Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigHK25
Geb
Level 155
God Stats
0W - 2L
1,532 SR
Queue Stats
182W - 159L
1,494 Elo+
Party 1
Hades
Hades
FRAN167
Hades
Level 149
God Stats
0W - 1L
1,777 SR
Queue Stats
30W - 43L
1,483 Elo+
Solo
Mulan
Mulan
ImfamousBeing15
Mulan
Level 119
God Stats
3W - 2L
1,394 SR
Queue Stats
210W - 181L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
jcarnage96
Xing Tian
Level 131
God Stats
5W - 3L
1,635 SR
Queue Stats
171W - 140L
1,572 Elo+
Party 1
Team Averages
Level 143
1,568 SR
1,520 Elo+

VS

Team Averages
Level 130
1,584 SR
1,519 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dandaime
Neith
Level 142
God Stats
3W - 0L
1,937 SR
Queue Stats
43W - 40L
1,569 Elo+
Solo
Medusa
Medusa
Initiatejose
Medusa
Level 142
God Stats
7W - 3L
1,595 SR
Queue Stats
291W - 256L
1,513 Elo+
Party 2
Chaac
Chaac
LordOfWar101101
Chaac
Level 48
God Stats
1W - 0L
1,317 SR
Queue Stats
13W - 8L
1,505 Elo+
Solo
Ares
Ares
carlos9120
Ares
Level 157
God Stats
11W - 2L
1,568 SR
Queue Stats
207W - 189L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 7 / 10
9,999
714
20,549
17,490
10,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
17
2 / 6 / 14
10,609
758
10,488
22,705
32,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
FRAN167
Hades
17
3 / 5 / 7
10,319
737
18,970
20,738
13,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 9
10,308
736
15,808
22,558
23,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
jcarnage96
Xing Tian
14
3 / 10 / 8
9,334
667
7,571
22,253
28,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 3 / 21
11,252
804
19,469
11,877
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Dandaime
Neith
18
9 / 3 / 13
11,392
814
17,323
13,811
7,751
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
16
5 / 5 / 18
10,820
773
15,576
14,367
8,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 2 / 21
12,008
858
25,574
30,069
25,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 22
11,829
845
14,698
26,085
29,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
128
16
Kills
33
34
Deaths
16
48
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
7
10
1.29
W
Eset
 
Eset
5
3
21
5.17
L
Geb
2
6
14
1.5
W
Neith
Dandaime
Neith
9
3
13
5.17
L
Hades
FRAN167
Hades
3
5
7
1.3
L
4
6
9
1.42
W
Medusa
5
5
18
2.8
W
6
2
21
8.25
W
8
3
22
6.33
L
Xing Tian
jcarnage96
Xing Tian
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,386
Damage
92,640
105,744
Taken
96,209
108,538
Mitigated
77,278
25,045
Healing
45,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
20,549
11,124
0
2,982
17,490
10,135
2,306
4,361
13,129
0
38,618
W
Eset
 
Eset
19,469
1,433
8,529
3,767
11,877
6,365
795
5,102
6,680
38,139
0
L
Geb
10,488
1,182
1,076
3,100
22,705
32,611
527
7,958
14,747
16,415
0
W
Neith
Dandaime
Neith
17,323
9,301
534
4,002
13,811
7,751
4,114
8,329
5,395
0
34,800
L
Hades
FRAN167
Hades
18,970
2,205
1,448
7,369
20,738
13,733
869
6,789
13,949
35,835
0
L
15,808
1,441
760
6,093
22,558
23,371
1,031
8,499
14,059
190
27,845
W
Medusa
15,576
7,638
752
1,694
14,367
8,068
2,976
5,587
8,595
0
24,984
W
25,574
4,314
315
14,502
30,069
25,832
1,172
9,156
20,725
0
49,529
W
14,698
459
4,523
7,320
26,085
29,262
130
8,215
17,595
17,195
0
L
Xing Tian
jcarnage96
Xing Tian
7,571
176
378
1,839
22,253
28,688
0
6,560
15,693
12,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
57,301
122
Minions Killed
142
0
Camps Cleared
0
1,029,720
Distance Traveled
1,274,176
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,999
714
41
3
0
172,087
0
W
Eset
11,252
804
35
3
0
271,532
0
L
Geb
10,609
758
17
1
0
237,546
0
W
Neith
11,392
814
40
3
0
218,931
0
L
Hades
10,319
737
34
2
0
183,069
2
L
Mulan
10,308
736
19
1
0
223,875
0
W
Medusa
10,820
773
26
2
0
237,198
1
W
Chaac
12,008
858
41
3
0
277,993
2
W
Ares
11,829
845
0
0
0
268,522
1
L
Xing Tian
9,334
667
11
1
0
213,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role