Player Matchup

Bacchus
Bacchus
Gwylim
Bacchus
Level 40
God Stats
1W - 3L
1,297 SR
Queue Stats
21W - 31L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Lil_Snipe_boom
Danzaburou
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
85W - 118L
1,339 Elo+
Party 1
Eset
Eset
PharaohofArcane
Eset
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 1
Team Averages
Level 55
1,432 SR
1,316 Elo+

VS

Team Averages
Level 39
1,366 SR
1,374 Elo+
Ymir
Ymir
Bapstatron1
Ymir
Level 33
God Stats
0W - 1L
1,217 SR
Queue Stats
15W - 26L
1,356 Elo+
Party 2
Scylla
Scylla
JULIANDROIDE
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Skadi
Skadi
momsekgislow
Skadi
Level 18
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gwylim
Bacchus
14
6 / 0 / 7
9,620
802
9,991
14,270
18,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Lil_Snipe_boom
Danzaburou
15
7 / 0 / 7
10,093
841
18,153
8,082
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 8
8,064
672
4,507
6,550
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,562
630
4,649
17,147
16,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
0 / 3 / 1
7,123
594
8,353
8,014
3,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 1
6,904
575
7,597
12,480
5,304
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bacchus
Gwylim
Bacchus
6
0
7
9.5
L
Scylla
0
3
1
0.17
W
Danzaburou
Lil_Snipe_boom
Danzaburou
7
0
7
10.5
W
1
2
8
2.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
20,599
28,902
Taken
37,641
24,372
Mitigated
25,635
9,440
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
1,252
0
1,200
17,147
16,855
0
5,897
11,250
10,782
0
W
Bacchus
Gwylim
Bacchus
9,991
1,520
1,089
3,868
14,270
18,526
30
7,115
7,155
20,661
0
L
Scylla
8,353
1,618
309
554
8,014
3,476
0
3,973
4,041
28,771
0
W
Danzaburou
Lil_Snipe_boom
Danzaburou
18,153
9,383
0
3,711
8,082
3,561
1,048
3,537
4,545
0
56,312
W
4,507
213
357
415
6,550
2,285
147
2,629
3,921
16,611
0
L
7,597
3,186
0
824
12,480
5,304
0
4,685
7,795
0
20,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
21,589
144
Minions Killed
98
7
Camps Cleared
1
657,181
Distance Traveled
557,832
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,562
630
19
2
1
205,645
0
W
Bacchus
9,620
802
16
1
0
247,429
4
L
Scylla
7,123
594
46
4
0
203,808
0
W
Danzaburou
10,093
841
100
8
6
216,286
1
W
Eset
8,064
672
28
2
1
193,466
0
L
Skadi
6,904
575
33
3
0
148,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role