Player Matchup

Zhong Kui
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
Level 89
God Stats
15W - 11L
1,642 SR
Queue Stats
442W - 463L
1,412 Elo+
Solo
Horus
Horus
Ethan522011
Horus
Level 109
God Stats
22W - 12L
1,513 SR
Queue Stats
425W - 506L
1,435 Elo+
Party 1
Cerberus
Cerberus
TheNightAngel28
Cerberus
Level 129
God Stats
2W - 0L
1,693 SR
Queue Stats
34W - 45L
1,345 Elo+
Solo
He Bo
He Bo
abot
He Bo
Level 62
God Stats
2W - 0L
1,763 SR
Queue Stats
135W - 149L
1,378 Elo+
Party 1
Pele
Pele
mcclaus331
Pele
Level 104
God Stats
5W - 0L
1,537 SR
Queue Stats
157W - 131L
1,457 Elo+
Solo
Team Averages
Level 99
1,630 SR
1,405 Elo+

VS

Team Averages
Level 57
1,418 SR
1,285 Elo+
Poseidon
Poseidon
ADAMR3L3XGUY
Poseidon
Level 118
God Stats
5W - 11L
1,448 SR
Queue Stats
148W - 171L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Bradmkm4
Danzaburou
Level 3
God Stats
1W - 2L
1,347 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 2
Nemesis
Nemesis
LorthrusCain
Nemesis
Level 86
God Stats
4W - 17L
1,143 SR
Queue Stats
59W - 88L
1,274 Elo+
Party 2
Tyr
Tyr
MathManKage
Tyr
Level 69
God Stats
2W - 1L
1,763 SR
Queue Stats
39W - 55L
1,290 Elo+
Party 2
Atlas
Atlas
Wihdrhg
Atlas
Level 8
God Stats
1W - 4L
1,387 SR
Queue Stats
3W - 8L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
10
3 / 1 / 1
6,057
505
6,084
6,611
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 2
7,546
629
8,812
7,246
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
10
1 / 1 / 5
6,502
542
5,471
8,049
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
abot
He Bo
10
2 / 3 / 6
6,352
529
5,237
6,949
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 3
7,165
597
5,832
10,463
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ADAMR3L3XGUY
Poseidon
11
5 / 3 / 1
6,631
553
7,722
7,506
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Bradmkm4
Danzaburou
7
0 / 5 / 0
4,549
379
2,986
6,502
2,099
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
LorthrusCain
Nemesis
10
3 / 4 / 1
6,075
506
6,498
12,293
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 0
5,123
427
1,537
8,496
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Wihdrhg
Atlas
8
0 / 0 / 0
5,052
421
2,304
8,227
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
8
9
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ADAMR3L3XGUY
Poseidon
5
3
1
1.83
L
Danzaburou
Bradmkm4
Danzaburou
0
5
0
0
W
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
3
1
1
3.5
W
7
0
2
8
L
Nemesis
LorthrusCain
Nemesis
3
4
1
0.88
L
0
5
0
0
W
Cerberus
1
1
5
3.5
L
Atlas
Wihdrhg
Atlas
0
0
0
0
W
He Bo
abot
He Bo
2
3
6
1.67
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
21,047
39,318
Taken
43,024
23,946
Mitigated
15,024
12,529
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ADAMR3L3XGUY
Poseidon
7,722
1,416
0
1,610
7,506
2,291
60
2,201
5,269
35,639
0
L
Danzaburou
Bradmkm4
Danzaburou
2,986
1,255
120
464
6,502
2,099
0
5,467
1,035
0
16,237
W
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
6,084
1,507
0
2,881
6,611
5,179
0
2,328
4,237
31,653
14,013
W
8,812
4,200
289
2,865
7,246
4,914
0
1,306
5,856
0
39,965
L
Nemesis
LorthrusCain
Nemesis
6,498
3,724
0
1,310
12,293
3,717
0
2,206
9,805
0
37,426
L
1,537
175
17
1,405
8,496
3,272
171
752
7,326
0
21,870
W
Cerberus
5,471
594
0
2,415
8,049
6,735
0
1,111
6,898
24,366
0
L
Atlas
Wihdrhg
Atlas
2,304
870
303
2,899
8,227
3,645
0
5,240
2,987
20,914
0
W
He Bo
abot
He Bo
5,237
410
0
1,615
6,949
2,299
180
2,458
4,167
25,783
0
W
5,832
2,006
0
2,464
10,463
4,819
756
2,179
8,134
0
47,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
27,430
324
Minions Killed
219
0
Camps Cleared
0
1,087,212
Distance Traveled
1,123,527
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,631
553
64
5
0
214,067
2
L
Danzaburou
4,549
379
24
2
0
203,818
1
W
Zhong Kui
6,057
505
75
6
0
186,470
6
W
Horus
7,546
629
67
6
0
236,608
0
L
Nemesis
6,075
506
59
5
0
252,012
1
L
Tyr
5,123
427
43
4
0
230,363
1
W
Cerberus
6,502
542
61
5
0
217,168
5
L
Atlas
5,052
421
29
2
0
223,267
0
W
He Bo
6,352
529
42
4
0
212,784
1
W
Pele
7,165
597
79
7
0
234,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role