Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DaLegendaryOdin
Bastet
Level 153
God Stats
16W - 12L
1,633 SR
Queue Stats
608W - 579L
1,643 Elo+
Party 1
Ra
Ra
GryphonFilms
Ra
Level 128
God Stats
2W - 4L
1,415 SR
Queue Stats
491W - 409L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
aldotyme77
Cabrakan
Level 144
God Stats
7W - 6L
1,632 SR
Queue Stats
224W - 184L
1,588 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,548 Elo+

VS

Team Averages
Level 146
1,540 SR
1,553 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Imhotep2008
Bacchus
Level 160
God Stats
7W - 5L
1,576 SR
Queue Stats
281W - 272L
1,523 Elo+
Solo
Chiron
Chiron
Preetzole
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,572 Elo+
Solo
Serqet
Serqet
Shadowmancer01
Serqet
Level 157
God Stats
24W - 24L
1,553 SR
Queue Stats
427W - 381L
1,615 Elo+
Party 3
Izanami
Izanami
ministeri0
Izanami
Level 131
God Stats
24W - 20L
1,572 SR
Queue Stats
332W - 333L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 0
5,025
503
1,324
6,824
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
 
Athena
7
0 / 2 / 0
4,682
468
2,426
8,093
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 1
5,568
557
3,691
7,704
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
4,902
490
4,683
6,675
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
aldotyme77
Cabrakan
10
1 / 5 / 1
5,707
571
4,776
10,436
5,494
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 3
5,916
592
5,763
7,161
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Imhotep2008
Bacchus
9
1 / 0 / 8
6,337
634
3,800
6,170
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Preetzole
Chiron
12
7 / 0 / 4
7,450
745
8,064
4,669
1,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 0 / 2
6,206
621
3,553
5,045
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ministeri0
Izanami
11
4 / 2 / 0
6,929
693
6,811
5,868
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
L
Athena
 
Athena
0
2
0
0
W
Zhong Kui
 
Zhong Kui
3
1
3
4.5
L
2
1
1
2.5
L
0
4
1
0.13
W
Bacchus
Imhotep2008
Bacchus
1
0
8
5
W
Chiron
Preetzole
Chiron
7
0
4
9
W
2
0
2
3
L
Cabrakan
aldotyme77
Cabrakan
1
5
1
0.3
W
Izanami
ministeri0
Izanami
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
27,991
39,732
Taken
28,913
17,456
Mitigated
17,571
9,298
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,324
442
0
933
6,824
2,610
0
1,027
5,797
0
34,178
L
Athena
 
Athena
2,426
888
0
1,044
8,093
4,531
0
3,328
4,765
12,381
0
W
Zhong Kui
 
Zhong Kui
5,763
915
0
2,231
7,161
5,419
584
3,993
2,910
37,744
0
L
3,691
1,139
0
2,916
7,704
2,333
0
583
6,971
0
22,948
L
4,683
445
316
951
6,675
2,488
0
3,401
3,274
30,918
0
W
Bacchus
Imhotep2008
Bacchus
3,800
1,022
0
2,087
6,170
5,652
0
1,487
4,589
19,271
2,431
W
Chiron
Preetzole
Chiron
8,064
4,428
550
1,887
4,669
1,729
1,630
1,335
3,280
0
52,606
W
3,553
826
0
500
5,045
1,962
0
922
4,025
0
34,528
L
Cabrakan
aldotyme77
Cabrakan
4,776
587
0
3,138
10,436
5,494
0
849
9,522
31,239
0
W
Izanami
ministeri0
Izanami
6,811
4,023
0
1,463
5,868
2,809
2,541
3,644
2,224
0
47,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
32,838
267
Minions Killed
349
0
Camps Cleared
0
961,431
Distance Traveled
955,213
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,025
503
57
6
0
184,904
1
L
Athena
4,682
468
29
3
0
197,731
2
W
Zhong Kui
5,916
592
68
7
0
181,991
0
L
Bastet
5,568
557
47
5
0
242,349
3
L
Ra
4,902
490
73
7
0
165,431
0
W
Bacchus
6,337
634
25
3
0
196,100
4
W
Chiron
7,450
745
95
10
0
183,479
4
W
Serqet
6,206
621
74
7
0
239,360
0
L
Cabrakan
5,707
571
61
6
0
171,016
2
W
Izanami
6,929
693
87
9
0
154,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role