528 Elo+

VS

Team Averages
Level 141
1,607 SR
1,520 Elo+
Lancelot
Lancelot
B Gurks
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 240L
1,526 Elo+
Party 1
Nemesis
Nemesis
Kashellhound
Nemesis
Level 153
God Stats
10W - 5L
1,696 SR
Queue Stats
246W - 144L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
NerfDartBruh
Zhong Kui
Level 146
God Stats
6W - 0L
1,908 SR
Queue Stats
153W - 145L
1,535 Elo+
Party 1
Mulan
Mulan
Pofetz
Mulan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 97L
1,508 Elo+
Solo
Xing Tian
Xing Tian
gungun7935
Xing Tian
Level 158
God Stats
2W - 4L
1,434 SR
Queue Stats
225W - 208L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 8 / 10
12,553
661
23,025
27,597
39,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
 
Anubis
18
3 / 6 / 8
11,962
630
18,461
15,755
10,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
4 / 6 / 9
12,464
656
19,961
14,663
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 9 / 13
12,343
650
14,046
28,474
43,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 7
13,519
712
30,027
23,057
13,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
B Gurks
Lancelot
20
8 / 4 / 19
13,146
692
19,586
23,224
31,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Kashellhound
Nemesis
20
5 / 2 / 25
12,690
668
17,565
30,658
26,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
NerfDartBruh
Zhong Kui
20
11 / 3 / 18
15,268
804
32,187
24,860
24,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pofetz
Mulan
20
9 / 6 / 17
13,991
736
14,473
26,430
33,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
gungun7935
Xing Tian
18
1 / 4 / 22
12,590
663
9,242
26,987
39,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
18
Kills
34
34
Deaths
19
47
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
8
10
1
L
Anubis
 
Anubis
3
6
8
1.17
W
Lancelot
B Gurks
Lancelot
8
4
19
4.38
W
Nemesis
Kashellhound
Nemesis
5
2
25
8.75
L
4
6
9
1.42
W
Zhong Kui
NerfDartBruh
Zhong Kui
11
3
18
6.67
W
Mulan
Pofetz
Mulan
9
6
17
2.92
L
3
9
13
1.06
W
Xing Tian
gungun7935
Xing Tian
1
4
22
3
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,520
Damage
93,053
109,546
Taken
132,159
114,787
Mitigated
155,370
28,594
Healing
62,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
23,025
6,624
1,591
2,419
27,597
39,599
0
10,811
16,786
3,542
30,390
L
Anubis
 
Anubis
18,461
523
943
3,309
15,755
10,751
232
4,916
10,839
34,823
0
W
Lancelot
B Gurks
Lancelot
19,586
1,848
5,718
3,033
23,224
31,321
977
15,386
7,838
335
32,801
W
Nemesis
Kashellhound
Nemesis
17,565
5,466
10,424
14,345
30,658
26,180
2,452
19,101
11,557
41
39,709
L
19,961
329
3,779
3,096
14,663
7,665
78
6,746
7,917
36,437
0
W
Zhong Kui
NerfDartBruh
Zhong Kui
32,187
3,464
3,945
10,475
24,860
24,887
3,660
14,368
10,492
71,085
0
W
Mulan
Pofetz
Mulan
14,473
2,863
2,673
4,891
26,430
33,598
1,732
18,181
8,249
0
32,238
L
14,046
1,392
1,363
3,106
28,474
43,458
0
10,194
18,280
22,801
0
W
Xing Tian
gungun7935
Xing Tian
9,242
395
2,320
4,564
26,987
39,384
203
17,664
9,323
18,392
0
L
30,027
12,803
2,129
6,859
23,057
13,314
2,599
9,138
13,919
64,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
67,685
200
Minions Killed
197
0
Camps Cleared
0
1,467,165
Distance Traveled
1,921,875
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,553
661
20
1
0
316,795
2
L
Anubis
11,962
630
42
2
0
230,977
0
W
Lancelot
13,146
692
21
1
0
435,366
0
W
Nemesis
12,690
668
39
2
0
399,045
1
L
Eset
12,464
656
40
2
0
331,213
0
W
Zhong Kui
15,268
804
84
4
0
363,387
0
W
Mulan
13,991
736
38
2
0
325,022
0
L
Geb
12,343
650
17
1
0
298,014
0
W
Xing Tian
12,590
663
15
1
0
399,055
1
L
Sol
13,519
712
81
4
0
290,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role