Player Matchup

Sylvanus
Sylvanus
DudeTollyBro72
Sylvanus
Level 88
God Stats
23W - 34L
1,377 SR
Queue Stats
102W - 117L
1,394 Elo+
Party 2
Chaac
Chaac
Falacor
Chaac
Level 146
God Stats
9W - 10L
1,394 SR
Queue Stats
250W - 310L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
xH0ganx
Ah Puch
Level 149
God Stats
14W - 6L
1,691 SR
Queue Stats
375W - 306L
1,610 Elo+
Party 2
Team Averages
Level 128
1,487 SR
1,475 Elo+

VS

Team Averages
Level 113
1,502 SR
1,689 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
KooIaidman19
Horus
Level 160
God Stats
64W - 35L
1,734 SR
Queue Stats
589W - 382L
1,776 Elo+
Party 1
Scylla
Scylla
xMercedezz
Scylla
Level 18
God Stats
5W - 0L
1,272 SR
Queue Stats
34W - 6L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
1 / 7 / 1
5,664
708
2,864
12,589
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Falacor
Chaac
9
0 / 6 / 4
5,818
727
7,871
12,227
6,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
xH0ganx
Ah Puch
9
4 / 7 / 1
6,724
841
8,669
11,199
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
10 / 4 / 10
8,388
1,049
17,196
11,859
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 12
7,956
995
10,627
11,332
9,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
xMercedezz
Scylla
12
3 / 1 / 12
7,404
926
6,004
5,982
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
20
20
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
10
4
10
3.75
L
Sylvanus
1
7
1
0.21
L
Chaac
Falacor
Chaac
0
6
4
0.33
W
7
0
12
13
L
Ah Puch
xH0ganx
Ah Puch
4
7
1
0.64
W
Scylla
xMercedezz
Scylla
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,404
Damage
33,827
36,015
Taken
29,173
18,436
Mitigated
24,193
6,484
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,196
5,233
0
1,492
11,859
11,949
566
4,554
7,305
116
29,595
L
Sylvanus
2,864
1,055
1,437
1,729
12,589
8,302
0
2,455
9,772
4,254
0
L
Chaac
Falacor
Chaac
7,871
2,134
0
1,791
12,227
6,537
0
2,247
9,651
0
19,317
W
10,627
5,159
859
4,416
11,332
9,958
493
4,528
6,804
22
17,736
L
Ah Puch
xH0ganx
Ah Puch
8,669
766
0
1,527
11,199
3,597
0
1,690
9,305
20,081
0
W
Scylla
xMercedezz
Scylla
6,004
519
0
1,500
5,982
2,286
1,481
2,675
3,307
25,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,206
Gold Earned
23,748
51
Minions Killed
85
2
Camps Cleared
5
372,099
Distance Traveled
458,375
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,388
1,049
20
3
3
139,002
3
L
Sylvanus
5,664
708
1
0
0
114,416
1
L
Chaac
5,818
727
24
3
1
136,399
3
W
Horus
7,956
995
15
2
0
169,836
2
L
Ah Puch
6,724
841
26
3
1
121,284
1
W
Scylla
7,404
926
50
6
2
149,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role