Player Matchup

Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Calamardin507
Thor
Level 139
God Stats
14W - 9L
1,495 SR
Queue Stats
131W - 100L
1,608 Elo+
Solo
Merlin
Merlin
GunnerMW
Merlin
Level 97
God Stats
7W - 12L
1,503 SR
Queue Stats
332W - 330L
1,504 Elo+
Solo
Ishtar
Ishtar
Normolorf
Ishtar
Level 123
God Stats
13W - 17L
1,494 SR
Queue Stats
103W - 107L
1,519 Elo+
Solo
He Bo
He Bo
elmo2807
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,361 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,498 Elo+

VS

Team Averages
Level 60
1,482 SR
1,439 Elo+
Erlang Shen
Erlang Shen
CHINOGRANDE
Erlang Shen
Level 34
God Stats
2W - 1L
1,409 SR
Queue Stats
16W - 36L
1,282 Elo+
Party 1
Rama
Rama
ChaosDemonLord
Rama
Level 57
God Stats
6W - 4L
1,543 SR
Queue Stats
82W - 82L
1,507 Elo+
Solo
Kukulkan
Kukulkan
NomNomFish
Kukulkan
Level 117
God Stats
14W - 10L
1,637 SR
Queue Stats
189W - 167L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
jaztaz
Kuzenbo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,577 Elo+
Solo
Neith
Neith
mielkeway95
Neith
Level 34
God Stats
2W - 3L
1,324 SR
Queue Stats
16W - 36L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 4 / 5
10,101
1,010
13,308
15,839
18,554
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 5 / 2
11,089
1,109
19,433
15,407
7,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
GunnerMW
Merlin
17
1 / 1 / 6
10,631
1,063
17,456
5,774
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Normolorf
Ishtar
15
0 / 3 / 4
9,627
963
6,666
11,340
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
elmo2807
He Bo
15
2 / 3 / 2
9,350
935
8,777
6,508
2,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

199

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHINOGRANDE
Erlang Shen
16
4 / 2 / 8
10,560
1,056
9,033
20,904
17,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 12
10,411
1,041
9,117
8,560
3,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
NomNomFish
Kukulkan
16
5 / 1 / 7
11,715
1,172
12,961
10,517
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
jaztaz
Kuzenbo
16
1 / 3 / 10
10,647
1,065
8,713
18,177
27,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 1 / 9
11,180
1,118
10,230
10,413
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
9
Kills
16
16
Deaths
9
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
5
0.88
W
Erlang Shen
CHINOGRANDE
Erlang Shen
4
2
8
4
L
5
5
2
1.2
W
2
2
12
4
L
Merlin
GunnerMW
Merlin
1
1
6
4
W
Kukulkan
NomNomFish
Kukulkan
5
1
7
8.5
L
Ishtar
Normolorf
Ishtar
0
3
4
0.67
L
He Bo
elmo2807
He Bo
2
3
2
1
W
Kuzenbo
jaztaz
Kuzenbo
1
3
10
2
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,640
Damage
50,054
54,868
Taken
68,571
36,958
Mitigated
57,778
4,990
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,308
821
0
1,689
15,839
18,554
0
5,903
9,936
0
19,102
W
Erlang Shen
CHINOGRANDE
Erlang Shen
9,033
4,956
0
5,678
20,904
17,503
0
6,968
13,936
0
11,476
L
19,433
3,577
0
250
15,407
7,779
0
5,263
10,144
0
39,126
W
9,117
7,156
0
1,451
8,560
3,382
0
2,648
5,912
0
22,036
L
Merlin
GunnerMW
Merlin
17,456
624
0
500
5,774
2,639
0
2,286
3,488
55,104
0
W
Kukulkan
NomNomFish
Kukulkan
12,961
963
0
0
10,517
4,808
0
1,858
8,659
56,784
0
L
Ishtar
Normolorf
Ishtar
6,666
4,690
0
2,551
11,340
5,418
0
5,974
5,366
0
27,638
L
He Bo
elmo2807
He Bo
8,777
204
0
0
6,508
2,568
0
2,248
4,260
14,740
0
W
Kuzenbo
jaztaz
Kuzenbo
8,713
3,042
170
1,613
18,177
27,682
0
9,988
8,189
13,224
0
W
10,230
3,664
0
1,052
10,413
4,403
0
4,771
5,642
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
54,513
205
Minions Killed
200
9
Camps Cleared
6
933,301
Distance Traveled
1,031,971
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,101
1,010
12
1
1
220,360
1
W
Erlang Shen
10,560
1,056
6
1
0
228,761
0
L
Thor
11,089
1,109
39
4
5
198,366
0
W
Rama
10,411
1,041
24
2
2
196,557
0
L
Merlin
10,631
1,063
86
9
1
203,092
4
W
Kukulkan
11,715
1,172
129
13
2
215,085
0
L
Ishtar
9,627
963
47
5
2
183,253
0
L
He Bo
9,350
935
21
2
0
128,230
1
W
Kuzenbo
10,647
1,065
10
1
0
190,394
0
W
Neith
11,180
1,118
31
3
2
201,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role