Player Matchup

Jormungandr
Jormungandr
DerreksaurusRex
Jormungandr
Level 73
God Stats
2W - 1L
1,752 SR
Queue Stats
23W - 23L
1,564 Elo+
Party 1
Scylla
Scylla
Jackbling
Scylla
Level 109
God Stats
1W - 1L
1,307 SR
Queue Stats
86W - 81L
1,504 Elo+
Party 1
Anubis
Anubis
NicholasNDB
Anubis
Level 158
God Stats
1W - 0L
1,327 SR
Queue Stats
69W - 62L
1,562 Elo+
Party 1
Shiva
Shiva
Skullzie
Shiva
Level 154
God Stats
5W - 3L
1,498 SR
Queue Stats
349W - 347L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
TrickMutha
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,477 SR
1,517 Elo+

VS

Team Averages
Level 51
1,500 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mistico2667
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,503 Elo+
Solo
Mulan
Mulan
llyxxeur
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 85L
1,445 Elo+
Party 2
Serqet
Serqet
snaiper666
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerreksaurusRex
Jormungandr
15
4 / 2 / 12
9,253
841
4,904
10,846
9,537
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Jackbling
Scylla
16
3 / 2 / 16
9,282
844
9,681
7,644
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
19
14 / 2 / 11
11,681
1,062
21,658
14,045
9,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Skullzie
Shiva
15
0 / 3 / 19
8,617
783
6,113
12,707
14,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
TrickMutha
Cernunnos
15
4 / 3 / 11
9,180
835
10,932
9,939
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 7 / 4
8,248
750
16,442
13,321
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
15
0 / 4 / 7
7,883
717
5,439
12,863
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 3
7,087
644
5,868
12,380
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
llyxxeur
Mulan
13
2 / 7 / 4
7,549
686
5,866
14,791
16,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
snaiper666
Serqet
7
2 / 2 / 0
6,299
573
1,016
2,761
1,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
25
Kills
7
12
Deaths
25
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
7
4
0.71
L
Ganesha
 
Ganesha
0
4
7
0.88
W
Jormungandr
DerreksaurusRex
Jormungandr
4
2
12
5
W
Scylla
Jackbling
Scylla
3
2
16
5.5
L
0
5
3
0.3
W
Anubis
14
2
11
9.75
W
Shiva
Skullzie
Shiva
0
3
19
3.17
W
Cernunnos
TrickMutha
Cernunnos
4
3
11
3.17
L
Mulan
llyxxeur
Mulan
2
7
4
0.57
L
Serqet
snaiper666
Serqet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,288
Damage
34,631
55,181
Taken
56,116
42,906
Mitigated
43,494
19,409
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,442
2,937
767
1,930
13,321
5,678
0
7,876
5,445
31,964
0
L
Ganesha
 
Ganesha
5,439
195
154
2,161
12,863
14,650
0
8,894
3,969
12,793
0
W
Jormungandr
DerreksaurusRex
Jormungandr
4,904
1,091
1,329
2,619
10,846
9,537
1,185
3,868
6,978
15,451
0
W
Scylla
Jackbling
Scylla
9,681
1,475
1,146
1,067
7,644
4,096
893
3,637
4,007
25,133
0
L
5,868
2,473
1,250
3,659
12,380
4,777
0
9,095
3,285
0
17,427
W
Anubis
21,658
1,554
749
8,229
14,045
9,854
1,632
4,839
9,206
47,556
0
W
Shiva
Skullzie
Shiva
6,113
841
1,445
738
12,707
14,381
569
4,788
7,751
0
13,820
W
Cernunnos
TrickMutha
Cernunnos
10,932
4,450
0
2,087
9,939
5,038
3,152
4,749
5,190
0
24,537
L
Mulan
llyxxeur
Mulan
5,866
406
214
1,069
14,791
16,864
0
8,587
6,204
0
9,001
L
Serqet
snaiper666
Serqet
1,016
315
254
404
2,761
1,525
0
1,791
970
0
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
37,066
155
Minions Killed
75
0
Camps Cleared
0
918,765
Distance Traveled
737,612
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,248
750
35
3
0
162,566
0
L
Ganesha
7,883
717
1
0
0
174,136
3
W
Jormungandr
9,253
841
28
3
0
168,447
0
W
Scylla
9,282
844
36
3
0
206,983
0
L
Cupid
7,087
644
29
3
0
170,323
1
W
Anubis
11,681
1,062
62
6
0
165,638
2
W
Shiva
8,617
783
4
0
0
202,780
0
W
Cernunnos
9,180
835
25
2
0
174,917
1
L
Mulan
7,549
686
9
1
0
173,311
1
L
Serqet
6,299
573
1
0
0
57,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role