Player Matchup

Horus
Horus
Copeslayer
Horus
Level 108
God Stats
4W - 3L
1,510 SR
Queue Stats
52W - 50L
1,751 Elo+
Solo
Pele
Pele
Lightning-Jet-
Pele
Level 65
God Stats
1W - 1L
1,607 SR
Queue Stats
85W - 105L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
YaBoiVega
Ao Kuang
Level 128
God Stats
4W - 2L
1,615 SR
Queue Stats
283W - 256L
1,459 Elo+
Solo
Achilles
Achilles
camerocity
Achilles
Level 86
God Stats
22W - 27L
1,500 SR
Queue Stats
153W - 163L
1,397 Elo+
Party 2
He Bo
He Bo
cutrang03
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,500 Elo+

VS

Team Averages
Level 99
1,360 SR
1,333 Elo+
Camazotz
Camazotz
Ahkieno
Camazotz
Level 89
God Stats
1W - 4L
1,178 SR
Queue Stats
437W - 543L
1,345 Elo+
Party 3
Zhong Kui
Zhong Kui
Loscippi
Zhong Kui
Level 119
God Stats
9W - 15L
1,278 SR
Queue Stats
132W - 155L
1,315 Elo+
Party 1
Aphrodite
Aphrodite
Marika-lure
Aphrodite
Level 106
God Stats
179W - 204L
1,423 SR
Queue Stats
179W - 205L
1,338 Elo+
Party 1
Ishtar
Ishtar
Prim Gs
Ishtar
Level 27
God Stats
4W - 4L
1,389 SR
Queue Stats
166W - 228L
1,343 Elo+
Party 3
Neith
Neith
marcelotorres544
Neith
Level 153
God Stats
21W - 18L
1,531 SR
Queue Stats
175W - 188L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
4 / 1 / 3
11,197
509
10,675
25,473
29,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
8 / 7 / 5
11,043
502
15,277
23,168
10,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
YaBoiVega
Ao Kuang
17
13 / 8 / 4
11,783
536
29,330
30,469
12,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
camerocity
Achilles
15
3 / 3 / 9
9,384
427
11,665
23,446
20,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
cutrang03
He Bo
10
1 / 7 / 3
8,040
365
5,271
9,721
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ahkieno
Camazotz
19
8 / 3 / 4
12,345
561
18,851
32,253
14,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Loscippi
Zhong Kui
18
6 / 4 / 7
12,331
561
22,365
23,564
16,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Marika-lure
Aphrodite
17
4 / 8 / 7
10,970
499
13,389
20,967
9,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
Prim Gs
Ishtar
16
7 / 9 / 4
10,940
497
11,876
18,916
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 0
11,148
507
16,427
13,477
6,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
29
Kills
26
26
Deaths
29
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Ahkieno
Camazotz
8
3
4
3.33
L
Horus
4
1
3
5.5
L
8
7
5
1.5
W
Zhong Kui
Loscippi
Zhong Kui
6
4
7
2.38
W
Aphrodite
Marika-lure
Aphrodite
4
8
7
0.94
W
Ishtar
Prim Gs
Ishtar
7
9
4
1
L
Ao Kuang
YaBoiVega
Ao Kuang
13
8
4
1.88
L
Achilles
camerocity
Achilles
3
3
9
2.5
L
He Bo
cutrang03
He Bo
1
7
3
0.36
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,218
Damage
82,908
112,277
Taken
109,177
77,478
Mitigated
54,447
30,059
Healing
49,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Ahkieno
Camazotz
18,851
7,745
0
20,946
32,253
14,711
276
9,358
22,895
0
116,103
L
Horus
10,675
4,578
623
7,202
25,473
29,747
1,378
4,194
21,279
275
72,187
L
15,277
4,150
0
6,093
23,168
10,492
2,854
9,942
13,226
0
75,126
W
Zhong Kui
Loscippi
Zhong Kui
22,365
2,963
12
11,064
23,564
16,014
2,435
11,180
12,384
97,698
0
W
Aphrodite
Marika-lure
Aphrodite
13,389
1,566
4,782
9,074
20,967
9,757
882
3,876
17,091
52,970
0
W
Ishtar
Prim Gs
Ishtar
11,876
7,899
0
1,696
18,916
7,503
4,397
10,443
8,473
0
51,238
L
Ao Kuang
YaBoiVega
Ao Kuang
29,330
13,180
0
13,576
30,469
12,650
2,321
6,758
23,711
81,926
0
L
Achilles
camerocity
Achilles
11,665
2,376
552
1,916
23,446
20,895
745
9,393
14,053
0
42,999
L
He Bo
cutrang03
He Bo
5,271
603
0
97
9,721
3,694
293
5,467
4,254
28,119
0
W
16,427
5,825
0
1,995
13,477
6,462
4,114
0
13,477
0
93,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
57,734
368
Minions Killed
581
0
Camps Cleared
0
1,778,711
Distance Traveled
1,882,263
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,345
561
151
7
0
445,543
4
L
Horus
11,197
509
109
5
0
358,131
1
L
Pele
11,043
502
85
4
0
410,618
1
W
Zhong Kui
12,331
561
124
6
0
366,266
4
W
Aphrodite
10,970
499
76
3
0
389,925
2
W
Ishtar
10,940
497
75
3
0
362,272
1
L
Ao Kuang
11,783
536
96
4
0
368,105
3
L
Achilles
9,384
427
42
2
0
428,320
2
L
He Bo
8,040
365
36
2
0
213,537
0
W
Neith
11,148
507
155
7
0
318,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role