Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AceTempest314
Merlin
Level 124
God Stats
29W - 25L
1,460 SR
Queue Stats
767W - 803L
1,481 Elo+
Party 1
Anhur
Anhur
Cbruh43
Anhur
Level 87
God Stats
0W - 3L
1,292 SR
Queue Stats
94W - 66L
1,513 Elo+
Party 2
Geb
Geb
HTG x ASSAULT
Geb
Level 95
God Stats
2W - 3L
1,698 SR
Queue Stats
58W - 42L
1,538 Elo+
Party 2
Nike
Nike
xCerealManx
Nike
Level 105
God Stats
6W - 7L
1,597 SR
Queue Stats
557W - 593L
1,511 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,509 Elo+

VS

Team Averages
Level 135
1,549 SR
1,503 Elo+
Kuzenbo
Kuzenbo
NiceSkin
Kuzenbo
Level 159
God Stats
8W - 7L
1,552 SR
Queue Stats
380W - 375L
1,465 Elo+
Party 3
Medusa
Medusa
SWiFTLAWLESS
Medusa
Level 120
God Stats
79W - 78L
1,584 SR
Queue Stats
329W - 325L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Yolo95hr
Kukulkan
Level 148
God Stats
7W - 6L
1,475 SR
Queue Stats
235W - 244L
1,537 Elo+
Party 3
Chaac
Chaac
menandsweets
Chaac
Level 125
God Stats
9W - 5L
1,601 SR
Queue Stats
678W - 634L
1,492 Elo+
Solo
Thanatos
Thanatos
weaponmojo
Thanatos
Level 123
God Stats
1W - 0L
1,534 SR
Queue Stats
154W - 131L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 0 / 0
2,418
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,351
670
380
1,458
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Cbruh43
Anhur
5
0 / 1 / 0
2,968
594
3,407
2,700
829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,109
622
993
3,539
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,510
702
1,669
3,022
851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NiceSkin
Kuzenbo
5
0 / 0 / 3
3,646
729
1,891
4,353
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
5
1 / 0 / 1
3,504
701
1,827
2,927
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Yolo95hr
Kukulkan
6
3 / 0 / 0
3,729
746
701
935
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,367
673
1,134
3,478
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
weaponmojo
Thanatos
4
0 / 0 / 0
3,009
602
573
3,652
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
L
0
1
0
0
L
Anhur
Cbruh43
Anhur
0
1
0
0
L
0
2
0
0
W
Kuzenbo
NiceSkin
Kuzenbo
0
0
3
1.5
W
Medusa
1
0
1
1.5
W
Kukulkan
Yolo95hr
Kukulkan
3
0
0
3
W
0
0
0
0
W
Thanatos
weaponmojo
Thanatos
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,449
Damage
6,126
10,719
Taken
15,345
3,599
Mitigated
5,928
3,715
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
380
106
0
250
1,458
464
0
456
1,002
14,442
0
L
Anhur
Cbruh43
Anhur
3,407
2,154
0
1,136
2,700
829
0
1,189
1,511
0
16,121
L
993
235
128
885
3,539
1,455
0
947
2,592
7,246
0
W
Kuzenbo
NiceSkin
Kuzenbo
1,891
1,097
186
2,226
4,353
2,026
0
587
3,766
7,918
0
W
Medusa
1,827
584
305
1,174
2,927
551
0
406
2,521
0
19,029
W
Kukulkan
Yolo95hr
Kukulkan
701
267
0
250
935
320
0
380
555
12,781
0
W
1,134
103
0
2,010
3,478
2,023
0
0
3,478
0
17,415
W
Thanatos
weaponmojo
Thanatos
573
92
0
3,913
3,652
1,008
0
0
3,652
0
12,415
L
1,669
502
0
1,316
3,022
851
0
0
2,746
0
21,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,356
Gold Earned
17,255
105
Minions Killed
146
0
Camps Cleared
0
350,527
Distance Traveled
448,774
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,418
484
0
0
0
0
0
L
Merlin
3,351
670
32
6
0
84,656
1
L
Anhur
2,968
594
24
5
0
76,544
1
L
Geb
3,109
622
13
3
0
97,285
1
W
Kuzenbo
3,646
729
16
3
0
94,630
0
W
Medusa
3,504
701
32
6
0
77,372
2
W
Kukulkan
3,729
746
24
5
0
78,131
0
W
Chaac
3,367
673
38
8
0
104,216
0
W
Thanatos
3,009
602
36
7
0
94,425
0
L
Nike
3,510
702
36
7
0
92,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role