Player Matchup

Artio
Artio
AgentMarshall03
Artio
Level 68
God Stats
14W - 10L
1,502 SR
Queue Stats
144W - 143L
1,426 Elo+
Solo
Skadi
Skadi
InuPlant
Skadi
Level 126
God Stats
2W - 1L
1,672 SR
Queue Stats
84W - 90L
1,447 Elo+
Solo
Charybdis
Charybdis
Lemon Virtue
Charybdis
Level 109
God Stats
27W - 26L
1,581 SR
Queue Stats
242W - 237L
1,457 Elo+
Solo
Mulan
Mulan
Tiriel
Mulan
Level 127
God Stats
44W - 45L
1,504 SR
Queue Stats
503W - 471L
1,455 Elo+
Solo
Da Ji
Da Ji
supe_killer
Da Ji
Level 108
God Stats
6W - 15L
1,098 SR
Queue Stats
158W - 181L
1,409 Elo+
Solo
Team Averages
Level 108
1,471 SR
1,439 Elo+

VS

Team Averages
Level 113
1,488 SR
1,472 Elo+
Serqet
Serqet
Baene
Serqet
Level 160
God Stats
17W - 35L
1,357 SR
Queue Stats
224W - 243L
1,432 Elo+
Solo
Yemoja
Yemoja
TheRealDrZeus
Yemoja
Level 148
God Stats
13W - 11L
1,540 SR
Queue Stats
276W - 258L
1,508 Elo+
Solo
Horus
Horus
TsD Iron2NE1
Horus
Level 63
God Stats
39W - 24L
1,594 SR
Queue Stats
482W - 476L
1,449 Elo+
Solo
Neith
Neith
chrisg6130
Neith
Level 128
God Stats
1W - 6L
1,378 SR
Queue Stats
133W - 139L
1,503 Elo+
Solo
Anubis
Anubis
shadowdog582
Anubis
Level 65
God Stats
9W - 9L
1,570 SR
Queue Stats
281W - 307L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
12,829
535
12,280
30,136
34,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
InuPlant
Skadi
17
3 / 9 / 6
11,727
489
16,846
22,180
8,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Lemon Virtue
Charybdis
19
4 / 5 / 10
12,758
532
16,681
18,380
6,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Tiriel
Mulan
20
12 / 1 / 8
15,055
627
28,933
30,270
38,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 10
13,925
580
20,503
29,053
13,397
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Baene
Serqet
18
3 / 6 / 3
11,602
483
10,849
20,771
10,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 8
10,360
432
10,626
32,183
26,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 8 / 2
11,872
495
17,928
25,702
20,984
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
5 / 4 / 4
11,971
499
15,946
20,720
11,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
19
7 / 8 / 4
12,398
517
25,708
25,189
14,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
30
Kills
19
20
Deaths
31
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Serqet
Baene
Serqet
3
6
3
0.75
W
Skadi
InuPlant
Skadi
3
9
6
0.67
W
Charybdis
Lemon Virtue
Charybdis
4
5
10
1.8
L
1
5
8
1
W
Mulan
Tiriel
Mulan
12
1
8
16
L
3
8
2
0.5
L
Neith
5
4
4
1.75
L
Anubis
7
8
4
1.13
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,243
Damage
81,057
130,019
Taken
124,565
101,642
Mitigated
82,629
46,958
Healing
36,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,280
2,240
2,223
9,166
30,136
34,766
363
10,132
20,004
52,356
6,325
L
Serqet
Baene
Serqet
10,849
1,762
0
7,314
20,771
10,043
0
952
19,583
0
109,558
W
Skadi
InuPlant
Skadi
16,846
7,260
0
587
22,180
8,111
4,588
8,509
13,590
0
100,268
W
Charybdis
Lemon Virtue
Charybdis
16,681
8,761
0
4,373
18,380
6,642
4,328
3,421
14,816
0
114,988
L
10,626
2,710
5,316
7,663
32,183
26,366
0
3,853
28,078
34,114
4,459
W
Mulan
Tiriel
Mulan
28,933
4,808
0
17,815
30,270
38,726
66
7,404
22,866
568
112,718
L
17,928
8,805
1,019
2,886
25,702
20,984
0
1,206
23,242
0
90,655
L
Neith
15,946
6,785
0
5,272
20,720
11,084
2,401
3,151
17,453
0
114,861
L
Anubis
25,708
1,575
0
6,686
25,189
14,152
1,140
3,265
21,615
116,192
0
W
20,503
6,514
0
12,794
29,053
13,397
0
6,501
21,671
38
124,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,294
Gold Earned
58,203
680
Minions Killed
684
0
Camps Cleared
0
2,216,001
Distance Traveled
2,044,542
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,829
535
75
3
0
428,808
3
L
Serqet
11,602
483
146
6
0
479,831
1
W
Skadi
11,727
489
114
5
0
388,210
5
W
Charybdis
12,758
532
167
7
0
430,553
4
L
Yemoja
10,360
432
40
2
0
380,498
8
W
Mulan
15,055
627
176
7
0
453,763
3
L
Horus
11,872
495
147
6
0
425,982
1
L
Neith
11,971
499
179
7
0
393,433
3
L
Anubis
12,398
517
172
7
0
364,798
2
W
Da Ji
13,925
580
148
6
0
514,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role