Player Matchup

Thanatos
Thanatos
BouncyBiscuit
Thanatos
Level 126
God Stats
0W - 5L
1,262 SR
Queue Stats
298W - 296L
1,502 Elo+
Party 1
Ymir
Ymir
GuidingLight112
Ymir
Level 126
God Stats
2W - 9L
1,357 SR
Queue Stats
54W - 62L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
Trevwahh
Sun Wukong
Level 88
God Stats
1W - 3L
1,177 SR
Queue Stats
147W - 140L
1,473 Elo+
Party 1
Olorun
Olorun
Vera Victus
Olorun
Level 136
God Stats
0W - 2L
1,264 SR
Queue Stats
275W - 267L
1,480 Elo+
Party 1
Ishtar
Ishtar
WendigoMK
Ishtar
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 3
Team Averages
Level 120
1,312 SR
1,489 Elo+

VS

Team Averages
Level 138
1,471 SR
1,502 Elo+
Apollo
Apollo
BauzaHD
Apollo
Level 122
God Stats
15W - 29L
1,341 SR
Queue Stats
284W - 314L
1,458 Elo+
Party 2
Bastet
Bastet
BrokenSolitude
Bastet
Level 117
God Stats
2W - 1L
1,639 SR
Queue Stats
26W - 43L
1,414 Elo+
Solo
Yu Huang
Yu Huang
LN Vxbes
Yu Huang
Level 157
God Stats
5W - 6L
1,266 SR
Queue Stats
514W - 569L
1,508 Elo+
Party 2
Ra
Ra
Tapetalrook38
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,665 Elo+
Solo
Sylvanus
Sylvanus
lotionhole
Sylvanus
Level 149
God Stats
5W - 3L
1,607 SR
Queue Stats
100W - 106L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BouncyBiscuit
Thanatos
14
2 / 5 / 0
7,524
684
4,952
9,596
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
7,925
720
7,665
8,387
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Trevwahh
Sun Wukong
15
1 / 2 / 1
8,592
781
5,224
9,478
7,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
15
0 / 4 / 0
7,957
723
4,163
10,527
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
WendigoMK
Ishtar
15
0 / 2 / 1
8,035
730
6,101
9,637
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BauzaHD
Apollo
14
1 / 0 / 6
7,655
696
4,470
6,341
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 1 / 5
8,639
785
11,838
10,985
5,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
LN Vxbes
Yu Huang
14
1 / 1 / 6
7,726
702
8,180
7,967
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 1 / 4
7,885
717
6,276
5,333
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
lotionhole
Sylvanus
14
3 / 1 / 7
8,378
762
5,251
10,310
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
14
14
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
BauzaHD
Apollo
1
0
6
4
L
Thanatos
BouncyBiscuit
Thanatos
2
5
0
0.4
W
8
1
5
10.5
L
1
1
2
2
W
Yu Huang
LN Vxbes
Yu Huang
1
1
6
4
W
1
1
4
3
L
Sun Wukong
Trevwahh
Sun Wukong
1
2
1
0.75
L
Olorun
0
4
0
0
L
Ishtar
WendigoMK
Ishtar
0
2
1
0.25
W
Sylvanus
lotionhole
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
36,015
47,625
Taken
40,936
27,136
Mitigated
27,309
12,563
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BauzaHD
Apollo
4,470
2,479
468
956
6,341
2,955
696
1,727
4,614
0
22,684
L
Thanatos
BouncyBiscuit
Thanatos
4,952
107
0
2,887
9,596
4,751
0
4,784
4,812
0
9,902
W
11,838
3,957
0
1,878
10,985
5,824
7
2,998
7,987
0
22,299
L
7,665
1,110
0
1,545
8,387
5,458
0
4,076
4,311
16,939
0
W
Yu Huang
LN Vxbes
Yu Huang
8,180
647
0
1,712
7,967
3,916
99
2,528
5,439
22,148
0
W
6,276
511
1,421
2,088
5,333
2,601
418
2,007
3,326
38,094
0
L
Sun Wukong
Trevwahh
Sun Wukong
5,224
1,077
0
1,901
9,478
7,800
390
3,877
5,601
0
30,637
L
Olorun
4,163
1,644
476
3,635
10,527
4,611
1,856
3,530
6,997
38,791
0
L
Ishtar
WendigoMK
Ishtar
6,101
3,280
0
2,119
9,637
4,516
971
3,440
6,197
0
31,915
W
Sylvanus
lotionhole
Sylvanus
5,251
1,509
3,056
3,960
10,310
12,013
247
2,568
7,742
11,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
40,283
266
Minions Killed
178
0
Camps Cleared
0
1,045,012
Distance Traveled
1,121,624
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,655
696
34
3
0
213,912
0
L
Thanatos
7,524
684
20
2
0
219,766
0
W
Bastet
8,639
785
18
2
0
235,602
2
L
Ymir
7,925
720
24
2
0
187,692
1
W
Yu Huang
7,726
702
35
3
0
209,742
2
W
Ra
7,885
717
80
7
0
244,948
3
L
Sun Wukong
8,592
781
73
7
0
238,115
0
L
Olorun
7,957
723
80
7
0
194,599
2
L
Ishtar
8,035
730
69
6
0
204,840
0
W
Sylvanus
8,378
762
11
1
0
217,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role