Player Matchup

Scylla
Scylla
Gonzalez122330
Scylla
Level 29
God Stats
27W - 18L
1,638 SR
Queue Stats
100W - 93L
1,509 Elo+
Party 3
Hercules
Hercules
JaviCtSaurio
Hercules
Level 109
God Stats
1W - 1L
1,468 SR
Queue Stats
53W - 57L
1,502 Elo+
Party 2
Ullr
Ullr
Junk_Monkey13
Ullr
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Jormungandr
Jormungandr
NWA Grandero
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,455 Elo+
Party 2
Loki
Loki
gonzalez122330
Loki
Level 160
God Stats
1W - 1L
1,686 SR
Queue Stats
66W - 48L
1,569 Elo+
Party 3
Team Averages
Level 82
1,512 SR
1,457 Elo+

VS

Team Averages
Level 107
1,479 SR
1,483 Elo+
Tiamat
Tiamat
Bossforlfe666
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 158L
1,428 Elo+
Solo
Chang'e
Chang'e
David Jeremy
Chang'e
Level 136
God Stats
16W - 10L
1,708 SR
Queue Stats
302W - 255L
1,567 Elo+
Party 1
Achilles
Achilles
Illestcyborgz
Achilles
Level 113
God Stats
5W - 4L
1,313 SR
Queue Stats
20W - 20L
1,521 Elo+
Party 1
Artemis
Artemis
Kythell
Artemis
Level 3
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 1L
1,306 Elo+
Party 1
Atlas
Atlas
Vènus
Atlas
Level 157
God Stats
15W - 14L
1,604 SR
Queue Stats
45W - 37L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
11,303
754
11,238
12,154
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JaviCtSaurio
Hercules
18
3 / 9 / 9
10,498
700
14,028
25,300
13,259
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 2
8,471
565
835
4,498
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NWA Grandero
Jormungandr
17
3 / 5 / 3
10,129
675
11,001
20,570
10,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
3 / 6 / 6
10,506
700
10,787
17,153
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
10,499
700
7,328
12,160
9,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
David Jeremy
Chang'e
19
7 / 1 / 8
12,061
804
14,424
15,866
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Illestcyborgz
Achilles
20
8 / 1 / 4
12,603
840
16,425
10,089
6,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Kythell
Artemis
17
3 / 10 / 7
10,860
724
12,711
18,623
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Vènus
Atlas
20
7 / 0 / 13
12,949
863
15,984
13,507
13,646
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
15
Kills
26
26
Deaths
15
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Chang'e
David Jeremy
Chang'e
7
1
8
11
L
6
4
5
2.13
W
Achilles
Illestcyborgz
Achilles
8
1
4
10
L
Hercules
JaviCtSaurio
Hercules
3
9
9
0.83
L
0
2
2
0.5
W
Artemis
Kythell
Artemis
3
10
7
0.65
L
Jormungandr
NWA Grandero
Jormungandr
3
5
3
0.9
W
Atlas
Vènus
Atlas
7
0
13
13.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
66,872
79,675
Taken
70,245
37,047
Mitigated
45,730
4,830
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,328
1,026
31
2,768
12,160
9,274
1,229
4,861
7,299
20,295
0
W
Chang'e
David Jeremy
Chang'e
14,424
676
3,932
8,414
15,866
7,117
1,573
3,991
11,875
53,726
0
L
11,238
1,096
0
1,315
12,154
4,441
845
6,847
5,185
47,990
0
W
Achilles
Illestcyborgz
Achilles
16,425
6,826
0
2,517
10,089
6,966
1,256
2,219
7,870
0
54,592
L
Hercules
JaviCtSaurio
Hercules
14,028
3,957
0
2,362
25,300
13,259
0
10,874
13,879
0
30,989
L
835
319
0
6
4,498
1,554
0
2,043
2,295
0
5,990
W
Artemis
Kythell
Artemis
12,711
7,249
0
1,087
18,623
8,727
3,736
7,212
11,411
0
36,929
L
Jormungandr
NWA Grandero
Jormungandr
11,001
3,261
0
291
20,570
10,589
0
9,640
10,598
33,021
0
W
Atlas
Vènus
Atlas
15,984
5,033
0
2,663
13,507
13,646
802
3,956
9,551
49,013
0
L
10,787
1,749
0
856
17,153
7,204
1,254
7,020
9,948
0
40,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
58,972
243
Minions Killed
311
0
Camps Cleared
0
1,188,284
Distance Traveled
1,525,531
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,499
700
36
2
0
309,717
4
W
Chang'e
12,061
804
73
5
0
333,767
0
L
Scylla
11,303
754
89
6
0
261,573
0
W
Achilles
12,603
840
70
5
0
304,528
3
L
Hercules
10,498
700
38
3
0
265,427
1
L
Ullr
8,471
565
9
1
0
101,136
1
W
Artemis
10,860
724
37
2
0
241,675
0
L
Jormungandr
10,129
675
55
4
0
265,796
0
W
Atlas
12,949
863
95
6
0
335,844
1
L
Loki
10,506
700
52
3
0
294,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role