Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Abiotic98
Ishtar
Level 109
God Stats
7W - 3L
1,499 SR
Queue Stats
101W - 92L
1,443 Elo+
Solo
Anubis
Anubis
LVCiDMataFaka
Anubis
Level 125
God Stats
39W - 33L
1,530 SR
Queue Stats
111W - 107L
1,404 Elo+
Solo
Anhur
Anhur
Maikiller30
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kmw050902
Cu Chulainn
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,468 Elo+
Solo
Team Averages
Level 102
1,506 SR
1,473 Elo+

VS

Team Averages
Level 116
1,512 SR
1,433 Elo+
Set
Set
C00KI--EZ
Set
Level 111
God Stats
4W - 6L
1,496 SR
Queue Stats
322W - 366L
1,457 Elo+
Solo
Chaac
Chaac
Eduardodudu1010
Chaac
Level 150
God Stats
22W - 21L
1,480 SR
Queue Stats
128W - 152L
1,390 Elo+
Solo
Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 147
God Stats
270W - 265L
1,531 SR
Queue Stats
865W - 925L
1,493 Elo+
Solo
Arachne
Arachne
Piratejinxx
Arachne
Level 89
God Stats
13W - 5L
1,577 SR
Queue Stats
84W - 69L
1,431 Elo+
Solo
Anubis
Anubis
nysk03
Anubis
Level 84
God Stats
5W - 7L
1,475 SR
Queue Stats
307W - 380L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 3 / 3
6,967
536
4,837
10,301
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Abiotic98
Ishtar
15
8 / 0 / 1
8,607
662
7,812
8,876
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 0
6,966
536
4,286
3,929
1,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 0 / 3
7,363
566
6,943
7,885
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
kmw050902
Cu Chulainn
11
1 / 3 / 7
7,007
539
6,198
11,765
8,006
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,450
496
4,696
11,162
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
5,892
453
1,525
4,292
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
NemoHead9137
Danzaburou
10
0 / 3 / 0
6,059
466
6,613
10,749
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Piratejinxx
Arachne
9
2 / 5 / 0
5,881
452
4,336
10,564
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
nysk03
Anubis
11
1 / 3 / 2
6,771
521
6,869
8,601
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
3
1.83
W
Ishtar
Abiotic98
Ishtar
8
0
1
8.5
L
3
5
1
0.7
L
0
0
0
0
W
1
0
0
1
W
2
0
3
3.5
L
Danzaburou
NemoHead9137
Danzaburou
0
3
0
0
L
Arachne
Piratejinxx
Arachne
2
5
0
0.4
W
Cu Chulainn
kmw050902
Cu Chulainn
1
3
7
1.5
L
Anubis
nysk03
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
24,039
42,756
Taken
45,368
27,303
Mitigated
20,003
7,316
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,837
602
0
1,463
10,301
11,312
30
0
10,301
20,527
0
W
Ishtar
Abiotic98
Ishtar
7,812
5,338
0
0
8,876
3,601
0
1,471
7,405
0
69,645
L
4,696
2,176
0
3,127
11,162
5,810
0
1,185
9,977
0
40,322
L
1,525
197
364
1,349
4,292
1,912
0
2,555
1,737
0
29,467
W
4,286
550
35
2,815
3,929
1,857
1,045
0
3,929
51,526
0
W
6,943
3,336
0
1,456
7,885
2,527
2,990
0
7,885
0
52,882
L
Danzaburou
NemoHead9137
Danzaburou
6,613
2,849
0
1,632
10,749
3,449
0
941
9,808
0
46,206
L
Arachne
Piratejinxx
Arachne
4,336
3,094
0
905
10,564
4,479
0
4,318
6,246
0
25,059
W
Cu Chulainn
kmw050902
Cu Chulainn
6,198
1,382
0
1,547
11,765
8,006
124
5,398
6,367
0
38,183
L
Anubis
nysk03
Anubis
6,869
451
0
2,712
8,601
4,353
0
124
8,477
48,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
31,053
382
Minions Killed
329
0
Camps Cleared
0
1,228,607
Distance Traveled
1,153,027
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,967
536
32
2
0
256,556
1
W
Ishtar
8,607
662
108
8
0
265,349
2
L
Set
6,450
496
66
5
0
238,657
3
L
Chaac
5,892
453
55
4
0
195,923
1
W
Anubis
6,966
536
83
6
0
214,331
3
W
Anhur
7,363
566
99
8
0
254,900
0
L
Danzaburou
6,059
466
76
6
0
237,349
2
L
Arachne
5,881
452
45
3
0
263,310
0
W
Cu Chulainn
7,007
539
60
5
0
237,471
2
L
Anubis
6,771
521
87
7
0
217,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role