Player Matchup

Arachne
Arachne
Aldenite
Arachne
Level 145
God Stats
2W - 1L
1,285 SR
Queue Stats
303W - 289L
1,501 Elo+
Party 1
Hachiman
Hachiman
Deatherrius
Hachiman
Level 124
God Stats
4W - 4L
1,625 SR
Queue Stats
204W - 190L
1,528 Elo+
Party 1
Athena
Athena
Syndrosity
Athena
Level 142
God Stats
4W - 1L
1,558 SR
Queue Stats
156W - 106L
1,603 Elo+
Solo
Chiron
Chiron
XIxZoMbiiExIX
Chiron
Level 100
God Stats
1W - 1L
1,297 SR
Queue Stats
159W - 162L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
the_yooper_
Guan Yu
Level 141
God Stats
2W - 0L
1,602 SR
Queue Stats
100W - 61L
1,616 Elo+
Party 1
Team Averages
Level 130
1,473 SR
1,550 Elo+

VS

Team Averages
Level 98
1,557 SR
1,497 Elo+
Chronos
Chronos
Ed Gein8700
Chronos
Level 72
God Stats
3W - 2L
1,609 SR
Queue Stats
187W - 200L
1,440 Elo+
Party 2
Horus
Horus
SkinnyBones456
Horus
Level 112
God Stats
6W - 6L
1,562 SR
Queue Stats
341W - 375L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
SmirkyPython831
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,466 Elo+
Party 3
Skadi
Skadi
TropicalM0nk
Skadi
Level 89
God Stats
3W - 2L
1,748 SR
Queue Stats
76W - 62L
1,568 Elo+
Party 3
Mercury
Mercury
rHINOiSasTUD
Mercury
Level 154
God Stats
1W - 2L
1,366 SR
Queue Stats
152W - 138L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldenite
Arachne
17
2 / 2 / 21
11,497
766
11,885
24,000
30,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Deatherrius
Hachiman
17
4 / 2 / 15
10,717
714
23,115
15,701
9,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Syndrosity
Athena
19
8 / 1 / 19
12,520
835
17,028
32,931
42,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 1 / 18
11,976
798
28,879
17,096
11,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
the_yooper_
Guan Yu
19
6 / 1 / 16
12,527
835
14,512
31,095
42,936
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ed Gein8700
Chronos
14
2 / 8 / 4
8,778
585
12,958
17,874
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 4
9,657
644
14,409
28,517
35,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 5
9,983
666
17,983
21,016
32,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 5 / 5
9,547
636
23,837
14,559
6,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
rHINOiSasTUD
Mercury
17
3 / 5 / 3
10,031
669
20,332
17,595
8,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
28
Kills
7
7
Deaths
28
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aldenite
Arachne
2
2
21
6.25
W
Hachiman
Deatherrius
Hachiman
4
2
15
5.75
L
Chronos
Ed Gein8700
Chronos
2
8
4
0.5
L
1
5
4
0.6
L
0
5
5
0.5
W
Athena
Syndrosity
Athena
8
1
19
17.5
L
1
5
5
0.7
W
8
1
18
17
L
Mercury
rHINOiSasTUD
Mercury
3
5
3
0.9
W
Guan Yu
the_yooper_
Guan Yu
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,419
Damage
89,519
120,823
Taken
99,561
136,863
Mitigated
90,786
77,464
Healing
36,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aldenite
Arachne
11,885
7,232
4,425
7,044
24,000
30,865
1,311
6,302
17,698
0
18,238
W
Hachiman
Deatherrius
Hachiman
23,115
10,095
2,577
2,086
15,701
9,647
2,322
2,908
12,793
0
48,318
L
Chronos
Ed Gein8700
Chronos
12,958
4,838
932
1,271
17,874
7,798
0
3,208
14,666
24,766
0
L
14,409
5,721
9,670
11,057
28,517
35,179
0
5,529
22,988
0
22,374
L
17,983
1,524
5,837
3,443
21,016
32,544
0
3,564
17,452
32,472
0
W
Athena
Syndrosity
Athena
17,028
3,922
3,421
8,876
32,931
42,362
585
11,388
21,543
27,126
0
L
23,837
7,476
25
708
14,559
6,371
0
2,199
12,360
0
45,659
W
28,879
8,677
4,063
2,862
17,096
11,053
3,138
3,743
13,279
0
60,745
L
Mercury
rHINOiSasTUD
Mercury
20,332
6,423
549
2,583
17,595
8,894
0
2,752
14,843
0
36,715
W
Guan Yu
the_yooper_
Guan Yu
14,512
1,245
25,415
16,695
31,095
42,936
328
6,600
24,495
224
20,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
47,996
145
Minions Killed
214
0
Camps Cleared
0
1,468,272
Distance Traveled
1,271,841
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,497
766
16
1
0
314,967
0
W
Hachiman
10,717
714
34
2
0
279,175
0
L
Chronos
8,778
585
38
3
0
199,866
0
L
Horus
9,657
644
24
2
0
268,129
0
L
Cthulhu
9,983
666
47
3
0
260,215
1
W
Athena
12,520
835
24
2
0
265,594
3
L
Skadi
9,547
636
57
4
0
258,159
0
W
Chiron
11,976
798
52
3
0
281,543
0
L
Mercury
10,031
669
48
3
0
285,472
0
W
Guan Yu
12,527
835
19
1
0
326,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role