Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
Egardb
Medusa
Gold IV
Level 68
God Stats
7W - 4L
1,657 SR
Queue Stats
19W - 20L
1,737 MMR
Solo
Bastet
Bastet
Gold I
L0RDDEV0UR
Bastet
Gold I
Level 109
God Stats
27W - 18L
1,615 SR
Queue Stats
499W - 490L
1,724 MMR
Solo
Atlas
Atlas
Gold IV
Rcut6776
Atlas
Gold IV
Level 112
God Stats
0W - 1L
1,376 SR
Queue Stats
24W - 18L
1,736 MMR
Solo
Amaterasu
Amaterasu
Gold III
SinLimThedHs25
Amaterasu
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,478 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,530 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,593 SR
1,727 MMR
Chaac
Chaac
Platinum II
Dizma
Chaac
Platinum II
Level 103
God Stats
1W - 0L
1,699 SR
Queue Stats
81W - 62L
1,935 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
DrZeste
Tsukuyomi
Platinum V
Level 127
God Stats
2W - 3L
1,301 SR
Queue Stats
321W - 321L
1,690 MMR
Solo
Sol
Sol
Platinum V
JiggyWiggy12
Sol
Platinum V
Level 88
God Stats
3W - 0L
1,703 SR
Queue Stats
264W - 258L
1,705 MMR
Solo
Discordia
Discordia
Gold II
PanarchEvolved
Discordia
Gold II
Level 102
God Stats
10W - 7L
1,634 SR
Queue Stats
417W - 417L
1,606 MMR
Party 2
Horus
Horus
Platinum V
WilloBranch
Horus
Platinum V
Level 102
God Stats
10W - 7L
1,628 SR
Queue Stats
82W - 75L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 0
4,149
692
638
2,548
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Egardb
Medusa
6
0 / 1 / 3
3,754
626
4,375
3,187
881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
L0RDDEV0UR
Bastet
1
0 / 0 / 0
2,604
434
0
0
0
Atlas
Rcut6776
Atlas
6
3 / 0 / 0
4,281
714
2,488
5,017
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
SinLimThedHs25
Amaterasu
5
0 / 2 / 0
3,238
540
525
6,415
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Guan YuAthenaThothNe Zha

VS

Bans
HadesDa JiGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dizma
Chaac
8
2 / 0 / 1
4,518
753
5,184
4,280
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
DrZeste
Tsukuyomi
6
1 / 0 / 1
3,938
656
1,037
3,479
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,345
558
3,087
2,983
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
PanarchEvolved
Discordia
7
0 / 0 / 0
3,946
658
1,081
1,714
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 3 / 0
3,659
610
2,018
5,342
2,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Chaac
Dizma
Chaac
2
0
1
2.5
W
Tsukuyomi
DrZeste
Tsukuyomi
1
0
1
1.5
L
Medusa
Egardb
Medusa
0
1
3
1.5
W
0
0
0
0
L
Bastet
L0RDDEV0UR
Bastet
0
0
0
0
W
Discordia
PanarchEvolved
Discordia
0
0
0
0
L
Atlas
Rcut6776
Atlas
3
0
0
3
L
Amaterasu
SinLimThedHs25
Amaterasu
0
2
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,026
Damage
12,407
17,167
Taken
17,798
6,565
Mitigated
5,884
6,573
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
638
0
0
697
2,548
828
0
1,081
1,467
25,637
0
W
Chaac
Dizma
Chaac
5,184
2,231
0
2,303
4,280
1,666
0
0
4,280
0
28,805
W
Tsukuyomi
DrZeste
Tsukuyomi
1,037
264
0
623
3,479
986
0
336
3,107
0
16,343
L
Medusa
Egardb
Medusa
4,375
2,033
0
930
3,187
881
0
1,441
1,746
0
19,907
W
3,087
1,365
0
1,194
2,983
686
0
801
2,182
18,826
0
L
Bastet
L0RDDEV0UR
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
PanarchEvolved
Discordia
1,081
113
0
418
1,714
467
0
232
1,448
25,633
0
L
Atlas
Rcut6776
Atlas
2,488
967
200
2,203
5,017
2,359
0
1,646
3,371
11,481
2,397
L
Amaterasu
SinLimThedHs25
Amaterasu
525
465
0
2,543
6,415
2,497
0
0
6,415
0
11,696
W
2,018
679
991
1,233
5,342
2,079
0
1,406
3,936
0
7,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,026
Gold Earned
19,406
136
Minions Killed
170
0
Camps Cleared
0
441,938
Distance Traveled
594,249
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,149
692
62
10
0
115,566
0
W
Chaac
4,518
753
48
8
0
112,479
0
W
Tsukuyomi
3,938
656
39
7
0
138,112
0
L
Medusa
3,754
626
33
6
0
108,950
0
W
Sol
3,345
558
31
5
0
107,085
1
L
Bastet
2,604
434
0
0
0
0
0
W
Discordia
3,946
658
41
7
0
117,125
0
L
Atlas
4,281
714
20
3
0
103,272
1
L
Amaterasu
3,238
540
21
4
0
114,150
1
W
Horus
3,659
610
11
2
0
119,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role