Player Matchup

Mulan
Mulan
DWade3ZFlash
Mulan
Level 109
God Stats
10W - 9L
1,513 SR
Queue Stats
214W - 190L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
FatalFemale00
Baron Samedi
Level 66
God Stats
22W - 16L
1,661 SR
Queue Stats
255W - 215L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Jmwych
Jing Wei
Level 121
God Stats
2W - 1L
1,688 SR
Queue Stats
133W - 121L
1,485 Elo+
Party 1
Team Averages
Level 99
1,621 SR
1,496 Elo+

VS

Team Averages
Level 96
1,483 SR
1,560 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Carrotman425
Tiamat
Level 67
God Stats
0W - 3L
1,448 SR
Queue Stats
56W - 42L
1,581 Elo+
Party 2
Skadi
Skadi
JULIANDROIDE
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,052
705
8,172
9,159
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
FatalFemale00
Baron Samedi
12
4 / 0 / 5
7,718
772
8,684
5,415
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Jmwych
Jing Wei
13
6 / 0 / 3
8,039
804
5,626
6,699
2,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 1
6,804
680
4,036
11,189
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
9
0 / 4 / 1
6,146
615
4,171
7,203
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 0
6,490
649
5,101
7,457
3,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Tiamat
0
4
1
0.13
W
0
1
8
4
W
Baron Samedi
FatalFemale00
Baron Samedi
4
0
5
6.5
L
1
4
0
0.25
W
Jing Wei
Jmwych
Jing Wei
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
13,308
21,273
Taken
25,849
11,469
Mitigated
20,817
10,597
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,036
1,599
0
1,400
11,189
13,322
48
2,823
7,925
9,595
0
L
Tiamat
4,171
203
0
800
7,203
4,387
0
3,048
4,116
19,436
0
W
8,172
710
0
4,731
9,159
6,179
306
3,491
5,668
0
24,575
W
Baron Samedi
FatalFemale00
Baron Samedi
8,684
402
1,568
2,566
5,415
2,585
513
2,823
2,592
22,987
0
L
5,101
1,987
551
376
7,457
3,108
0
3,023
4,342
0
20,035
W
Jing Wei
Jmwych
Jing Wei
5,626
4,908
0
1,732
6,699
2,705
2,144
2,390
4,309
0
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
19,440
131
Minions Killed
86
6
Camps Cleared
2
573,712
Distance Traveled
509,779
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,804
680
10
1
0
185,567
1
L
Tiamat
6,146
615
37
4
2
176,568
2
W
Mulan
7,052
705
41
4
2
194,268
1
W
Baron Samedi
7,718
772
38
4
3
174,804
6
L
Skadi
6,490
649
39
4
0
147,644
0
W
Jing Wei
8,039
804
52
5
1
204,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role