Player Matchup

Ne Zha
Ne Zha
Martyy710
Ne Zha
Level 122
God Stats
15W - 8L
1,647 SR
Queue Stats
54W - 41L
1,588 Elo+
Party 1
Mulan
Mulan
PlanetLonely
Mulan
Level 85
God Stats
10W - 2L
1,663 SR
Queue Stats
17W - 6L
1,659 Elo+
Solo
Atlas
Atlas
SoTheresAChance
Atlas
Level 129
God Stats
5W - 5L
1,738 SR
Queue Stats
75W - 79L
1,587 Elo+
Party 1
Merlin
Merlin
alanshadyvz
Merlin
Level 96
God Stats
49W - 55L
1,436 SR
Queue Stats
413W - 420L
1,463 Elo+
Solo
Rama
Rama
xdheinzttv
Rama
Level 79
God Stats
5W - 3L
1,683 SR
Queue Stats
209W - 180L
1,625 Elo+
Party 1
Team Averages
Level 102
1,633 SR
1,585 Elo+

VS

Team Averages
Level 115
1,424 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EAssassinA
Lancelot
Level 125
God Stats
4W - 4L
1,402 SR
Queue Stats
69W - 70L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FartBoxLicker69
Morgan Le Fay
Level 64
God Stats
3W - 4L
1,408 SR
Queue Stats
49W - 51L
1,432 Elo+
Solo
Ullr
Ullr
SillyUniform35
Ullr
Level 89
God Stats
0W - 1L
1,309 SR
Queue Stats
44W - 41L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Martyy710
Ne Zha
16
5 / 2 / 8
10,243
512
10,409
17,232
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 0 / 4
11,910
596
18,398
22,650
21,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 1 / 12
10,986
549
11,596
18,686
21,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
3 / 3 / 7
9,977
499
15,171
12,507
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
12 / 1 / 2
12,294
615
16,938
14,180
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 3 / 1
9,460
473
15,926
21,965
28,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
 
Sylvanus
12
3 / 5 / 3
7,818
391
7,222
19,514
12,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
EAssassinA
Lancelot
14
4 / 7 / 2
9,138
457
11,724
18,633
8,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
FartBoxLicker69
Morgan Le Fay
11
0 / 8 / 2
7,460
373
8,075
16,562
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 7 / 3
8,351
418
7,475
16,230
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
30
Kills
7
7
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Sylvanus
 
Sylvanus
3
5
3
0.9
L
Lancelot
EAssassinA
Lancelot
4
7
2
0.71
L
Morgan Le Fay
FartBoxLicker69
Morgan Le Fay
0
8
2
0.13
W
Ne Zha
Martyy710
Ne Zha
5
2
8
4.5
W
3
0
4
5
L
0
7
3
0.21
W
7
1
12
13
W
Merlin
3
3
7
2.17
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,512
Damage
50,422
85,255
Taken
92,904
61,432
Mitigated
64,771
28,880
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,926
2,197
0
2,940
21,965
28,297
0
840
21,125
144
85,360
L
Sylvanus
 
Sylvanus
7,222
2,227
1,084
4,450
19,514
12,762
0
8,811
10,703
23,928
10,324
L
Lancelot
EAssassinA
Lancelot
11,724
2,329
0
1,821
18,633
8,898
0
7,835
10,798
0
56,177
L
Morgan Le Fay
FartBoxLicker69
Morgan Le Fay
8,075
1,573
0
1,184
16,562
7,750
0
8,089
8,473
52,183
0
W
Ne Zha
Martyy710
Ne Zha
10,409
3,245
0
4,588
17,232
7,375
0
2,666
14,566
34
84,692
W
18,398
3,404
0
13,042
22,650
21,534
1,613
1,427
21,223
170
108,876
L
7,475
1,867
0
379
16,230
7,064
93
1,396
14,834
0
61,105
W
11,596
5,311
0
3,238
18,686
21,218
19
4,916
13,770
31,608
0
W
Merlin
15,171
775
0
1,305
12,507
5,504
1,072
4,253
8,254
77,286
0
W
16,938
13,418
0
6,707
14,180
5,801
2,892
1,238
12,942
0
103,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
42,227
650
Minions Killed
467
0
Camps Cleared
0
1,977,440
Distance Traveled
1,773,011
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,460
473
166
8
0
370,379
1
L
Sylvanus
7,818
391
57
3
0
316,303
6
L
Lancelot
9,138
457
74
4
0
399,417
0
L
Morgan Le Fay
7,460
373
92
5
0
316,609
5
W
Ne Zha
10,243
512
119
6
0
441,083
4
W
Mulan
11,910
596
197
10
0
393,383
1
L
Ullr
8,351
418
78
4
0
370,303
1
W
Atlas
10,986
549
37
2
0
399,487
5
W
Merlin
9,977
499
133
7
0
368,292
4
W
Rama
12,294
615
164
8
0
375,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role