Player Matchup

Cthulhu
Cthulhu
BaileyTonic
Cthulhu
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 22L
1,672 Elo+
Party 2
Ah Puch
Ah Puch
MommyThighs
Ah Puch
Level 75
God Stats
3W - 3L
1,486 SR
Queue Stats
221W - 211L
1,505 Elo+
Solo
Hercules
Hercules
RuinChase
Hercules
Level 128
God Stats
8W - 4L
1,693 SR
Queue Stats
176W - 171L
1,590 Elo+
Party 2
Sobek
Sobek
Th0rkle
Sobek
Level 26
God Stats
2W - 0L
1,728 SR
Queue Stats
77W - 32L
1,666 Elo+
Solo
Thanatos
Thanatos
ogVandal
Thanatos
Level 127
God Stats
11W - 5L
1,555 SR
Queue Stats
161W - 132L
1,606 Elo+
Party 2
Team Averages
Level 88
1,592 SR
1,608 Elo+

VS

Team Averages
Level 110
1,428 SR
1,568 Elo+
Athena
Athena
CentreLinkk
Athena
Level 124
God Stats
0W - 3L
1,393 SR
Queue Stats
21W - 24L
1,524 Elo+
Party 1
Mercury
Mercury
Jschneider5225
Mercury
Level 113
God Stats
0W - 1L
1,753 SR
Queue Stats
28W - 18L
1,629 Elo+
Party 3
Achilles
Achilles
LilyBe
Achilles
Level 146
God Stats
0W - 3L
1,181 SR
Queue Stats
130W - 149L
1,552 Elo+
Party 3
Ullr
Ullr
Mizhapx
Ullr
Level 140
God Stats
0W - 1L
1,540 SR
Queue Stats
20W - 25L
1,473 Elo+
Party 1
Susano
Susano
OMFGitsCarlos
Susano
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 4L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaileyTonic
Cthulhu
16
1 / 2 / 25
9,842
820
9,670
14,702
20,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
MommyThighs
Ah Puch
16
7 / 3 / 18
10,126
844
18,157
10,843
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
RuinChase
Hercules
14
2 / 3 / 21
8,839
737
10,975
29,754
24,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Th0rkle
Sobek
17
8 / 4 / 21
10,014
835
13,460
18,550
29,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ogVandal
Thanatos
17
14 / 3 / 13
11,012
918
18,083
13,376
9,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 6 / 13
9,134
761
8,962
19,417
26,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 6 / 5
8,646
721
7,965
11,151
5,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
LilyBe
Achilles
15
4 / 7 / 5
9,402
784
10,415
19,216
29,179
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Mizhapx
Ullr
17
5 / 4 / 7
9,906
826
18,481
11,384
5,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 8
8,927
744
9,497
16,179
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
53
32
Kills
15
15
Deaths
32
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaileyTonic
Cthulhu
1
2
25
6.75
L
Athena
0
6
13
1.08
L
4
6
5
1.08
L
Achilles
LilyBe
Achilles
4
7
5
0.93
L
Ullr
Mizhapx
Ullr
5
4
7
2.13
W
Ah Puch
MommyThighs
Ah Puch
7
3
18
5.33
L
2
9
8
0.67
W
Hercules
RuinChase
Hercules
2
3
21
4.17
W
Sobek
Th0rkle
Sobek
8
4
21
4.63
W
Thanatos
ogVandal
Thanatos
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,345
Damage
55,320
87,225
Taken
77,347
90,472
Mitigated
78,337
44,035
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaileyTonic
Cthulhu
9,670
1,439
1,611
2,370
14,702
20,645
868
2,246
12,411
23,497
0
L
Athena
8,962
1,843
375
3,051
19,417
26,935
0
10,858
8,559
19,041
0
L
7,965
2,507
1,152
974
11,151
5,259
0
6,026
5,125
0
14,055
L
Achilles
LilyBe
Achilles
10,415
2,334
434
1,238
19,216
29,179
0
9,393
9,823
0
16,699
L
Ullr
Mizhapx
Ullr
18,481
8,656
761
2,030
11,384
5,946
0
5,638
5,746
0
32,239
W
Ah Puch
MommyThighs
Ah Puch
18,157
1,377
2,529
3,263
10,843
6,213
2,145
1,059
9,784
31,354
0
L
9,497
2,356
463
1,988
16,179
11,018
0
9,372
6,807
0
14,356
W
Hercules
RuinChase
Hercules
10,975
2,790
1,699
13,789
29,754
24,396
730
2,692
27,062
0
15,490
W
Sobek
Th0rkle
Sobek
13,460
1,414
925
5,961
18,550
29,880
398
1,685
16,722
21,233
0
W
Thanatos
ogVandal
Thanatos
18,083
4,284
1,835
10,053
13,376
9,338
3,188
1,280
12,096
0
25,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,833
Gold Earned
46,015
100
Minions Killed
90
0
Camps Cleared
0
1,084,165
Distance Traveled
1,070,652
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,842
820
11
1
0
234,870
2
L
Athena
9,134
761
15
1
0
221,941
0
L
Mercury
8,646
721
19
2
0
224,585
0
L
Achilles
9,402
784
4
0
0
209,210
0
L
Ullr
9,906
826
41
3
0
229,326
2
W
Ah Puch
10,126
844
40
3
0
219,074
3
L
Susano
8,927
744
11
1
0
185,590
0
W
Hercules
8,839
737
7
1
0
208,171
4
W
Sobek
10,014
835
25
2
0
211,219
0
W
Thanatos
11,012
918
17
1
0
210,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role