Player Matchup

Loki
Loki
EAssassinA
Loki
Level 125
God Stats
39W - 35L
1,481 SR
Queue Stats
69W - 70L
1,432 Elo+
Party 2
Medusa
Medusa
Masked Flaw
Medusa
Level 101
God Stats
36W - 29L
1,598 SR
Queue Stats
73W - 83L
1,448 Elo+
Party 2
The Morrigan
The Morrigan
NesKlip
The Morrigan
Level 91
God Stats
5W - 4L
1,430 SR
Queue Stats
139W - 129L
1,489 Elo+
Solo
Atlas
Atlas
SillyUniform35
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,465 Elo+
Party 2
Vulcan
Vulcan
xI3 o vv s e r
Vulcan
Level 159
God Stats
27W - 22L
1,595 SR
Queue Stats
369W - 364L
1,499 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,467 Elo+

VS

Team Averages
Level 125
1,513 SR
1,483 Elo+
Chronos
Chronos
BackToDaBeach
Chronos
Level 118
God Stats
1W - 2L
1,476 SR
Queue Stats
108W - 107L
1,464 Elo+
Party 3
Hachiman
Hachiman
Hard2AnaIyze
Hachiman
Level 120
God Stats
1W - 1L
1,699 SR
Queue Stats
141W - 130L
1,510 Elo+
Party 3
Fenrir
Fenrir
Living lMasTeR
Fenrir
Level 142
God Stats
16W - 20L
1,506 SR
Queue Stats
926W - 879L
1,531 Elo+
Party 1
Mulan
Mulan
Mawayer
Mulan
Level 86
God Stats
1W - 3L
1,421 SR
Queue Stats
249W - 219L
1,449 Elo+
Party 1
Serqet
Serqet
guy85
Serqet
Level 160
God Stats
1W - 4L
1,464 SR
Queue Stats
347W - 339L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 4
12,245
612
25,121
16,201
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
1 / 6 / 3
9,634
482
7,948
17,326
7,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
NesKlip
The Morrigan
19
7 / 4 / 3
12,064
603
13,695
10,124
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 7
10,319
516
9,466
20,656
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 3 / 5
9,171
459
15,672
9,246
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
1 / 6 / 3
10,112
506
6,149
19,578
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Hard2AnaIyze
Hachiman
15
5 / 6 / 3
9,617
481
9,953
18,133
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
8 / 4 / 2
10,838
542
10,439
17,687
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mawayer
Mulan
16
3 / 9 / 2
9,967
498
10,333
26,282
13,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
guy85
Serqet
14
5 / 3 / 6
9,483
474
8,157
16,682
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
28
Kills
22
22
Deaths
28
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
6
3
0.42
W
16
3
4
6
L
Hachiman
Hard2AnaIyze
Hachiman
5
6
3
1.08
L
8
4
2
2.25
W
Medusa
1
6
3
0.42
L
Mulan
Mawayer
Mulan
3
9
2
0.44
W
The Morrigan
NesKlip
The Morrigan
7
4
3
2.13
W
4
6
7
1.25
L
Serqet
guy85
Serqet
5
3
6
2.67
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,902
Damage
45,031
73,553
Taken
98,362
41,183
Mitigated
49,443
19,554
Healing
25,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
6,149
1,712
62
3,984
19,578
7,882
1,320
7,848
11,730
88,857
0
W
25,121
8,092
0
7,993
16,201
7,189
1,162
2,088
13,963
0
95,181
L
Hachiman
Hard2AnaIyze
Hachiman
9,953
4,792
0
5,995
18,133
6,208
815
3,369
14,764
0
59,786
L
10,439
2,350
0
6,463
17,687
8,565
0
5,480
12,207
0
81,958
W
Medusa
7,948
3,821
0
3,840
17,326
7,291
960
91
16,957
0
80,280
L
Mulan
Mawayer
Mulan
10,333
1,326
0
7,020
26,282
13,194
137
10,989
14,993
0
80,398
W
The Morrigan
NesKlip
The Morrigan
13,695
3,532
0
3,756
10,124
5,001
1,590
0
10,101
77,386
13,528
W
9,466
3,313
180
2,179
20,656
17,691
272
1,213
19,395
32,258
886
L
Serqet
guy85
Serqet
8,157
2,423
0
1,776
16,682
13,594
0
6,977
9,705
0
34,775
W
15,672
7,977
0
1,606
9,246
4,011
1,106
2,757
6,060
70,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
50,017
555
Minions Killed
555
0
Camps Cleared
0
1,948,218
Distance Traveled
1,831,317
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,112
506
155
8
0
357,797
9
W
Loki
12,245
612
129
6
0
455,832
0
L
Hachiman
9,617
481
97
5
0
323,958
1
L
Fenrir
10,838
542
128
6
0
436,694
4
W
Medusa
9,634
482
125
6
0
355,160
0
L
Mulan
9,967
498
135
7
0
315,453
0
W
The Morrigan
12,064
603
156
8
0
340,066
4
W
Atlas
10,319
516
32
2
0
387,147
1
L
Serqet
9,483
474
40
2
0
397,415
4
W
Vulcan
9,171
459
113
6
0
410,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role