Player Matchup

Tyr
Tyr
Elite Seraphim
Tyr
Level 146
God Stats
0W - 3L
1,462 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lyonnette
Morgan Le Fay
Level 9
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 6L
1,113 Elo+
Party 1
Cernunnos
Cernunnos
ShadWolfe
Cernunnos
Level 64
God Stats
0W - 3L
1,431 SR
Queue Stats
11W - 14L
1,374 Elo+
Party 1
Team Averages
Level 73
1,463 SR
1,272 Elo+

VS

Team Averages
Level 74
1,451 SR
1,355 Elo+
Cernunnos
Cernunnos
IcyDuckSON
Cernunnos
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 337L
1,311 Elo+
Party 2
Jormungandr
Jormungandr
Noobsterbrine
Jormungandr
Level 18
God Stats
2W - 3L
1,292 SR
Queue Stats
34W - 49L
1,294 Elo+
Party 2
Baron Samedi
Baron Samedi
chicho_1015
Baron Samedi
Level 124
God Stats
29W - 16L
1,561 SR
Queue Stats
196W - 211L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
10,362
648
14,876
23,423
16,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Lyonnette
Morgan Le Fay
13
1 / 3 / 4
8,947
559
5,407
9,077
3,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ShadWolfe
Cernunnos
16
2 / 4 / 6
10,270
642
15,086
16,855
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IcyDuckSON
Cernunnos
16
6 / 2 / 8
11,924
745
14,443
14,348
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Noobsterbrine
Jormungandr
17
5 / 3 / 9
12,964
810
10,969
20,460
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
chicho_1015
Baron Samedi
17
3 / 5 / 8
11,163
698
12,341
12,677
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
14
14
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
W
Cernunnos
IcyDuckSON
Cernunnos
6
2
8
5
L
Morgan Le Fay
Lyonnette
Morgan Le Fay
1
3
4
1
W
Jormungandr
Noobsterbrine
Jormungandr
5
3
9
3.17
L
Cernunnos
ShadWolfe
Cernunnos
2
4
6
1.25
W
Baron Samedi
chicho_1015
Baron Samedi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
37,753
49,355
Taken
47,485
29,298
Mitigated
36,378
7,716
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,876
4,320
0
3,862
23,423
16,628
78
10,081
12,958
0
29,598
W
Cernunnos
IcyDuckSON
Cernunnos
14,443
5,550
0
3,624
14,348
6,796
1,113
918
13,430
0
42,845
L
Morgan Le Fay
Lyonnette
Morgan Le Fay
5,407
533
0
478
9,077
3,836
0
5,042
3,858
16,085
0
W
Jormungandr
Noobsterbrine
Jormungandr
10,969
3,512
668
5,022
20,460
23,142
480
3,039
17,421
29,137
0
L
Cernunnos
ShadWolfe
Cernunnos
15,086
5,213
302
3,074
16,855
8,834
245
8,196
8,344
0
62,141
W
Baron Samedi
chicho_1015
Baron Samedi
12,341
308
3,179
4,831
12,677
6,440
254
2,193
10,484
50,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
36,051
142
Minions Killed
175
5
Camps Cleared
8
721,934
Distance Traveled
857,679
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,362
648
25
2
0
256,765
0
W
Cernunnos
11,924
745
55
3
5
290,147
1
L
Morgan Le Fay
8,947
559
18
1
0
212,438
0
W
Jormungandr
12,964
810
32
2
0
300,625
0
L
Cernunnos
10,270
642
99
6
5
252,731
2
W
Baron Samedi
11,163
698
88
6
3
266,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role