Player Matchup

Bakasura
Bakasura
Hardwell22
Bakasura
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 129L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
SavvyGiraffe342
Nu Wa
Level 103
God Stats
12W - 9L
1,543 SR
Queue Stats
114W - 110L
1,440 Elo+
Solo
Cthulhu
Cthulhu
ToeRub
Cthulhu
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 133L
1,484 Elo+
Party 1
Discordia
Discordia
kmw050902
Discordia
Level 86
God Stats
4W - 2L
1,623 SR
Queue Stats
13W - 12L
1,488 Elo+
Solo
Guan Yu
Guan Yu
trethekillercrok
Guan Yu
Level 94
God Stats
16W - 11L
1,527 SR
Queue Stats
252W - 271L
1,386 Elo+
Solo
Team Averages
Level 85
1,539 SR
1,452 Elo+

VS

Team Averages
Level 82
1,434 SR
1,464 Elo+
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Chodzy_
Kali
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
102W - 120L
1,468 Elo+
Party 2
Ymir
Ymir
Huge_Richard23
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
SHADOWOFREAPERS-
Heimdallr
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
28W - 38L
1,505 Elo+
Party 2
Osiris
Osiris
thefatman250
Osiris
Level 124
God Stats
8W - 10L
1,370 SR
Queue Stats
498W - 487L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hardwell22
Bakasura
8
0 / 0 / 0
5,020
502
1,743
7,252
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 1 / 0
5,742
574
4,585
3,922
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ToeRub
Cthulhu
10
3 / 1 / 1
6,313
631
5,829
7,466
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
kmw050902
Discordia
9
0 / 0 / 0
5,103
510
3,783
4,469
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,709
571
2,336
5,460
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 0 / 1
5,434
543
6,002
6,483
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Kali
Chodzy_
Kali
8
1 / 1 / 1
5,268
527
2,110
10,250
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,952
395
344
3,878
1,360
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
9
0 / 1 / 0
4,740
474
1,217
4,392
1,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
9
1 / 3 / 0
5,441
544
3,009
6,667
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
1
0.5
L
Kali
Chodzy_
Kali
1
1
1
1.5
W
Bakasura
Hardwell22
Bakasura
0
0
0
0
L
0
1
0
0
L
Heimdallr
0
1
0
0
W
2
1
0
2
W
Cthulhu
ToeRub
Cthulhu
3
1
1
3.5
W
Discordia
kmw050902
Discordia
0
0
0
0
L
Osiris
1
3
0
0.33
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
12,682
28,569
Taken
31,670
15,821
Mitigated
11,687
7,438
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,002
334
395
3,840
6,483
2,322
0
3,475
2,913
39,219
0
L
Kali
Chodzy_
Kali
2,110
720
0
1,242
10,250
3,541
0
3,068
6,809
0
25,697
W
Bakasura
Hardwell22
Bakasura
1,743
1,213
0
1,682
7,252
2,941
0
1,010
6,242
0
26,367
L
344
164
100
269
3,878
1,360
0
1,578
2,300
8,961
0
L
Heimdallr
1,217
248
59
111
4,392
1,276
0
1,596
2,796
0
32,259
W
4,585
1,698
0
500
3,922
1,187
988
740
3,182
39,640
1,718
W
Cthulhu
ToeRub
Cthulhu
5,829
1,080
0
1,226
7,466
6,111
606
0
7,466
33,958
0
W
Discordia
kmw050902
Discordia
3,783
212
0
500
4,469
1,652
23
2,475
1,994
36,245
0
L
Osiris
3,009
1,464
0
526
6,667
3,188
0
3,735
2,389
0
27,268
W
2,336
577
1,097
2,433
5,460
3,930
194
2,121
3,339
0
19,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
24,835
294
Minions Killed
245
0
Camps Cleared
0
970,281
Distance Traveled
887,413
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,434
543
79
8
0
189,894
3
L
Kali
5,268
527
47
5
0
212,638
0
W
Bakasura
5,020
502
66
7
0
226,870
0
L
Ymir
3,952
395
24
2
0
90,016
0
L
Heimdallr
4,740
474
41
4
0
190,279
1
W
Nu Wa
5,742
574
69
7
0
189,277
2
W
Cthulhu
6,313
631
54
5
0
182,119
0
W
Discordia
5,103
510
68
7
0
190,885
0
L
Osiris
5,441
544
54
5
0
204,586
0
W
Guan Yu
5,709
571
37
4
0
181,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role