Player Matchup

Baron Samedi
Baron Samedi
Inazagi_Otaku
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
STABILO7346
Charybdis
Level 85
God Stats
1W - 1L
1,868 SR
Queue Stats
119W - 131L
1,444 Elo+
Solo
Loki
Loki
Zeko_81_
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo
Olorun
Olorun
alexmada33
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
shefw_spook
Gilgamesh
Level 65
God Stats
4W - 3L
1,456 SR
Queue Stats
39W - 31L
1,597 Elo+
Solo
Team Averages
Level 41
1,565 SR
1,495 Elo+

VS

Team Averages
Level 141
1,485 SR
1,564 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
LokisC0okYummyYT
He Bo
Level 160
God Stats
5W - 4L
1,637 SR
Queue Stats
143W - 67L
1,597 Elo+
Party 1
Geb
Geb
Tortizzzzi
Geb
Level 128
God Stats
1W - 0L
1,473 SR
Queue Stats
93W - 60L
1,620 Elo+
Party 1
Ullr
Ullr
kiwiEXPLOSION
Ullr
Level 155
God Stats
1W - 1L
1,316 SR
Queue Stats
50W - 34L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Inazagi_Otaku
Baron Samedi
12
2 / 4 / 1
6,251
781
3,771
8,739
3,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
STABILO7346
Charybdis
12
0 / 3 / 1
5,547
693
3,265
7,480
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
9
0 / 7 / 0
5,006
626
618
7,480
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
alexmada33
Olorun
10
0 / 4 / 0
5,129
641
2,748
7,136
1,967
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
shefw_spook
Gilgamesh
11
1 / 2 / 1
5,824
728
3,708
8,263
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 6
6,970
871
8,421
7,091
4,172
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
13
5 / 1 / 8
6,763
845
7,160
7,809
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 1 / 2
7,775
972
8,362
5,572
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 9
6,443
805
2,796
6,253
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 7
6,591
824
6,856
3,847
1,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
20
20
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
6
8
W
Horus
 
Horus
5
1
8
9
L
Baron Samedi
Inazagi_Otaku
Baron Samedi
2
4
1
0.63
W
8
1
2
9
L
Charybdis
STABILO7346
Charybdis
0
3
1
0.17
W
1
0
9
5.5
L
Loki
0
7
0
0
L
Olorun
alexmada33
Olorun
0
4
0
0
W
1
0
7
4.5
L
Gilgamesh
shefw_spook
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,110
Damage
33,595
39,098
Taken
30,572
15,856
Mitigated
19,025
6,728
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,421
83
0
2,331
7,091
4,172
317
2,752
4,309
24,195
0
W
Horus
 
Horus
7,160
2,174
1,273
2,950
7,809
6,378
112
815
6,912
113
11,356
L
Baron Samedi
Inazagi_Otaku
Baron Samedi
3,771
732
315
1,887
8,739
3,149
126
6,571
2,077
11,388
0
W
8,362
705
0
355
5,572
2,083
161
1,131
4,241
33,089
0
L
Charybdis
STABILO7346
Charybdis
3,265
1,249
0
841
7,480
2,693
0
2,809
4,547
0
16,209
W
2,796
281
0
1,372
6,253
4,563
159
1,491
4,651
7,420
0
L
Loki
618
63
0
0
7,480
1,931
0
2,928
4,315
0
1,547
L
Olorun
alexmada33
Olorun
2,748
1,032
115
730
7,136
1,967
0
4,053
2,953
7,931
0
W
6,856
3,352
0
409
3,847
1,829
1,081
403
3,400
0
27,618
L
Gilgamesh
shefw_spook
Gilgamesh
3,708
409
51
2,789
8,263
6,116
0
3,331
4,854
73
13,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
34,542
77
Minions Killed
175
0
Camps Cleared
0
659,188
Distance Traveled
877,206
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,970
871
36
5
0
159,471
1
W
Horus
6,763
845
10
1
0
173,046
0
L
Baron Samedi
6,251
781
15
2
0
150,440
0
W
He Bo
7,775
972
64
8
0
180,301
3
L
Charybdis
5,547
693
30
4
0
134,481
0
W
Geb
6,443
805
6
1
0
195,701
0
L
Loki
5,006
626
5
1
0
117,870
0
L
Olorun
5,129
641
10
1
0
126,956
0
W
Ullr
6,591
824
59
7
0
168,687
1
L
Gilgamesh
5,824
728
17
2
0
129,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role