Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Carolia
Ah Muzen Cab
Level 17
God Stats
0W - 3L
1,466 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 1
Set
Set
KillCorfirm
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,502 Elo+
Solo
Cthulhu
Cthulhu
SteelReignSmite
Cthulhu
Level 64
God Stats
2W - 3L
1,456 SR
Queue Stats
13W - 22L
1,296 Elo+
Party 1
Team Averages
Level 70
1,474 SR
1,304 Elo+

VS

Team Averages
Level 133
1,497 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Jabronny
Poseidon
Level 108
God Stats
10W - 9L
1,490 SR
Queue Stats
94W - 69L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Carolia
Ah Muzen Cab
11
0 / 7 / 1
7,560
582
7,406
12,387
3,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 5 / 0
8,283
637
6,867
20,242
17,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 2
8,165
628
9,430
17,087
18,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 8
10,350
796
21,524
8,969
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
14
4 / 0 / 10
10,349
796
13,313
15,818
16,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Jabronny
Poseidon
14
4 / 2 / 7
9,444
726
11,028
9,331
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
8
11
W
Cerberus
 
Cerberus
4
0
10
9
L
Ah Muzen Cab
Carolia
Ah Muzen Cab
0
7
1
0.07
W
Poseidon
Jabronny
Poseidon
4
2
7
3.75
L
2
5
0
0.4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
45,865
49,716
Taken
34,118
40,503
Mitigated
27,193
4,931
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,524
11,137
0
2,359
8,969
4,811
2,305
3,638
5,331
0
57,580
W
Cerberus
 
Cerberus
13,313
1,190
3,209
4,678
15,818
16,699
0
3,975
11,843
24,912
0
L
Ah Muzen Cab
Carolia
Ah Muzen Cab
7,406
2,202
0
1,252
12,387
3,865
0
6,784
5,603
0
29,389
W
Poseidon
Jabronny
Poseidon
11,028
1,508
0
0
9,331
5,683
650
2,436
6,895
38,090
0
L
6,867
2,699
0
2,018
20,242
17,859
0
9,783
10,459
0
28,997
L
9,430
671
180
1,481
17,087
18,779
0
8,318
8,769
23,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
30,143
121
Minions Killed
203
4
Camps Cleared
8
676,651
Distance Traveled
755,262
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,350
796
106
8
3
248,359
6
W
Cerberus
10,349
796
52
4
1
259,018
8
L
Ah Muzen Cab
7,560
582
57
4
1
215,001
0
W
Poseidon
9,444
726
45
3
4
247,885
4
L
Set
8,283
637
37
3
2
221,236
4
L
Cthulhu
8,165
628
27
2
1
240,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role