Player Matchup

Medusa
Medusa
Carjamchu1027
Medusa
Level 26
God Stats
5W - 6L
1,389 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Sol
Sol
childeater16
Sol
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,372 Elo+
Party 1
Horus
Horus
zman4427
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,424 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,432 Elo+

VS

Team Averages
Level 61
1,366 SR
1,374 Elo+
Kukulkan
Kukulkan
ACMAVS19
Kukulkan
Level 69
God Stats
14W - 19L
1,353 SR
Queue Stats
112W - 141L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
Caelus331
Cabrakan
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
62W - 81L
1,400 Elo+
Solo
Bakasura
Bakasura
Lühshmünky
Bakasura
Level 4
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 4
13,886
631
9,405
23,174
11,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

20
9 / 0 / 6
16,135
733
35,312
19,784
10,437
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
zman4427
Horus
20
4 / 1 / 9
16,103
732
11,011
27,300
37,028
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACMAVS19
Kukulkan
20
4 / 4 / 5
14,621
665
32,631
17,355
9,567
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Caelus331
Cabrakan
17
2 / 4 / 3
12,572
571
9,009
24,114
31,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Lühshmünky
Bakasura
18
3 / 7 / 3
12,857
584
18,366
23,955
15,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
9
9
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ACMAVS19
Kukulkan
4
4
5
1.63
L
Cabrakan
Caelus331
Cabrakan
2
4
3
0.88
W
2
8
4
0.5
L
Bakasura
Lühshmünky
Bakasura
3
7
3
0.64
W
9
0
6
12
W
Horus
zman4427
Horus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,728
Damage
60,006
70,258
Taken
65,424
58,834
Mitigated
56,433
31,523
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ACMAVS19
Kukulkan
32,631
1,847
0
1,494
17,355
9,567
808
8,413
8,942
115,035
0
L
Cabrakan
Caelus331
Cabrakan
9,009
1,071
0
4,771
24,114
31,488
0
14,282
9,832
28,208
0
W
9,405
4,925
0
1,897
23,174
11,369
1,624
16,028
6,456
0
67,213
L
Bakasura
Lühshmünky
Bakasura
18,366
9,218
0
5,018
23,955
15,378
0
13,320
10,635
0
35,127
W
35,312
19,276
0
15,813
19,784
10,437
1,318
9,812
9,033
123,620
0
W
Horus
zman4427
Horus
11,011
4,308
3,102
10,711
27,300
37,028
35
16,161
8,783
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
40,050
284
Minions Killed
258
9
Camps Cleared
10
1,163,096
Distance Traveled
1,152,456
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,621
665
152
7
2
391,117
1
L
Cabrakan
12,572
571
33
2
2
343,036
0
W
Medusa
13,886
631
106
5
2
347,676
0
L
Bakasura
12,857
584
73
3
6
418,303
0
W
Sol
16,135
733
151
7
5
386,660
3
W
Horus
16,103
732
27
1
2
428,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role