Player Matchup

Izanami
Izanami
DumpiiJr
Izanami
Level 107
God Stats
10W - 13L
1,530 SR
Queue Stats
305W - 314L
1,535 Elo+
Party 3
Ao Kuang
Ao Kuang
MegaSeaMonkey
Ao Kuang
Level 39
God Stats
13W - 7L
1,500 SR
Queue Stats
195W - 143L
1,601 Elo+
Party 4
Zeus
Zeus
PoofdaBoof420
Zeus
Level 128
God Stats
12W - 4L
1,807 SR
Queue Stats
297W - 204L
1,683 Elo+
Party 4
Bellona
Bellona
beatmyshmeat7
Bellona
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 3
Gilgamesh
Gilgamesh
lmGimp
Gilgamesh
Level 18
God Stats
8W - 7L
1,576 SR
Queue Stats
29W - 21L
1,564 Elo+
Party 3
Team Averages
Level 60
1,535 SR
1,500 Elo+

VS

Team Averages
Level 74
1,592 SR
1,593 Elo+
Anhur
Anhur
Pobshi
Anhur
Level 39
God Stats
15W - 17L
1,549 SR
Queue Stats
146W - 161L
1,479 Elo+
Solo
Chaac
Chaac
StarEmpty1
Chaac
Level 107
God Stats
16W - 10L
1,617 SR
Queue Stats
512W - 479L
1,513 Elo+
Party 2
Ymir
Ymir
Tombokiri
Ymir
Level 42
God Stats
2W - 0L
1,770 SR
Queue Stats
12W - 5L
1,754 Elo+
Party 1
Janus
Janus
YourBoiNate
Janus
Level 23
God Stats
10W - 12L
1,525 SR
Queue Stats
92W - 82L
1,506 Elo+
Party 2
Chronos
Chronos
Zlora
Chronos
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 109L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DumpiiJr
Izanami
20
3 / 9 / 3
13,385
496
16,296
24,520
10,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
MegaSeaMonkey
Ao Kuang
18
6 / 7 / 5
12,459
461
20,315
34,437
15,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 5 / 3
13,475
499
26,073
18,604
7,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
17
0 / 9 / 0
11,735
435
15,214
31,136
28,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
lmGimp
Gilgamesh
12
0 / 7 / 6
10,058
373
7,305
28,080
23,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pobshi
Anhur
20
6 / 2 / 11
14,549
539
19,476
20,843
10,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
20
3 / 4 / 18
14,927
553
28,050
37,868
39,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
7 / 5 / 13
14,541
539
13,547
27,261
29,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 6 / 8
13,295
492
10,399
20,422
9,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Zlora
Chronos
20
20 / 1 / 7
17,713
656
36,685
29,842
15,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
18
Kills
37
37
Deaths
18
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
DumpiiJr
Izanami
3
9
3
0.5
L
Ao Kuang
MegaSeaMonkey
Ao Kuang
6
7
5
1.21
W
Anhur
Pobshi
Anhur
6
2
11
5.75
L
9
5
3
2.1
W
Chaac
3
4
18
3
W
Ymir
7
5
13
2.7
W
1
6
8
0.83
W
Chronos
Zlora
Chronos
20
1
7
23.5
L
Bellona
0
9
0
0
L
Gilgamesh
lmGimp
Gilgamesh
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,203
Damage
108,157
136,777
Taken
136,236
86,507
Mitigated
105,209
27,644
Healing
44,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DumpiiJr
Izanami
16,296
10,591
0
1,998
24,520
10,560
3,102
16,043
8,423
0
132,486
L
Ao Kuang
MegaSeaMonkey
Ao Kuang
20,315
3,971
0
12,630
34,437
15,766
0
8,844
25,533
100,386
0
W
Anhur
Pobshi
Anhur
19,476
8,888
0
2,631
20,843
10,094
3,449
6,210
14,633
0
122,998
L
26,073
2,487
0
1,898
18,604
7,845
0
8,383
9,935
91,842
0
W
Chaac
28,050
6,708
0
16,150
37,868
39,955
1,943
13,026
24,842
0
110,878
W
Ymir
13,547
4,351
0
3,134
27,261
29,465
498
9,721
15,272
79,631
5,302
W
10,399
1,177
339
5,081
20,422
9,915
1,311
12,212
8,210
91,208
0
W
Chronos
Zlora
Chronos
36,685
20,504
0
17,109
29,842
15,780
11,108
7,433
22,409
187,641
0
L
Bellona
15,214
5,857
0
5,214
31,136
28,472
0
10,234
20,796
36
105,324
L
Gilgamesh
lmGimp
Gilgamesh
7,305
1,209
2,130
3,774
28,080
23,864
0
16,129
11,793
89
20,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,112
Gold Earned
75,025
675
Minions Killed
746
0
Camps Cleared
0
2,311,848
Distance Traveled
2,520,946
36
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,385
496
200
7
0
454,006
7
L
Ao Kuang
12,459
461
117
4
0
509,506
6
W
Anhur
14,549
539
127
5
0
538,874
3
L
Zeus
13,475
499
151
6
0
438,526
6
W
Chaac
14,927
553
168
6
0
530,170
2
W
Ymir
14,541
539
86
3
0
444,617
3
W
Janus
13,295
492
137
5
0
494,638
1
W
Chronos
17,713
656
228
8
0
512,647
0
L
Bellona
11,735
435
177
7
0
418,972
7
L
Gilgamesh
10,058
373
30
1
0
490,838
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role