Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ESC4NORCRU3L
Da Ji
Level 41
God Stats
0W - 2L
1,656 SR
Queue Stats
9W - 11L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
Sieg1357
Danzaburou
Level 28
God Stats
3W - 1L
1,824 SR
Queue Stats
218W - 249L
1,305 Elo+
Party 1
Anubis
Anubis
SrGordo169
Anubis
Level 60
God Stats
12W - 13L
1,621 SR
Queue Stats
44W - 38L
1,478 Elo+
Party 2
Bacchus
Bacchus
zero132340
Bacchus
Level 48
God Stats
6W - 5L
1,567 SR
Queue Stats
357W - 397L
1,334 Elo+
Party 1
Team Averages
Level 41
1,634 SR
1,456 Elo+

VS

Team Averages
Level 84
1,581 SR
1,427 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Bribabulous
Lancelot
Level 114
God Stats
10W - 9L
1,505 SR
Queue Stats
305W - 286L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
FoolKillinFun
Cthulhu
Level 47
God Stats
5W - 2L
1,670 SR
Queue Stats
130W - 152L
1,288 Elo+
Solo
Neith
Neith
Outr4g30usX1ion
Neith
Level 38
God Stats
38W - 21L
1,561 SR
Queue Stats
129W - 97L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
Stringbean143
Guan Yu
Level 65
God Stats
16W - 11L
1,667 SR
Queue Stats
206W - 168L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 0
8,083
449
6,460
13,413
5,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 6 / 0
7,892
438
6,709
15,464
5,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sieg1357
Danzaburou
11
1 / 7 / 2
7,577
421
5,280
13,064
5,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SrGordo169
Anubis
15
0 / 3 / 1
8,804
489
3,186
10,369
5,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
zero132340
Bacchus
13
3 / 1 / 2
8,844
491
8,165
13,788
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 0 / 3
9,808
545
6,246
7,362
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Bribabulous
Lancelot
17
7 / 3 / 4
9,977
554
13,113
12,627
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
13
4 / 3 / 4
8,608
478
6,252
15,872
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 2
8,707
484
11,750
9,483
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
14
1 / 0 / 2
8,523
474
7,929
13,379
18,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
18
18
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Yu Huang
 
Yu Huang
2
0
3
3.5
W
Lancelot
Bribabulous
Lancelot
7
3
4
3
L
3
6
0
0.5
W
Cthulhu
4
3
4
2
W
4
1
2
5
L
Danzaburou
Sieg1357
Danzaburou
1
7
2
0.29
L
Anubis
SrGordo169
Anubis
0
3
1
0.17
W
Guan Yu
1
0
2
2
L
Bacchus
zero132340
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
45,290
66,098
Taken
58,723
39,615
Mitigated
46,376
16,860
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,460
1,676
52
4,446
13,413
5,629
0
0
13,413
0
60,351
W
Yu Huang
 
Yu Huang
6,246
910
0
1,965
7,362
3,450
93
949
6,413
81,741
0
W
Lancelot
Bribabulous
Lancelot
13,113
2,845
0
430
12,627
5,850
0
3,127
9,500
0
81,342
L
6,709
1,212
427
2,953
15,464
5,994
0
2,529
12,935
0
41,239
W
Cthulhu
6,252
756
220
3,194
15,872
13,910
310
3,940
11,932
30,731
0
W
11,750
5,093
0
3,794
9,483
4,217
200
3,060
6,423
0
74,951
L
Danzaburou
Sieg1357
Danzaburou
5,280
2,490
0
2,134
13,064
5,559
0
3,144
9,920
0
30,818
L
Anubis
SrGordo169
Anubis
3,186
86
0
4,234
10,369
5,146
948
3,282
7,087
76,856
0
W
Guan Yu
7,929
1,912
470
6,919
13,379
18,949
72
0
13,379
0
50,327
L
Bacchus
zero132340
Bacchus
8,165
865
0
2,614
13,788
17,287
0
3,543
10,245
32,417
3,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
45,623
389
Minions Killed
504
0
Camps Cleared
0
1,594,988
Distance Traveled
1,645,392
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,083
449
97
5
0
338,193
0
W
Yu Huang
9,808
545
156
9
0
359,719
4
W
Lancelot
9,977
554
123
7
0
385,353
2
L
Da Ji
7,892
438
49
3
0
318,753
2
W
Cthulhu
8,608
478
40
2
0
271,934
0
W
Neith
8,707
484
106
6
0
315,937
8
L
Danzaburou
7,577
421
58
3
0
287,647
1
L
Anubis
8,804
489
134
7
0
299,349
0
W
Guan Yu
8,523
474
79
4
0
312,449
0
L
Bacchus
8,844
491
51
3
0
351,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role