Player Matchup

Skadi
Skadi
Dratrim1
Skadi
Level 77
God Stats
4W - 2L
1,581 SR
Queue Stats
13W - 20L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
Pretti_VenoM
Baron Samedi
Level 160
God Stats
30W - 16L
1,601 SR
Queue Stats
428W - 342L
1,473 Elo+
Solo
Geb
Geb
RaijinLou31
Geb
Level 120
God Stats
6W - 5L
1,628 SR
Queue Stats
70W - 80L
1,452 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,420 Elo+

VS

Team Averages
Level 97
1,522 SR
1,555 Elo+
Nox
Nox
Brady Ortell
Nox
Level 125
God Stats
17W - 17L
1,529 SR
Queue Stats
176W - 115L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
NJTALLMAN13
Danzaburou
Level 84
God Stats
374W - 483L
1,463 SR
Queue Stats
392W - 517L
1,415 Elo+
Solo
Sobek
Sobek
camojesus
Sobek
Level 83
God Stats
18W - 14L
1,573 SR
Queue Stats
166W - 110L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dratrim1
Skadi
17
5 / 2 / 1
11,721
689
17,439
10,353
4,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Pretti_VenoM
Baron Samedi
15
1 / 1 / 3
10,504
618
12,946
7,714
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 6
11,874
698
11,493
17,124
19,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
10,768
633
9,171
13,511
7,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
NJTALLMAN13
Danzaburou
15
2 / 3 / 1
10,513
618
8,043
14,383
6,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
camojesus
Sobek
15
1 / 2 / 4
11,273
663
5,652
23,163
29,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
5
5
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Skadi
Dratrim1
Skadi
5
2
1
2.75
L
Danzaburou
NJTALLMAN13
Danzaburou
2
3
1
0.83
W
Baron Samedi
Pretti_VenoM
Baron Samedi
1
1
3
2.5
W
1
2
6
2
L
Sobek
camojesus
Sobek
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
22,866
35,191
Taken
51,057
28,814
Mitigated
43,171
12,236
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,171
1,940
0
580
13,511
7,039
180
8,088
5,423
65,712
0
W
Skadi
Dratrim1
Skadi
17,439
9,157
980
2,318
10,353
4,978
1,813
5,891
4,462
0
55,697
L
Danzaburou
NJTALLMAN13
Danzaburou
8,043
2,550
0
650
14,383
6,683
0
7,881
6,502
0
35,482
W
Baron Samedi
Pretti_VenoM
Baron Samedi
12,946
483
2,148
3,959
7,714
4,161
560
1,671
6,043
46,761
0
W
11,493
601
0
2,831
17,124
19,675
363
7,834
8,644
28,614
0
L
Sobek
camojesus
Sobek
5,652
580
63
5,443
23,163
29,449
0
9,416
13,747
11,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
32,554
177
Minions Killed
182
6
Camps Cleared
9
862,655
Distance Traveled
846,384
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,768
633
120
7
5
283,273
1
W
Skadi
11,721
689
81
5
1
263,170
3
L
Danzaburou
10,513
618
46
3
3
270,974
3
W
Baron Samedi
10,504
618
82
5
4
279,777
3
W
Geb
11,874
698
14
1
1
319,708
3
L
Sobek
11,273
663
16
1
1
292,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role